- 28 10月, 2014 4 次提交
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由 Lars-Peter Clausen 提交于
Currently we cache the number of input and output paths going to/from a widget only within a power update sequence. But not in between power update sequences. But we know how changes to the DAPM graph affect the number of input (form a source) and output (to a sink) paths of a widget and only need to recalculate them if a operation has been performed that might have changed them. * Adding/removing or connecting/disconnecting a path means that the for the source of the path the number of output paths can change and for the sink the number of input paths can change. * Connecting/disconnecting a widget has the same effect has connecting/ disconnecting all paths of the widget. So for the widget itself the number of inputs and outputs can change, for all sinks of the widget the number of inputs can change and for all sources of the widget the number of outputs can change. * Activating/Deactivating a stream can either change the number of outputs on the sources of the widget associated with the stream or the number of inputs on the sinks. Instead of always invalidating all cached numbers of input and output paths for each power up or down sequence this patch restructures the code to only invalidate the cached numbers when a operation that might change them has been performed. This can greatly reduce the number of DAPM power checks for some very common operations. Since per DAPM operation typically only either change the number of inputs or outputs the number of path checks is reduced by at least 50%. The number of neighbor checks is also reduced about the same percentage, but since the number of neighbors encountered when walking from sink to source is not the same as when walking from source to sink the actual numbers will slightly vary from card to card (e.g. for a mixer we see 1 neighbor when walking from source to sink, but the number of inputs neighbors when walking from source to sink). Bigger improvements can be observed for widgets with multiple connected inputs and output (e.g. mixers probably being the most widespread form of this). Previously we had to re-calculate the number of inputs and outputs on all input and output paths. With this change we only have to re-calculate the number of outputs on the input path that got changed and the number of inputs on the output paths. E.g. imagine the following example: A --> B ----. v M --> N --> Z <-- S <-- R | v X Widget Z has multiple input paths, if any change was made that cause Z to be marked as dirty the power state of Z has to be re-computed. This requires to know the number of inputs and outputs of Z, which requires to know the number of inputs and outputs of all widgets on all paths from or to Z. Previously this meant re-computing all inputs and outputs of all the path going into or out of Z. With this patch in place only paths that actually have changed need to be re-computed. If the system is idle (or the part of the system affected by the changed path) the number of path checks drops to either 0 or 1, regardless of how large or complex the DAPM context is. 0 if there is no connected sink and no connected source. 1 if there is either a connected source or sink, but not both. The number of neighbor checks again will scale accordingly and will be a constant number that is the number of inputs or outputs of the widget for which we did the path check. When loading a state file or switching between different profiles typically multiple mixer and mux settings are changed, so we see the benefit of this patch multiplied for these kinds of operations. Testing with the ADAU1761 shows the following changes in DAPM stats for changing a single Mixer switch for a Mixer with 5 inputs while the DAPM context is idle. Power Path Neighbour Before: 2 12 30 After: 2 1 2 For the same switch, but with a active playback stream the stat changed are as follows. Power Path Neighbour Before: 10 20 54 After: 10 7 21 Cumulative numbers for switching the audio profile which changes 7 controls while the system is idle: Power Path Neighbour Before: 16 80 170 After: 16 7 23 Cumulative numbers for switching the audio profile which changes 7 controls while playback is active: Power Path Neighbour Before: 51 123 273 After: 51 29 109 Starting (or stopping) the playback stream: Power Path Neighbour Before: 34 34 117 After: 34 17 69 Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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由 Lars-Peter Clausen 提交于
The state of endpoint widgets is affected by that card's power state. Endpoint widgets that do no have the ignore_suspend flag set will be considered inactive during suspend. So they have to be re-checked and marked dirty after the card's power state changes. Currently the input and output widgets are marked dirty instead, this works most of the time since typically a path from one endpoint to another will go via a input or output widget. But marking the endpoints dirty is technically more correct and will also work for odd corner cases. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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由 Lars-Peter Clausen 提交于
