- 03 10月, 2012 3 次提交
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由 Ben Skeggs 提交于
Still the same code, but not an "engine" anymore. The fence code is more of a policy decision rather than exposing mechanisms, so it's not appropriate to port it to the new engine subsystem. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Future work will be headed in the way of separating the policy supplied by the nouveau drm module from the mechanisms provided by the driver core. There will be a couple of major classes (subdev, engine) of driver modules that have clearly defined tasks, and the further directory structure change is to reflect this. No code changes here whatsoever, aside from fixing up a couple of include file pathnames. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Fixes some unfortunate races on resume. The G84 version of the code doesn't need this as "gpuobj"s are automagically suspended/resumed by the core code whereas pinned buffer objects are not. Cc: stable@vger.kernel.org Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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- 24 5月, 2012 3 次提交
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由 Ben Skeggs 提交于
Been tested on each major revision that's relevant here, but I'm sure there are still bugs waiting to be ironed out. This is a *very* invasive change. There's a couple of pieces left that I don't like much (eg. other engines using fifo_priv for the channel count), but that's an artefact of there being a master channel list still. This is changing, slowly. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Now have a somewhat simpler semaphore sync implementation for nv17:nv84, and a switched to using semaphores as fences on nv84+ and making use of the hardware's >= acquire operation. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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