- 06 1月, 2012 1 次提交
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由 Dave Airlie 提交于
So we have a few places where the drm drivers would like to sleep to be nice to the system, mainly in the modesetting paths, but we also have two cases were atomic modesetting must take place, panic writing and kernel debugger. So provide a central inline to determine if a sleep or delay should be used and use this in the intel and radeon drivers. v2: drop intel_drv.h MSLEEP macro, nobody uses it. Based on patch from Michel Dänzer <michel.daenzer@amd.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43941Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 1月, 2012 1 次提交
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由 Rob Clark 提交于
In cases where the scanout hw is sufficiently similar between "overlay" and traditional crtc layers, it might be convenient to allow the driver to create internal drm_plane helper objects used by the drm_crtc implementation, rather than duplicate code between the plane and crtc. A private plane is not exposed to userspace. Signed-off-by: NRob Clark <rob@ti.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 04 1月, 2012 17 次提交
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由 Jesse Barnes 提交于
If it failed, leave it in the "off" state. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
If a PCH pipe PLL is being used by transcoder C, don't disable it. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Daniel Vetter 提交于
In the pre-gem days with non-existing hangcheck and gpu reset code, this timeout of 3 seconds was pretty important to avoid stuck processes. But now we have the hangcheck code in gem that goes to great length to ensure that the gpu is really dead before declaring it wedged. So there's no need for this timeout anymore. Actually it's even harmful because we can bail out too early (e.g. with xscreensaver slip) when running giant batchbuffers. And our code isn't robust enough to properly unroll any state-changes, we pretty much rely on the gpu reset code cleaning up the mess (like cache tracking, fencing state, active list/request tracking, ...). With this change intel_begin_ring can only fail when the gpu is wedged, and it will return -EAGAIN (like wait_request in case the gpu reset is still outstanding). v2: Chris Wilson noted that on resume timers aren't running and hence we won't ever get kicked out of this loop by the hangcheck code. Use an insanely large timeout instead for the HAS_GEM case to prevent resume bugs from totally hanging the machine. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Daniel Vetter 提交于
If our semaphore logic gets confused and we have a ring stuck waiting for one, there's a decent chance it'll just execute garbage when being kicked. Also, kicking the ring obscures the place where the error first occured, making error_state decoding much harder. So drop this an let gpu reset handle this mess in a clean fashion. In contrast, kicking rings stuck on MI_WAIT is rather harmless, at worst there'll be a bit of screen-flickering. There's also old broken userspace out there which needs this as a work-around. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@hchris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
These registers are automatically incremented by the hardware during transform feedback to track where the next streamed vertex output should go. Unlike the previous generation, which had a packet for setting the corresponding registers to a defined value, gen7 only has MI_LOAD_REGISTER_IMM to do so. That's a secure packet (since it loads an arbitrary register), so we need to do it from the kernel, and it needs to be settable atomically with the batchbuffer execution so that two clients doing transform feedback don't stomp on each others' state. Instead of building a more complicated interface involcing setting the registers to a specific value, just set them to 0 when asked and userland can tweak its pointers accordingly. Signed-off-by: NEric Anholt <eric@anholt.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
The waits we do here are generally so short that sleeping is a bad idea unless we have an IRQ to wake us up. Improves regression test performance from 18 minutes to 3.5 minutes on gen7, which is now consistent with the previous generation. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
Previous to this commit, testing easily reproduced a failure where the seqno would apparently arrive after the IRQ associated with it, with test programs as simple as: for (;;) { glCopyPixels(0, 0, 1, 1); glFinish(); } Various workarounds we've seen for previous generations didn't work to fix this issue, so until new information comes in, replace the IRQ waits on the BLT ring with polling. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
As a workaround for IRQ synchronization issues in the gen7 BLT ring, we want to turn the two wait functions into polling loops. Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eric Anholt 提交于
They don't fix our problems alone, but we're told to set them. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
Add new ioctls for getting and setting the current destination color key. This allows for simple overlay display control by matching a color key value in the primary plane before blending the overlay on top. v2: remove unnecessary mutex acquire/release around reg accesses v3: add support for full color key management v4: fix copy & paste bug in snb_get_colorkey don't bother checking min/max values against docs as the docs are likely wrong (how could we handle 10bpc surface formats?) Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org>
