- 12 8月, 2015 10 次提交
-
-
由 Thierry Reding 提交于
Use of the extern keyword for function prototypes is unnecessary, so it can be removed. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Rather than a mix of the the sized uint32_t and signed integer, use an unsized unsigned int to specify the format count. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
debugfs_remove() gracefully ignores NULL parameters, so the explicit checks can be removed. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Wrap overly long lines to make checkpatch happy. While at it, also add blank lines after declarations to eliminate additional problems flagged by checkpatch. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Use pr_fmt() to define the "vga_switcheroo: " prefix that is prepended to all output messages emitted by pr_*() functions. This allows making existing strings much shorter and eliminates a bunch of warnings from checkpatch about lines being overly long. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
The header comment uses a weird combination of formatting styles. Make it consistent. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
This silences a bunch of checkpatch warnings and makes the code shorter. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Wrap overly long lines (offending lines were mostly comments, so trivial to fix up) and a number of other coding style issues pointed out by the checkpatch tool. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Define the pr_fmt() macro to causes all messages emitted by pr_*() functions to be prefixed with "vgaarb: ". Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Thierry Reding 提交于
Some setups do not register a default VGA device, in which case the VGA arbiter will still complain about the (non-existent) PCI device being a non-VGA device. Fix this by making the error message conditional on a default VGA device having been set up. Note that the easy route of erroring out early isn't going to work because otherwise priv->target won't be properly updated. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 11 8月, 2015 9 次提交
-
-
由 Inki Dae 提交于
This patch fixes null pointer access incurred when encoder driver didn't set its own mode_fixup callback. mode_fixup callback shoudn't be called if the callback of drm_encoder_helper_funcs is NULL. Changelog v2: - change it to else if Signed-off-by: NInki Dae <inki.dae@samsung.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Instead of our own duplicated one. This fixes a bug in the driver unload code if DRM_FBDEV_EMULATION=n but DRM_I915_FBDEV=y because we try to unregister the nonexistent fbdev drm_framebuffer. Cc: Archit Taneja <architt@codeaurora.org> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reported-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Maarten Lankhorst 提交于
Without this when a MST connector is removed drm_atomic_helper_set_config can complain about set->mode && !set->num_connectors. ------------[ cut here ]------------ WARNING: CPU: 2 PID: 2403 at drivers/gpu/drm/drm_atomic_helper.c:1673 drm_atomic_helper_set_config+0x22e/0x420() CPU: 2 PID: 2403 Comm: kms_flip Not tainted 4.2.0-rc5 #4233 Hardware name: NUC5i7RYB, BIOS RYBDWi35.86A.0246.2015.0309.1355 03/09/2015 ffffffff81ac75e8 ffff88004e4ffbf8 ffffffff81714c34 0000000080000000 0000000000000000 ffff88004e4ffc38 ffffffff8107bf81 ffff88004e4ffc48 ffff8800d8ca0690 ffff8800d8d7a080 ffff8800d8cc2290 ffff8800d07bc9f0 Call Trace: [<ffffffff81714c34>] dump_stack+0x4f/0x7b [<ffffffff8107bf81>] warn_slowpath_common+0x81/0xc0 [<ffffffff8107c065>] warn_slowpath_null+0x15/0x20 [<ffffffff813d9e3e>] drm_atomic_helper_set_config+0x22e/0x420 [<ffffffff813da174>] ? drm_atomic_helper_plane_set_property+0x84/0xc0 [<ffffffff813ee101>] drm_mode_set_config_internal+0x61/0x100 [<ffffffff813dc4ed>] restore_fbdev_mode+0xbd/0xe0 [<ffffffff813de1e4>] drm_fb_helper_restore_fbdev_mode_unlocked+0x24/0x70 [<ffffffffc0123d11>] intel_fbdev_restore_mode+0x21/0x80 [i915] [<ffffffffc014bf69>] i915_driver_lastclose+0x9/0x10 [i915] [<ffffffff813e2429>] drm_lastclose+0x29/0x130 [<ffffffff813e2844>] drm_release+0x314/0x500 [<ffffffff81194795>] __fput+0xe5/0x1f0 [<ffffffff811948d9>] ____fput+0x9/0x10 [<ffffffff810968d8>] task_work_run+0x88/0xb0 [<ffffffff8107d53f>] do_exit+0x37f/0xa90 [<ffffffff8127e258>] ? selinux_file_ioctl+0x48/0xc0 [<ffffffff81277dfe>] ? security_file_ioctl+0x3e/0x60 [<ffffffff8107ec80>] do_group_exit+0x40/0xa0 [<ffffffff8107ecef>] SyS_exit_group+0xf/0x10 [<ffffffff8171bdd7>] entry_SYSCALL_64_fastpath+0x12/0x6a ---[ end trace 0daf358c49351567 ]--- Signed-off-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