Supply widgets do not count towards the input and output widgets of their neighbors and for supply widgets themselves we do not care for the number of input or output paths. This means that a path that connects to a supply widget effectively behaves the same as a path that as the weak property set. This patch adds a new path flag that gets set to true when the path is connected to at least one supply widget. If a path with the flag set is encountered in is_connected_{input,output}_ep() is is skipped in the same way that weak paths are skipped. This slightly brings down the number of path checks. Since both the weak and the supply flag are implemented as bitfields which are stored in the same word there is no runtime overhead due to checking both rather than just one and also the size of the path struct is not increased by this patch. Another advantage is that we do not have to handle supply widgets in is_connected_{input,output}_ep() anymore since it will never be called for supply widgets. The only exception is from dapm_widget_power_read_file() where a check is added to special case supply widgets. Testing with the ADAU1761, which has a handful of supply widgets, shows the following changes in the DAPM stats for a playback stream start. Power Path Neighbour Before: 34 78 117 After: 34 48 117 Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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由 Lars-Peter Clausen 提交于
DAPM widgets can be classified into four categories: * supply: Supply widgets do not affect the power state of their non-supply widget neighbors and unlike other widgets a supply widget is not powered up when it is on an active path, but when at least on of its neighbors is powered up. * source: A source is a widget that receives data from outside the DAPM graph or generates data. This can for example be a microphone, the playback DMA or a signal generator. A source widget will be considered powered up if there is an active path to a sink widget. * sink: A sink is a widget that transmits data to somewhere outside of the DAPM graph. This can e.g. be a speaker or the capture DMA. A sink widget will be considered powered up if there is an active path from a source widget. * normal: Normal widgets are widgets not covered by the categories above. A normal widget will be considered powered up if it is on an active path between a source widget and a sink widget. The way the number of input and output paths for a widget is calculated depends on its category. There are a bunch of factors which decide which category a widget is. Currently there is no formal classification of these categories and we calculate the category of the widget based on these factors whenever we want to know it. This is at least once for every widget during each power update sequence. The factors which determine the category of the widgets are mostly static though and if at all change rather seldom. This patch introduces three new per widget flags, one for each of non-normal widgets categories. Instead of re-computing the category each time we want to know them the flags will be checked. For the majority of widgets the category is solely determined by the widget id, which means it never changes and only has to be set once when the widget is created. The only widgets with dynamic categories are: snd_soc_dapm_dai_out: Is considered a sink iff the capture stream is active, otherwise normal. snd_soc_dapm_dai_in: Is considered a source iff the playback stream is active, otherwise normal. snd_soc_dapm_input: Is considered a sink iff it has no outgoing paths, otherwise normal. snd_soc_dapm_output: Is considered a source iff it has no incoming paths, otherwise normal. snd_soc_dapm_line: Is considered a sink iff it has no outgoing paths and is considered a source iff it has no incoming paths, otherwise normal. For snd_soc_dapm_dai_out/snd_soc_dapm_dai_in widgets the category will be updated when a stream is started or stopped. For the other dynamic widgets the category will be updated when a path connecting to it is added or removed. Introducing those new widget categories allows to make is_connected_{output,input}_ep, which are among the hottest paths of the DAPM algorithm, more generic and significantly shorter. The before and after sizes for is_connected_{output,input}_ep are: On ARM (defconfig + CONFIG_SND_SOC): function old new delta is_connected_output_ep 480 340 -140 is_connected_input_ep 456 352 -104 On amd64 (defconfig + CONFIG_SND_SOC): function old new delta is_connected_output_ep 579 427 -152 is_connected_input_ep 563 427 -136 Which is about a 25%-30% decrease, other architectures are expected to have similar numbers. At the same time the size of the snd_soc_dapm_widget struct does not change since the new flags are stored in the same word as the existing flags. Note: that since the per widget 'ext' flag was only used to decide whether a snd_soc_dapm_input or snd_soc_dapm_output widget was a source or a sink it is now unused and can be removed. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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- 22 10月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
The 'walked' flag was used to avoid walking paths that have already been walked. But since we started caching the number of inputs and outputs of a path we never actually get into a situation where we try to walk a path that has the 'walked' flag set. There are two cases in which we can end up walking a path multiple times within a single run of is_connected_output_ep() or is_connected_input_ep(). 1) If a path splits up and rejoins later: .--> C ---v A -> B E --> F '--> D ---^ When walking from A to F we'll end up at E twice, once via C and once via D. But since we do a depth first search we'll fully discover the path and initialize the number of outputs/inputs of the widget the first time we get there. The second time we get there we'll use the cached value and not bother to check any of the paths again. So we'll never see a path where 'walked' is set in this case. 2) If there is a circle: A --> B <-- C <-.--> F '--> D ---' When walking from A to F we'll end up twice at B. But since there is a circle the 'walking' flag will still be set on B once we get there the second time. This means we won't look at any of it's outgoing paths. So in this case we won't ever see a path where 'walked' is set either. So it is safe to remove the flag. This on one hand means we remove some always true checks from one of the hottest paths of the DAPM algorithm and on the other hand means we do not have to do the tedious clearing of the flag after checking the number inputs or outputs of a widget. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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- 03 10月, 2014 1 次提交