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由 Jesse Barnes 提交于
To save power when the sprite is full screen, we can disable the primary plane on the same pipe. Track the sprite status and enable/disable the primary opportunistically. v2: remove primary plane enable/disable hooks; they're identical Reviewed-by: NDaniel Vetter <daniel@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
The video sprites support various video surface formats natively and can handle scaling as well. So add support for them using the new DRM core sprite support functions. v2: use drm specific fourcc header and defines v3: address Daniel's comments: - don't take struct mutex around register access (only needed for regs in the GT power well) - don't hold struct mutex across vblank waits - fix up update_plane API (pass obj instead of GTT offset) - add interlaced defines for sprite regs - drop unnecessary 'reg' variables - comment double buffered reg flushing Also fix w/h confusion when writing the scaling reg. v4: more fixes, address more comments from Daniel, and include Hai's fix - prevent divide by zero in scaling calculation (Hai Lan) - update to Ville's new DRM_FORMAT_* types - fix sprite watermark handling (calc based on CRTC size, separate from normal display wm) - remove private refcounts now that the fb cleanups handles things v5: add linear surface support v6: remove color key clearing & setting from update_plane For this version, I tested DPMS since it came up in the last review; DPMS off/on works ok when a video player is working under X, but for power saving we'll probably want to do something smarter. I'll leave that for a separate patch on top. Likewise with the refcounting/fb layer handling, which are really separate cleanups. Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Keith Packard 提交于
We learned that the ECOBUS register was inside the GT power well, and so *did* need force wake to be read, so it gets removed from the list of 'doesn't need force wake' registers. That means the code reading ECOBUS after forcing the mt_force_wake function to be called needs to use I915_READ_NOTRACE; it doesn't need to do more force wake fun as it's already done it manually. This also adds a comment explaining why the MT forcewake testing code only needs to call mt_forcewake_get/put and not disable RC6 manually -- the ECOBUS read will return 0 if the device is in RC6 and isn't using MT forcewake, causing the test to work correctly. Signed-off-by: NKeith Packard <keithp@keithp.com> Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
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由 Ben Widawsky 提交于
Many of the old fields from Ironlake have gone away. Strip all those fields, and try to update to fields people care about. RC information isn't exactly ideal anymore. All we can guarantee when we read the register is that we're not using forcewake, ie. the software isn't forcing the hardware to stay awake. The downside is that in doing this we may wait a while and that causes an unnaturally idle state on the GPU. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42578Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Ben Widawsky 提交于
This matches the modern specs more accurately. This will be used by the following patch to fix the way we display RC status. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Ben Widawsky 提交于
The docs say this is required for Gen7, and since the bit was added for Gen6, we are also setting it there pit pf paranoia. Particularly as Chris points out, if PIPE_CONTROL counts as a 3d state packet. This was found through doc inspection by Ken and applies to Gen6+; Reported-by: NKenneth Graunke <kenneth@whitecape.org> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NEric Anholt <eric@anholt.net> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Ben Widawsky 提交于
dev_priv keeps track of the current addressing mode that gets set at execbuffer time. Unfortunately the existing code was doing this before acquiring struct_mutex which leaves a race with another thread also doing an execbuffer. If that wasn't bad enough, relocate_slow drops struct_mutex which opens a much more likely error where another thread comes in and modifies the state while relocate_slow is being slow. The solution here is to just defer setting this state until we absolutely need it, and we know we'll have struct_mutex for the remainder of our code path. v2: Keith noticed a bug in the original patch. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 20 12月, 2011 8 次提交
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由 Ville Syrjälä 提交于
Otherwise each driver would need to keep the information inside their own framebuffer object structure. Also add offsets[]. BOs on the other hand are driver specific, so those can be kept in driver specific structures. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian Schmidt 提交于
My EFI BIOS starts the graphics card up in my projector's preferred EDID mode, 1080@60i. The Intel driver does not clear all the interlaced bits. This patch introduces a new PIPECONF_INTERLACE_MASK define and uses it to restore progressive mode. Signed-of-by: NChristian Schmidt <schmidt@digadd.de> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Daniel Vetter 提交于
