- 25 7月, 2012 7 次提交
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由 Jerome Glisse 提交于
The external encoder need to be setup again before enabling the transmiter. This seems to be only needed on some trinity/aruba to fix dpms on. v2: Add comment, only setup again on dce6 ie aruba or newer. Cc: <stable@kernel.org> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
To have DP behave like VGA/DVI we need to retrain the link on hotplug. For this to happen we need to force link training to happen by setting connector dpms to off before asking it turning it on again. v2: agd5f - drop the dp_get_link_status() change in atombios_dp.c for now. We still need the dpms OFF change. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Cc: stable@vger.kernel.org Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
No need to retrain the link for passive adapters. v2: agd5f - no passive DP to VGA adapters, update comments - assign radeon_connector_atom_dig after we are sure we have a digital connector as analog connectors have different private data. - get new sink type before checking for retrain. No need to check if it's no longer a DP connection. Cc: <stable@vger.kernel.org> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
We want to print link status query failed only if it's an unexepected fail. If we query to see if we need link training it might be because there is nothing connected and thus link status query have the right to fail in that case. To avoid printing failure when it's expected, move the failure message to proper place. Cc: stable@vger.kernel.org Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dan Carpenter 提交于
Static checkers complain if this we don't check for allocation failure. Also we can use the new kmalloc_array() function here as a cleanup. Signed-off-by: NDan Carpenter <dan.carpenter@oracle.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
Retry label was at wrong place in function leading to memory leak. Cc: <stable@vger.kernel.org> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Ilija Hadzic 提交于
Setting dev_mapping (pointer to the address_space structure used for memory mappings) to the address_space of the first opener's inode and then failing if other openers come in through a different inode has a few restrictions that are eliminated by this patch. If we already have valid dev_mapping and we spot an opener with different i_node, we force its i_mapping pointer to the already established address_space structure (first opener's inode). This will make all mappings from drm device hang off the same address_space object. Some benefits (things that now work and didn't work before) of this patch are: * user space can mknod and use any number of device nodes and they will all work fine as long as the major device number is that of the drm module. * user space can even remove the first opener's device nodes and mknod the new one and the applications and windowing system will still work. * GPU drivers can safely assume that dev->dev_mapping is correct address_space and just blindly copy it into their (private) bdev.dev_mapping For reference, some discussion that lead to this patch can be found here: http://lists.freedesktop.org/archives/dri-devel/2012-April/022283.htmlSigned-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 7月, 2012 5 次提交
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由 Daniel Vetter 提交于
All leftover users either haven't set DRIVER_HAVE_DMA, in which case this will never be called, or use the drm_core implementation. Call that directly in the only callsite. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
This check the root ports supported link speeds and enables GEN2 mode if the 5.0 GT link speed is available. The first 3.0 cards are SI so they will probably need more investigation. Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jerome Glisse 提交于
Print various CP register that have valuable informations regarding GPU lockup. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Michel Dänzer 提交于
This could previously fail if either of the enabled displays was using a horizontal resolution that is a multiple of 128, and only the leftmost column of the cursor was (supposed to be) visible at the right edge of that display. The solution is to move the cursor one pixel to the left in that case. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=33183 Cc: stable@vger.kernel.org Signed-off-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Laurent Pinchart 提交于
The passed mode must not be modified by the operation, make it const. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 18 7月, 2012 19 次提交
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由 Alex Deucher 提交于
Need to actually set the SS parameters rather than just 0. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Selecting ATOM_PPLL_INVALID should be equivalent as the DCPLL or PPLL0 are already programmed for the DISPCLK, but the preferred method is to always specify the PLL selected. SetPixelClock will check the parameters and skip the programming if the PLL is already set up. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Still a lot to do. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Still a lot more to do. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Document the VM functions in radeon_gart.c v2: adjust per Christian's suggestions v3: adjust to Christians's latest changes Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Document the non-VM functions in radeon_gart.c v2: adjust per Christian's suggestions Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_ring.c v2: adjust per Christian's suggestions v3: adjust per Christian's latest patches v4: adjust per my latest changes Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_fence.c v2: address Christian's comments: - split common concept description into it's own comment - fix description of intr parameter - Improve description of -EDEADLK error Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_asic.c Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_irq_kms.c Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_kms.c Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Adds documentation to most of the functions in radeon_device.c v2: split out general descriptions as per Christian's comments. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Add support for using memory buffers rather than scratch registers. Some rings may not be able to write to scratch registers. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
Just store the index in the ring structure. Idea taken from one of Jerome's wip rptr patches. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Alex Deucher 提交于
When submitting a CONST_IB, emit a SWITCH_BUFFER packet before the CONST_IB. This isn't strictly necessary (the driver will work fine without it), but is good practice and allows for more flexible DE/CE sychronization options in the future. Current userspace drivers do not take advantage of the CE yet. v2: - clean up code flow a bit - no need to flush caches for CONST IB Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
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由 Christian König 提交于
Const IBs are executed on the CE not the CP, so we can't fence them in the normal way. So submit them directly before the IB instead, just as the documentation says. v2: keep the extra documentation Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise we can encounter out of memory situations under extreme load. v2: add documentation for the new function Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise the sa managers out of memory handling doesn't work. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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- 17 7月, 2012 9 次提交
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由 Christian König 提交于
Try to save whatever is on the rings when we encounter an lockup. v2: Fix spelling error. Free saved ring data if reset fails. Add documentation for the new functions. v3: Some more spelling fixes v4: It doesn't make sense to save anything if all fences are signaled Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Before emitting any indirect buffer, emit the offset of the next valid ring content if any. This allow code that want to resume ring to resume ring right after ib that caused GPU lockup. v2: use scratch registers instead of storing it into memory v3: skip over the surface sync for ni and si as well v4: use SET_CONFIG_REG instead of PACKET0 Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Making it easier to control when it is executed. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just restore the page table instead. Addressing three problem with this change: 1. Calling vm_manager_suspend in the suspend path is problematic cause it wants to wait for the VM use to end, which in case of a lockup never happens. 2. In case of a locked up memory controller unbinding the VM seems to make it even more unstable, creating an unrecoverable lockup in the end. 3. If we want to backup/restore the leftover ring content we must not unbind VMs in between. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just reinitialize the shader content on resume instead. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
The IB pool is in gart memory, so it is completely superfluous to unpin / repin it on suspend / resume. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It's not critical, but the current code isn't 100% correct. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
For a normal suspend/resume we allready wait for the rings to be empty, and for a suspend/reasume in case of a lockup we REALLY don't want to wait for anything. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Start with last signaled fence number instead of last emitted one. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com>
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