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由 Subhransu S. Prusty 提交于
The DSP driver needs to know widget control value in its event handler for widgets like mixers. This is required in the subsequent patches Signed-off-by: NSubhransu S. Prusty <subhransu.s.prusty@intel.com> Signed-off-by: NVinod Koul <vinod.koul@intel.com> Signed-off-by: NMark Brown <broonie@kernel.org>
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- 30 9月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
The only remaining user of the CODEC pointer in the DAPM struct is to initialize the CODEC pointer in the widget struct. The later is scheduled for removal, but has still a few users left. For now use dapm->component->codec to initialize it. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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- 05 9月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
There is a substantial amount of drivers that in go to SND_SOC_BIAS_OFF on suspend and go back to SND_SOC_BIAS_SUSPEND on resume (Often this is even the only thing done in the suspend and resume handlers). This patch introduces a new suspend_bias_off flag, which when set by a driver will let the ASoC core automatically put the device's DAPM context at the SND_SOC_BIAS_OFF level during suspend. Once the device is resumed the DAPM context will go back to SND_SOC_BIAS_STANDBY (if the context is idle, otherwise to SND_SOC_BIAS_ON). This will allow us to remove a fair bit of duplicated code from the drivers. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@kernel.org>
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- 22 6月, 2014 4 次提交
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由 Lars-Peter Clausen 提交于
The platform field in the snd_soc_dapm_widget and snd_soc_dapm_context structs is now unused can be removed. New code that wants to get the platform for a widget or dapm context should use snd_soc_dapm_to_platform(w->dapm) or snd_soc_dapm_to_platform(dapm). Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
This patch adds full DAPM support at the component level. Previously there was only full DAPM support for CODECs and partial DAPM support (e.g. no Mixers nor MUXs) for platforms. Having DAPM support at the component level will allow all types of components to use DAPM and also help in consolidating the DAPM support between CODECs and platforms. Since the DAPM context is directly embedded into the snd_soc_codec and snd_soc_platform struct and the 'dapm' field is directly referenced in a lot of drivers moving the field just right now is not possible without causing code churn. The approach this patch takes is to add two new fields to the component struct. One field which is the pointer to the actual DAPM context used by the component and one DAPM context that will be used as the default if no other context was specified. For CODECs and platforms the pointer is initialized to point to the CODEC or platform DAPM context. All generic code when referencing a component's DAPM struct will go via the pointer. This will make it possible to eventually seamlessly move the DAPM context from snd_soc_codec and snd_soc_platform struct over once all direct references have been eliminated. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
Currently the DAPM code directly looks at the CODEC driver struct to get a handle to the set_bias_level() callback. This patch adds a new set_bias_level() callback to the DAPM context struct. The DAPM code will use this new callback instead of the CODEC callback. For CODECs the new callback is set up to call the CODEC specific set_bias_level callback(). Not looking directly at the CODEC driver struct will allow non CODEC DAPM contexts to implement a set_bias_level() callback. This is also similar to how the seq_notifier() and stream_event() callbacks are currently handled. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
Currently only pins in CODEC DAPM contexts are automatically marked as non-connected if the card has the fully_routed flag set. This makes sense since widgets which qualify for auto-disconnection are only found in CODEC DAPM contexts. But with componentisation this is going to change, so consider all widgets for auto-disconnection. Also it is probably faster to walk the widgets list only once rather than once for each CODEC. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 13 5月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
Commit commit de9ba98b ("ASoC: dapm: Make widget power register settings more flexible") added generic support for on_val/off_val in the DAPM core. With this in place there is no need anymore for having a special event callback for SND_SOC_DAPM_REG() widgets. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 22 4月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
