- 18 10月, 2008 5 次提交
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由 Eric Anholt 提交于
Fixes failure to map the ringbuffer when PAT tells us we don't get to do uncached on something that's already mapped WC, or something along those lines. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Eric Anholt 提交于
Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Kristian Høgsberg 提交于
Signed-off-by: NKristian Høgsberg <krh@redhat.com> Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Eric Anholt 提交于
In the conversion for GEM, we had stopped using the hardware lock to protect ring usage, since it was all internal to the DRM now. However, some paths weren't converted to using struct_mutex to prevent multiple threads from concurrently working on the ring, in particular between the vblank swap handler and ioctls. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Eric Anholt 提交于
GEM allows the creation of persistent buffer objects accessible by the graphics device through new ioctls for managing execution of commands on the device. The userland API is almost entirely driver-specific to ensure that any driver building on this model can easily map the interface to individual driver requirements. GEM is used by the 2d driver for managing its internal state allocations and will be used for pixmap storage to reduce memory consumption and enable zero-copy GLX_EXT_texture_from_pixmap, and in the 3d driver is used to enable GL_EXT_framebuffer_object and GL_ARB_pixel_buffer_object. Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NDave Airlie <airlied@redhat.com>
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