We want to make sure that no one tries to acquire more locks and states, and ww mutexes provide debug facilities for that. So use them. v2: Only call acquire_done when ->atomic_check was successful to avoid falling over an -EDEADLK (spotted by Maarten). Cc: Rob Clark <robdclark@gmail.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
In commit 6f75cea6 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Wed Nov 19 18:38:07 2014 +0100 drm/atomic: Only destroy connector states with connection mutex held I tried to fix races of atomic commits against connector hot-unplugging. The idea is to ensure lifetimes by holding the connection_mutex long enough. That works for synchronous commits, but not for async ones. For async atomic commit we really need to fix up connector lifetimes for real. But that's a much bigger task, so just add more duct-tape: For cleaning up connector states we currently don't need the connector itself. So NULL it out and remove the locking check. Of course that check was to protect the entire sequence, but the modeset itself should be save since currently DP MST hot-removal does a dpms-off. And that should synchronize with any outstanding async atomic commit. Or at least that's my hope, this is all a giant mess. Reported-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Reviewed-by: NMaarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Spotted while reading code for random reasons. Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
It really doesn't protect anything which doesn't have other locks already. It also doesn't seem to be wired up into the driver unload code fwiw, but that's a different issue. Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
This is only called in driver load/unload paths, no need to grab any locks at all. Also, ttm takes care of itself anyway. Cc: Ben Skeggs <bskeggs@redhat.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Aside: I stumbled over the mmap handler which directly does a dma_mmap_attrs. But totally fails to grab a reference on the underlying object and hence looks like it happily just leaks the ptes since there's no guarantee the mmap isn't still around when gem_free_object is called. Which the kerneldoc of dma_mmap_attrs explicitly forbids. v2: Fixup compile fail 0-day spotted. Cc: Mark Yao <mark.yao@rock-chips.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
- 10 8月, 2015 7 次提交
-
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Rob Clark <robdclark@gmail.com> Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Looking up an obj, immediate dropping the acquired reference and then continuing to use it isn't how this is supposed to work. Fix this by holding a reference for the entire function. While at it stop grabbing dev->struct_mutex, it doesn't protect anything here. Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
Since David Herrmann's mmap vma manager rework we don't need to grab dev->struct_mutex any more to prevent races when looking up the mmap offset. Drop it and instead don't forget to use the unref_unlocked variant (since the drm core still cares). Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
由 Daniel Vetter 提交于
BUG_ON kills the driver, WARN_ON is much friendlier. And usually nothing bad happens when the locking is slightly busted. v2: Fix typos in commit message Thierry spotted. Reviewed-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
-
- 08 8月, 2015 1 次提交
-
-
由 Thierry Reding 提交于
The Direct Rendering Manager Kconfig option is already a separate menu, so remove the extra level to make it easier to navigate. Signed-off-by: NThierry Reding <treding@nvidia.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 06 8月, 2015 13 次提交
-
-
由 Archit Taneja 提交于