Otherwise hangcheck spuriously fires when running blitter/bsd-only workloads. Contrary to a similar patch by Ben Widawsky this does not check INSTDONE of the other rings. Chris Wilson implied that in a failure to detect a hang, most likely because INSTDONE was fluctuating. Thus only check ACTHD, which as far as I know is rather reliable. Also, blitter and bsd rings can't launch complex tasks from a single instruction (like 3D_PRIM on the render with complex or even infinite shaders). This fixes spurious gpu hang detection when running tests/gem_hangcheck_forcewake on snb/ivb. Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Wu Fengguang 提交于
On DP monitor hot remove, clear DP_AUDIO_OUTPUT_ENABLE accordingly, so that the audio driver will receive hot plug events and take action to refresh its device state and ELD contents. Note that the DP_AUDIO_OUTPUT_ENABLE bit may be enabled or disabled only when the link training is complete and set to "Normal". Tested OK for both hot plug/remove and DPMS on/off. Signed-off-by: NWu Fengguang <fengguang.wu@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Wu Fengguang 提交于
On HDMI monitor hot remove, clear SDVO_AUDIO_ENABLE accordingly, so that the audio driver will receive hot plug events and take action to refresh its device state and ELD contents. The cleared SDVO_AUDIO_ENABLE bit needs to be restored to prevent losing HDMI audio after DPMS on. CC: Wang Zhenyu <zhenyu.z.wang@intel.com> Signed-off-by: NWu Fengguang <fengguang.wu@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Wu Fengguang 提交于
The ELD may or may not change when switching the video mode. If unchanged, don't trigger hot plug events to HDMI audio driver. This avoids disturbing the user with repeated printks. Reported-by: NNick Bowler <nbowler@elliptictech.com> Signed-off-by: NWu Fengguang <fengguang.wu@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Wu Fengguang 提交于
Change the definitions from GEN5 to IBX as they aren't in the CPU and some SNB systems actually shipped with IBX chipsets (or, at least that's a supported configuration). The GEN7_* register addresses actually take effect since GEN6 and should be prefixed by CPT, the PCH code name. Suggested-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NWu Fengguang <fengguang.wu@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Wu Fengguang 提交于
SandyBridge should be using the same register addresses as IvyBridge. Signed-off-by: NWu Fengguang <fengguang.wu@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 17 12月, 2011 10 次提交
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由 Linus Torvalds 提交于
This reverts commit eb1711bb. It blows up the i915 seqno tracking, resulting in the BUG_ON(seqno == 0); in i915_wait_request() triggering, which will cause lock-ups. See for example https://bugs.launchpad.net/ubuntu/+source/linux/+bug/903010 https://lkml.org/lkml/2011/12/14/395Reported-requested-and-tested-by: NDirk Hohndel <dirk@hohndel.org> Reported-by: NRichard Eames <Richard.Eames@flinders.edu.au> Reported-by: NRocko Requin <rockorequin@hotmail.com> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Cc: Dave Airlie <airlied@redhat.com> Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Keith Packard <keithp@keithp.com> Cc: Eric Anholt <eric@anholt.net> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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由 Adam Jackson 提交于
Some active adaptors (VGA usually) only have two lanes at 2.7GHz. That's a maximum pixel clock of 144MHz at 8bpc, but 192MHz at 6bpc. Fixes Asus UX31 panel being black at startup due to no valid modes since dc22ee6f. v2: Rebased to current code, resulting in the fix applying to EDP panels as well. Also changed from spatio-temporal to just spatial dithering on pre-ironlake, to be conssitent (and less visual flicker) Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NEric Anholt <eric@anholt.net> Tested-by: NEric Anholt <eric@anholt.net> Tested-by: NDirk Hohndel <hohndel@infradead.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eugeni Dodonov 提交于
This adds a default setting for semaphores parameter, and enables semaphores by default on IVB. For now, as semaphores interaction with VTd causes random issues on SNB, we do not enable them by default. But they can still be enabled via the semaphores=1 kernel parameter. v2: enables semaphores on SNB when IO remapping is disabled, with base on Keith Packard patch. CC: Daniel Vetter <daniel.vetter@ffwll.ch> CC: Ben Widawsky <ben@bwidawsk.net> CC: Keith Packard <keithp@keithp.com> CC: Jesse Barnes <jbarnes@virtuousgeek.org> CC: Chris Wilson <chris@chris-wilson.co.uk> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42696 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40564 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41353 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38862Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Jesse Barnes 提交于
This fixes a race where we may try to finish a page flip and decrement the refcount even if our vblank_get failed and we ended up with a spurious flip pending interrupt. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=34211. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Keith Packard 提交于
RC6 should always work on IVB, and should work on SNB whenever IO remapping is disabled. RC6 never works on Ironlake. Make the default value for the parameter follow these guidelines. Setting the value to either 0 or 1 will force the specified behavior. Signed-off-by: NKeith Packard <keithp@keithp.com> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38567 Cc: Ted Phelps <phelps@gnusto.com> Cc: Peter <pab1612@gmail.com> Cc: Lukas Hejtmanek <xhejtman@fi.muni.cz> Cc: Andrew Lutomirski <luto@mit.edu>
