- 18 7月, 2012 2 次提交
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由 Christian König 提交于
Otherwise we can encounter out of memory situations under extreme load. v2: add documentation for the new function Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise the sa managers out of memory handling doesn't work. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 17 7月, 2012 15 次提交
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由 Christian König 提交于
Try to save whatever is on the rings when we encounter an lockup. v2: Fix spelling error. Free saved ring data if reset fails. Add documentation for the new functions. v3: Some more spelling fixes v4: It doesn't make sense to save anything if all fences are signaled Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Before emitting any indirect buffer, emit the offset of the next valid ring content if any. This allow code that want to resume ring to resume ring right after ib that caused GPU lockup. v2: use scratch registers instead of storing it into memory v3: skip over the surface sync for ni and si as well v4: use SET_CONFIG_REG instead of PACKET0 Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Making it easier to control when it is executed. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just restore the page table instead. Addressing three problem with this change: 1. Calling vm_manager_suspend in the suspend path is problematic cause it wants to wait for the VM use to end, which in case of a lockup never happens. 2. In case of a locked up memory controller unbinding the VM seems to make it even more unstable, creating an unrecoverable lockup in the end. 3. If we want to backup/restore the leftover ring content we must not unbind VMs in between. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just reinitialize the shader content on resume instead. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
The IB pool is in gart memory, so it is completely superfluous to unpin / repin it on suspend / resume. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It's not critical, but the current code isn't 100% correct. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
For a normal suspend/resume we allready wait for the rings to be empty, and for a suspend/reasume in case of a lockup we REALLY don't want to wait for anything. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Start with last signaled fence number instead of last emitted one. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It is possible that radeon_fence_process is called after writeback is disabled for suspend, leading to an invalid read of register 0x0. This fixes a problem for me where the fence value is temporary incremented by 0x100000000 on suspend/resume. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
We don't need to pad anything if the number of dwords written to the ring already matches the requirements. Fixes some "writting more dword to ring than expected" warnings. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Jerome Glisse 提交于
GPU reset need to be exclusive, one happening at a time. For this add a rw semaphore so that any path that trigger GPU activities have to take the semaphore as a reader thus allowing concurency. The GPU reset path take the semaphore as a writer ensuring that no concurrent reset take place. v2: init rw semaphore Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Don't return success if scheduling the IB fails, otherwise we end up with an oops in ttm_eu_fence_buffer_objects. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org
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由 Christian König 提交于
Waiting for a fence can fail for different reasons, the most common is a deadlock. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Instead of returning the error handle it directly and while at it fix the comments about the ring lock. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 29 6月, 2012 2 次提交
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由 Alex Deucher 提交于
It was stuck right in the middle of the gart functions. Move next to the bm_disable function and where it is used. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Consolidate the CS functions to one section of the file. Previously they were spread all around. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 21 6月, 2012 10 次提交
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由 Christian König 提交于
Try to remove or replace the cs_mutex with a vm_mutex where it is still needed. v2: fix locking order v3: rebased on drm-next Signed-off-by: NChristian König <deathsimple@vodafone.de>
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由 Christian Koenig 提交于
So we can skip the locking. Also renames sw_int to ring_int, cause that better matches its purpose. Signed-off-by: NChristian Koenig <christian.koenig@amd.com>
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由 Christian Koenig 提交于
1. It is really dangerous to have more than one spinlock protecting the same information. 2. radeon_irq_set sometimes wasn't called with lock protection, so it can happen that more than one CPU would tamper with the irq regs at the same time. 3. The pm.gui_idle variable was assuming that the 3D engine wasn't becoming idle between testing the register and setting the variable. So just remove it and test the register directly. v2: Also handle the hpd irq code the same way. v3: Rename hpd parameter for clarification. Signed-off-by: NChristian Koenig <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian Koenig 提交于