Legacy fbdev emulation support via DRM is achieved through KMS FB helpers. Most modesetting drivers enable provide fbdev emulation by default by selecting KMS FB helpers. A few provide a separate Kconfig option for the user to enable or disbale fbdev emulation. Enabling fbdev emulation is finally a distro-level decision. Having a top level Kconfig option for fbdev emulation helps by providing a uniform way to enable/disable fbdev emulation for any modesetting driver. It also lets us remove unnecessary driver specific Kconfig options that causes bloat. With a top level Kconfig in place, we can stub out the fb helper functions when not needed without breaking functionality. Having stub functions also prevents drivers to require wrapping fb helper function calls with #ifdefs. DRM_FBDEV_EMULATION defaults to y since many drivers enable fbdev emulation by default and majority of distributions expect the fbdev interface in the kernel. Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Geert Uytterhoeven 提交于
If CONFIG_MAGIC_SYSRQ is not set: drivers/gpu/drm/drm_fb_helper.c:390:13: warning: 'drm_fb_helper_force_kernel_mode' defined but not used [-Wunused-function] static bool drm_fb_helper_force_kernel_mode(void) ^ Move drm_fb_helper_force_kernel_mode() inside the existing #ifdef to fix this. Signed-off-by: NGeert Uytterhoeven <geert+renesas@glider.be> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Geert Uytterhoeven 提交于
As of commit 5ea1f752 ("drm: add drm_fb_helper_restore_fbdev_mode_unlocked()"), drm_fb_helper_restore_fbdev_mode() is no longer public, and drivers should call drm_fb_helper_restore_fbdev_mode_unlocked() from their ->lastclose callbacks instead. Update the documentation to reflect this, and absorb the one liner drm_fb_helper_restore_fbdev_mode() into its single caller. Signed-off-by: NGeert Uytterhoeven <geert+renesas@glider.be> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Viresh Kumar 提交于
IS_ERR(_OR_NULL) already contain an 'unlikely' compiler flag and there is no need to do that again from its callers. Drop it. Signed-off-by: NViresh Kumar <viresh.kumar@linaro.org> Reviewed-by: NSinclair Yeh <syeh@vmware.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - add missing header for virtgpu_fb.c Cc: David Airlie <airlied@linux.ie> Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - Fixed PTR_ERR issue mentioned by kbuild bot Cc: Fengguang Wu <fengguang.wu@intel.com> Cc: Alex Deucher <alexander.deucher@amd.com> Cc: Oded Gabbay <oded.gabbay@gmail.com> Cc: "Christian König" <christian.koenig@amd.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - remove unused variable device in bochsfb_create Cc: David Airlie <airlied@linux.ie> Cc: Gerd Hoffmann <kraxel@redhat.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - remove unused variable pdev in nouveau_fbcon_create Cc: David Airlie <airlied@linux.ie> Cc: Ben Skeggs <bskeggs@redhat.com> Cc: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - No changes Cc: Daniel Vetter <daniel.vetter@intel.com> Cc: Jani Nikula <jani.nikula@linux.intel.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - Fix build break because of missing include of drm_fb_helper in radeon_drv.c Cc: Alex Deucher <alexander.deucher@amd.com> Cc: "Christian König" <christian.koenig@amd.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Don't touch remove_conflicting_framebuffers v2: - remove unused goto label 'out' Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: David Airlie <airlied@linux.ie> Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. They also simplify the fb_info creation. v3: - Update error handling for new drm_fb_helper funcs. Check using IS_ERR() instead of checking for NULL. Reported-by: NDan Carpenter <dan.carpenter@oracle.com> v2: - No changes Cc: Tomi Valkeinen <tomi.valkeinen@ti.com> Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Archit Taneja 提交于
Use the newly created wrapper drm_fb_helper functions instead of calling core fbdev functions directly. v3: - Don't touch remove_conflicting_framebuffers v2: - Remove stray goto label out_iounmap Cc: Thierry Reding <treding@nvidia.com> Cc: Zach Reizner <zachr@google.com> Cc: Russell King <rmk+kernel@arm.linux.org.uk> Cc: Fabian Frederick <fabf@skynet.be> Signed-off-by: NArchit Taneja <architt@codeaurora.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-