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由 Chris Wilson 提交于
We were checking whether the supplied edid matched the connector it was read from. We do this in case a DDC read returns an EDID for another device on a multifunction or otherwise interesting card. However, we failed to include LVDS as a digital device and so rejecting an otherwise valid EDID. Fixes the detection of the secondary SDVO LVDS panel on the Libretto W105. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NAdam Jackson <ajax@redhat.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39216Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Eugeni Dodonov 提交于
This prevents an in-kernel division by zero which happens when we are asking for i915_chipset_val too quickly, or within a race condition between the power monitoring thread and userspace accesses via debugfs. The issue can be reproduced easily via the following command: while ``; do cat /sys/kernel/debug/dri/0/i915_emon_status; done This is particularly dangerous because it can be triggered by a non-privileged user by just reading the debugfs entry. This issue was also found independently by Konstantin Belousov <kostikbel@gmail.com>, who proposed a similar patch. Reported-by: NKonstantin Belousov <kostikbel@gmail.com> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Acked-by: NKeith Packard <keithp@keithp.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: <stable@vger.kernel.org> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Paulo Zanoni 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Paulo Zanoni 提交于
v2: add a CPT-specific macro, make code cleaner v3: fix commit message Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41272 Cc: stable@kernel.org Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NKeith Packard <keithp@keithp.com>
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由 Adam Jackson 提交于
https://bugzilla.redhat.com/show_bug.cgi?id=750006Signed-off-by: NAdam Jackson <ajax@redhat.com> Signed-off-by: NKeith Packard <keithp@keithp.com>
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- 07 12月, 2011 1 次提交
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由 Daniel Vetter 提交于
The recursion loop goes retire_requests->unbind->gpu_idle->retire_reqeusts. Every time we go through this we need a - active object that can be retired - and there are no other references to that object than the one from the active list, so that it gets unbound and freed immediately. Otherwise the recursion stops. So the recursion is only limited by the number of objects that fit these requirements sitting in the active list any time retire_request is called. Issue exercised by tests/gem_unref_active_buffers from i-g-t. There's been a decent bikeshed discussion whether it wouldn't be better to pass around a flag, but imo this is o.k. for such a limited case that only supports a w/a. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42180Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NChris Wilson <chris@chris-wilson> [ickle- we built better bikesheds, but this keeps the rain off for now] Tested-by: NDave Airlie <airlied@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 12月, 2011 1 次提交
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由 Ville Syrjälä 提交于
Name the formats as DRM_FORMAT_X instead of DRM_FOURCC_X. Use consistent names, especially for the RGB formats. Component order and byte order are now strictly specified for each format. The RGB format naming follows a convention where the components names and sizes are listed from left to right, matching the order within a single pixel from most significant bit to least significant bit. The YUV format names vary more. For the 4:2:2 packed formats and 2 plane formats use the fourcc. For the three plane formats the name includes the plane order and subsampling information using the standard subsampling notation. Some of those also happen to match the official fourcc definition. The fourccs for for all the RGB formats and some of the YUV formats I invented myself. The idea was that looking at just the fourcc you get some idea what the format is about without having to decode it using some external reference. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 24 11月, 2011 1 次提交
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由 Keith Packard 提交于
For i945 and earlier chips, the backlight frequency value had the low bit (of 16) fixed to zero. The Pineview code path handled this by just exposing the backlight range as 15 bits while other chips had the backlight range limited to 0 .. 0xfffe. This patch makes everyone take the pineview code path, providing 15 bits of backlight duty cycle range which seems more than sufficient to me. Daniel Mack reported that writing 1 to bit 0 of the duty cycle register was causing problems on his Samsung X20 notebook, even when the duty cycle value was less than the maximum backlight value. (He tried a value of 29749 with max_brightness of 29750). This patch never writes a '1' to that bit. Signed-off-by: NKeith Packard <keithp@keithp.com> Reviewed-by: NTakashi Iwai <tiwai@suse.de> Reported-and-tested-by: NDaniel Mack <zonque@gmail.com> Cc: stable@kernel.org
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