We currently have two very similar IO abstractions in ASoC, one for CODECs, the other for platforms. Moving this to the component level will allow us to unify those two. It will also enable us to move the standard kcontrol helpers as well as DAPM support to the component level. The new component level abstraction layer is primarily build around regmap. There is a per component pointer for the regmap instance for the underlying device. There are four new function snd_soc_component_read(), snd_soc_component_write(), snd_soc_component_update_bits() and snd_soc_component_update_bits_async(). They have the same signature as their regmap counter-part and will internally forward the call one-to-one to regmap. If the component it not using regmap it will fallback to using the custom IO callbacks. This is done to be able to support drivers that haven't been converted to regmap yet, but it is expected that this will eventually be removed in the future once all component drivers have been converted to regmap. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 15 4月, 2014 1 次提交
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由 Lars-Peter Clausen 提交于
Since there are no users left, we can remove the deprecated ENUM and MUX macros which are just alias for other macros. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 10 3月, 2014 1 次提交
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由 Mark Brown 提交于
The function is not called outside soc-dapm.c so there is no need for it to be exported. Signed-off-by: NMark Brown <broonie@linaro.org>
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- 01 3月, 2014 2 次提交
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由 Lars-Peter Clausen 提交于
MUXs and virtual MUXs are almost identical, the only difference is that for virtual MUX there is no hardware backing register in which setting is stored. This patch adds code, which is similar to what we already do for DAPM mixer controls to support virtual mixer controls, to DAPM enum controls. The new code will check if the enum does a hardware backing register and skip over reading and writing to the register if it has not. This allows us to use the same code path for both MUXs and virtual MUXs and a lot of nearly identical code can be removed. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
MUXs and value MUXs are almost identical, the only difference is that a value MUX uses a look-up table to map from the selected control item to a register value, while MUXs use a direct mapping. This patch uses snd_soc_enum_item_to_val() and snd_soc_enum_val_to_item(), which where earlier introduced during the consolidation of enum and value enum controls, to hide this difference. This allows us to use the same code path for both MUXs and value MUXs and a lot of nearly duplicated code can be removed. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 20 2月, 2014 2 次提交
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由 Charles Keepax 提交于
We will often call sync after several functions that require the DAPM mutex to be held. Rather than release and immediately relock the mutex provide an unlocked function for this situation. Signed-off-by: NCharles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Charles Keepax 提交于
The snd_soc_dapm_xxxx_pin all require the dapm_mutex to be held when they are called as they edit the dirty list, however very few of the callers do so. This patch adds unlocked versions of all the functions replacing the existing implementations with one that holds the lock internally. We also fix up the places where the lock was actually held on the caller side. Signed-off-by: NCharles Keepax <ckeepax@opensource.wolfsonmicro.com> Signed-off-by: NMark Brown <broonie@linaro.org> Cc: stable@vger.kernel.org
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- 08 1月, 2014 1 次提交
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由 Liam Girdwood 提交于
Connect the DAPM graph through each BE DAI link to the componnent(s) on the other side of the BE DAI link. This allows the graph to be walked on both sides of the link when graph changes are made. Signed-off-by: NLiam Girdwood <liam.r.girdwood@linux.intel.com> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 24 11月, 2013 1 次提交
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由 Stephen Warren 提交于
SND_SOC_DAPM_MUX() doesn't currently initialize the .mask field. This results in the mux never affecting HW, since no bits are ever set or cleared. Fix SND_SOC_DAPM_MUX() to use SND_SOC_DAPM_INIT_REG_VAL() to set up the reg, shift, on_val, and off_val fields like almost all other SND_SOC_xxx() macros. It looks like this was a "typo" in the fixed commit linked below. This makes the speakers on the Toshiba AC100 (PAZ00) laptop work again. Fixes: de9ba98b ("ASoC: dapm: Make widget power register settings more flexible") Signed-off-by: NStephen Warren <swarren@nvidia.com> Signed-off-by: NMark Brown <broonie@linaro.org> Cc: <stable@vger.kernel.org> # v3.12+
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- 07 10月, 2013 1 次提交
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由 Lars-Peter Clausen 提交于
This patch adds support for virtual DAPM mixer controls. They are similar to virtual DAPM enums. There is no hardware register backing the control, so changing the control's value wont have any direct effect on the hardware. But it still influences the DAPM graph by causing the path it sits on to be connected or disconnected. This in turn can cause power changes for some of the widgets on the DAPM graph, which will then modify the hardware state. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Tested-by: NPeter Ujfalusi <peter.ujfalusi@ti.com> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 27 8月, 2013 1 次提交
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由 Lars-Peter Clausen 提交于
snd_soc_dapm_new_widgets() works on the ASoC card as a whole not on a specific DAPM context. The DAPM context that is passed as the parameter is only used to look up the pointer to the card. This patch updates the signature of snd_soc_dapm_new_widgets() to take the card directly. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 05 8月, 2013 1 次提交