The spinlock was actually there to protect the rptr, but rptr was read outside of the locked area. Also we don't really need a spinlock here, an atomic should to quite fine since we only need to prevent it from being reentrant. v2: Keep the spinlock.... v3: Back to an atomic again after finding & fixing the real bug. Signed-off-by: NChristian Koenig <christian.koenig@amd.com>
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由 Christian Koenig 提交于
Signed-off-by: NChristian Koenig <christian.koenig@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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由 Christian König 提交于
It is a rw_semaphore now and only write locked while changing the clock. Also the lock is renamed to better reflect what it is protecting. v2: Keep the ttm_vm_ops on IGPs Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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由 Christian König 提交于
Move inter ring syncing with semaphores into the existing ring allocations, with that we need to lock the ring mutex only once. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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由 Christian König 提交于
v2: BUG_ON not matching rings. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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由 Christian König 提交于
It is completely unnecessary to create fences before they are emitted, so remove it and a bunch of checks if fences are emitted or not. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
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由 Alex Deucher 提交于
- Use the correct union for getting the tiling info - Properly init the PIPE_CONFIG field for SI Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 16 6月, 2012 5 次提交
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由 Alex Deucher 提交于
Required for streamout. Bump drm minor. Marek v2: fix pkt->count check Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- SMX_SAR_CTL0 needs to be programmed correctly to prevent problems with memory exports in certain cases. - VC_ENHANCE needs to be initialized on 6xx/7xx. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
After recent changes HDMI code is ready to be enabled on DCE5. This patch just changes conditions to execute already present code on DCE5. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Tested-by: NChristian König <christian.koenig@amd.com> Tested-by: NAndre Heider <a.heider@gmail.com> Tested-by: NZoltán Böszörményi <zboszor@pr.hu> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
I finally got to test this code a bit more and hit the ttm no reserved assert, so add the reservations around the pinning. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
Not all asics have all rings, so make sure the ring is ready before attempting to check it in the dynpm work handler. Fixes: https://bugzilla.kernel.org/show_bug.cgi?id=43367Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 11 6月, 2012 1 次提交
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由 Jerome Glisse 提交于
Fix regresson since the introduction of command stream checking on evergreen (thread referenced below). Issue is cause by ddx allocating bo with formula width*height*bpp while programming the GPU command stream with ALIGN(height, 8). In some case (where page alignment does not hide the extra size bo should be according to height alignment) the kernel will reject the command stream. This patch reprogram the command stream to slice - 1 (slice is a derivative value from height) which avoid rejecting the command stream while keeping the value of command stream checking from a security point of view. This patch also fix wrong computation of layer size for 2D tiled surface. Which should fix issue when 2D color tiling is enabled. This dump the radeon KMS_DRIVER_MINOR so userspace can know if they are on a fixed kernel or not. https://lkml.org/lkml/2012/6/3/80 https://bugs.freedesktop.org/show_bug.cgi?id=50892 https://bugs.freedesktop.org/show_bug.cgi?id=50857 !!! STABLE need a custom version of this patch for 3.4 !!! v2: actually bump the minor version and add comment about stable v3: do compute the height the ddx was trying to use [airlied: drop left over debug] Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 6月, 2012 5 次提交
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Christian König 提交于
Locking mutex in different orders just screams for deadlocks, and some testing showed that it is actually quite easy to trigger them. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Alex Deucher 提交于
- Properly set up the RBs - Properly set up the SPI - Properly set up gb_addr_config This should fix rendering issues on certain cards. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
Many TVs and A/V receivers don't work with this bit set. Problem was confirmed using: Onkyo TX-SR605, Sony BRAVIA KDL-52X3500, Sony BRAVIA KDL-40S40xx. In theory this bit shouldn't affect audio engine when feeding it with data, however it seems it does. Driver fglrx doesn't set that bit in any of the above cases. This fixes a regression introduced by 3.5-rc1. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Rafał Miłecki 提交于
This is based on info released by AMD, should allow using audio in much more cases. Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Cc: <stable@vger.kernel.org> Signed-off-by: NDave Airlie <airlied@redhat.com>
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