- 16 7月, 2005 1 次提交
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由 NeilBrown 提交于
We need to be careful differentiating between a resync of a complete array, in which we can clear the bitmap, and a resync of a degraded array, in which we cannot. This patch cleans all that up. Cc: Paul Clements <paul.clements@steeleye.com> Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 22 6月, 2005 10 次提交
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由 Jesper Juhl 提交于
This patch removes some unneeded checks of pointers being NULL before calling kfree() on them. kfree() handles NULL pointers just fine, checking first is pointless. Signed-off-by: NJesper Juhl <juhl-lkml@dif.dk> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Before completing a 'write' the md superblock might need to be updated. This is best done by the md_thread. The current code schedules this up and queues the write request for later handling by the md_thread. However some personalities (Raid5/raid6) will deadlock if the md_thread tries to submit requests to its own array. So this patch changes things so the processes submitting the request waits for the superblock to be written and then submits the request itself. This fixes a recently-created deadlock in raid5/raid6 Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
When an array is degraded, bit in the intent-bitmap are never cleared. So if a recently failed drive is re-added, we only need to reconstruct the block that are still reflected in the bitmap. This patch adds support for this re-adding. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Otherwise it could have a random value and might BUG. This fixes a BUG during resync problem in raid1 introduced by the bitmap-based-intent-loggin patches. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
The logic here is wrong. if fullsync is 0, it WILL BUG. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
1/ change the return value (which is number-of-sectors synced) from 'int' to 'sector_t'. The number of sectors is usually easily small enough to fit in an int, but if resync needs to abort, it may want to return the total number of remaining sectors, which could be large. Also errors cannot be returned as negative numbers now, so use 0 instead 2/ Add a 'skipped' return parameter to allow the array to report that it skipped the sectors. This allows md to take this into account in the speed calculations. Currently there is no important skipping, but the bitmap-based-resync that is coming will use this. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
When md marks the superblock dirty before a write, it calls generic_make_request (to write the superblock) from within generic_make_request (to write the first dirty block), which could cause problems later. With this patch, the superblock write is always done by the helper thread, and write request are delayed until that write completes. Also, the locking around marking the array dirty and writing the superblock is improved to avoid possible races. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
md_enter_safemode checks if it is time to mark the md superblock as 'clean'. i.e. if all writes have completed and a suitable delay has passed. This is currently called from md_handle_safemode which in-turn is called (almost) every time md_check_recovery is called, and from the end of md_do_sync which causes the mddev->thread to run, which will always call md_check_recovery as well. So it doesn't need to be a separate function and fits quite well into md_check_recovery. The "almost" is because multipathd calls md_check_recovery but not md_handle_safemode. This is OK because the code from md_enter_safemode is a no-op if mddev->safemode == 0, which it always is for a multipathd (providing we don't allow it to be set to 2 on a signal...) Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
i.e. missing or failed drives are moved to the end of the list. The means a 3 drive md array with the first drive missing can be shrunk to a two drive array. Currently that isn't possible. Also, the "last_used" device number might be out-of-range after the number of devices is reduced, so we set it to 0. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 17 5月, 2005 1 次提交
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由 NeilBrown 提交于
We we set the too early, they may still be in place and possibly get called even though the array didn't get set up properly. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 01 5月, 2005 1 次提交
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由 Paul E. McKenney 提交于
This patch changes calls to synchronize_kernel(), deprecated in the earlier "Deprecate synchronize_kernel, GPL replacement" patch to instead call the new synchronize_rcu() and synchronize_sched() APIs. Signed-off-by: NPaul E. McKenney <paulmck@us.ibm.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 17 4月, 2005 1 次提交
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由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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