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由 Lars-Peter Clausen 提交于
Some devices have the problem that if a internal audio signal source is disabled the output of the source becomes undefined or goes to a undesired state (E.g. DAC output goes to ground instead of VMID). In this case it is necessary, in order to avoid unwanted clicks and pops, to disable any mixer input the signal feeds into or to active a mute control along the path to the output. Often it is still desirable to expose the same mixer input control to userspace, so cerain paths can sill be disabled manually. This means we can not use conventional DAPM to manage the mixer input control. This patch implements a method for letting DAPM overwrite the state of a userspace visible control. I.e. DAPM will disable the control if the path on which the control sits becomes inactive. Userspace will then only see a cached copy of the controls state. Once DAPM powers the path up again it will sync the userspace setting with the hardware and give control back to userspace. To implement this a new widget type is introduced. One widget of this type will be created for each DAPM kcontrol which has the auto-disable feature enabled. For each path that is controlled by the kcontrol the widget will be connected to the source of that path. The new widget type behaves like a supply widget, which means it will power up if one of its sinks are powered up and will only power down if all of its sinks are powered down. In order to only have the mixer input enabled when the source signal is valid the new widget type will be disabled before all other widget types and only be enabled after all other widget types. E.g. consider the following simplified example. A DAC is connected to a mixer and the mixer has a control to enable or disable the signal from the DAC. +-------+ +-----+ | | | DAC |-----[Ctrl]-| Mixer | +-----+ : | | | : +-------+ | : +-------------+ | Ctrl widget | +-------------+ If the control has the auto-disable feature enabled we'll create a widget for the control. This widget is connected to the DAC as it is the source for the mixer input. If the DAC powers up the control widget powers up and if the DAC powers down the control widget is powered down. As long as the control widget is powered down the hardware input control is kept disabled and if it is enabled userspace can freely change the control's state. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 30 7月, 2013 5 次提交
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由 Lars-Peter Clausen 提交于
Currently the DAPM code is limited to only setting or clearing a single bit in a register to power a widget up or down. This patch extends the DAPM code to be more flexible in that regard and allow widgets to use arbitrary values to be used to put a widget in either on or off state. Since the snd_soc_dapm_widget struct already contains a on_val and off_val field no additional fields need to be added and in fact the invert field can even be removed. Also the generated code is slightly smaller. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
Currently we store for each path which control (if any at all) is associated with that control. But we are only ever interested in the reverse relationship, i.e. we want to know all the paths a certain control is associated with. This is currently implemented by always iterating over all paths. This patch updates the code to keep a list for each control which contains all the paths that are associated with that control. This improves the run time of e.g. soc_dapm_mixer_update_power() and soc_dapm_mux_update_power() from O(n) (with n being the number of paths for the card) to O(1). Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
The 'value' field is really per control and not per widget. Currently it is only used for virtual MUXes, which only have one control per widget. So in that case there is not so much of a difference between whether it is stored per widget or per control. Moving the 'value' field from the widget to the control will allow us to use it also for cases where we have more than one control per widget. E.g. for mixers with multiple input controls. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
We use the same 3 lines to get the CODEC for a kcontrol in a quite a few places. This patch puts them into a common helper function. Having this encapsulated in a helper function will also make it more easier to eventually change the data layout of the kcontrol's private data. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
The update field of a DAPM context is only assigned while the card's dapm_mutex is locked, the field is also cleared again while the mutex is stil locked. So there will only ever be one DAPM context at a time with a non-NULL update field. So it is safe to move the update field from the DAPM context struct to the card struct. Doing so will allow further cleanups in this area. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 24 7月, 2013 2 次提交
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由 Lars-Peter Clausen 提交于
In order to avoid race conditions the assignment of dapm->update should happen while card->dapm_mutex is being held. To allow CODEC drivers to run a register update when using snd_soc_dapm_mux_update_power() or snd_soc_dapm_mixer_update_power() add a update parameter to these two functions. The update parameter will be assigned to dapm->update while card->dapm_mutex is locked. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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由 Lars-Peter Clausen 提交于
Currently when updating a control that is shared between multiple widgets the whole power-up/power-down sequence is being run once for each widget. The control register is updated during the first run, which means the CODEC internal routing is also updated for all widgets during this first run. The input and output paths for each widgets are only updated though during the respective run for that widget. This leads to a slight inconsistency between the CODEC's internal state and ASoC's state, which causes non optimal behavior in regard to click and pop avoidance. E.g. consider the following setup where two MUXs share the same control. +------+ A1 ------| | | MUX1 |----- C1 B1 ------| | +------+ | control ---+ | +------+ A2 ------| | | MUX2 |----- C2 B2 ------| | +------+ If the control is updated to switch the MUXs from input A to input B with the current code the power-up/power-down sequence will look like this: Run soc_dapm_mux_update_power for MUX1 Power-down A1 Update MUXing Power-up B1 Run soc_dapm_mux_update_power for MUX2 Power-down A2 (Update MUXing) Power-up B2 Note that the second 'Update Muxing' is a no-op, since the register was already updated. While the preferred order for avoiding pops and clicks should be: Run soc_dapm_mux_update_power for control Power-down A1 Power-down A2 Update MUXing Power-up B1 Power-up B2 This patch changes the behavior to the later by running the updates for all widgets that the control is attached to at the same time. The new code is also a bit simpler since callers of soc_dapm_{mux,muxer}_update_power don't have to loop over each widget anymore and neither do we need to keep track for which of the kcontrol's widgets the current update is. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 14 6月, 2013 1 次提交
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由 Lars-Peter Clausen 提交于
Since commit 85762e71 ("ASoC: dapm: Implement mixer control sharing") the long_name field of the snd_soc_dapm_path struct is unused. All of the name handling now happens entirely in dapm_create_or_share_mixmux_kcontrol(). So we can remove the long_name field from the snd_soc_dapm_path struct. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 07 6月, 2013 1 次提交
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由 Mark Brown 提交于
Even though they are virtual widgets DAI widgets still get counted for the DAPM context power management so we can't just use the active state to check if they should be powered as they may not be part of a complete path. Instead split them into input and output widgets and do the same power checks as we perform on AIFs. Reported-by: NStephen Warren <swarren@nvidia.com> Tested-by: NStephen Warren <swarren@nvidia.com> Signed-off-by: NMark Brown <broonie@linaro.org>
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- 13 5月, 2013 1 次提交
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由 Mark Brown 提交于
Some devices may benefit from being able to start some parts of the widget power up/down sequence earlier on in the sequence than the point at which the final power state is committed. Support these by providing events which are called before any power state changes are done. Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: NLiam Girdwood <liam.r.girdwood@linux.intel.com>
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- 08 3月, 2013 1 次提交
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由 Lars-Peter Clausen 提交于
Commit 497098be ("ASoC: dapm: Remove bodges for no-widget CODECs") removed the last user of the n_widgets field. Currently it is incremented for each widget added, but the value is never used, so we can remove it. Signed-off-by: NLars-Peter Clausen <lars@metafoo.de> Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com>
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- 25 2月, 2013 1 次提交
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由 Mark Brown 提交于
Currently if a path loops back on itself we correctly skip over it to avoid going into an infinite loop but this causes us to ignore the need to power up the path as we don't count the loop for the purposes of counting inputs and outputs. This means that internal loopbacks within a device that have powered devices on them won't be powered up. Fix this by treating any path that is currently in the process of being recursed as having a single input or output so that it is counted for the purposes of power decisions. Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: NLiam Girdwood <liam.r.girdwood@linux.intel.com>
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- 26 9月, 2012 1 次提交
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由 Mark Brown 提交于
Allow regulators managed via DAPM to make use of the bypass support that has recently been added to the regulator API by setting a flag SND_SOC_DAPM_REGULATOR_BYPASS. When this flag is set the regulator will be put into bypass mode before being disabled, allowing the regulator to fall into bypass mode if it can't be disabled due to other users. Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com>
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- 08 9月, 2012 1 次提交
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由 Mark Brown 提交于
This will be used to enable additional control of the regulators. Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: NLiam Girdwood <lrg@ti.com>
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- 06 9月, 2012 1 次提交
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由 Mark Brown 提交于
Since bypass paths aren't part of DAPM streams and we may not have any DAPM streams there may not be anything that triggers a DAPM sync for them. Mark all input and output widgets as dirty and then sync to do so at the end of suspend and resume. Signed-off-by: NMark Brown <broonie@opensource.wolfsonmicro.com> Acked-by: NLiam Girdwood <lrg@ti.com>
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