- 07 11月, 2013 1 次提交
-
-
由 Jani Nikula 提交于
Doing this has been long overdue anyway, but now we really need it in preparation for per connector backlight handling. Signed-off-by: NJani Nikula <jani.nikula@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 02 11月, 2013 1 次提交
-
-
由 Daniel Vetter 提交于
On gmch platforms the normal pipe source CRC registers don't work for DP and TV encoders. And on newer platforms the single pipe CRC has been replaced by a set of CRC at different stages in the platform. Now most of our userspace tests don't care one bit about the exact CRC, they simply want something that reflects any changes on the screen. Hence add a new auto target for platform agnostic tests to use. v2: Pass back the adjusted source so that it can be shown in debugfs. v3: I seem to be unable to get a stable CRC for DP ports. So let's just disable them for now when using the auto mode. Note that testcases need to be restructured so that they can dynamically skip connectors. They also first need to set up the desired mode configuration, since otherwise the auto mode won't do the right thing. v4: Don't leak the modeset mutex on error paths. v5: Spelling fix for the i9xx auto_source function. Cc: Damien Lespiau <damien.lespiau@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 30 10月, 2013 2 次提交
-
-
由 Daniel Vetter 提交于
Request by Ville in his review of the CRC stuff. This converts everything but ilk_display_irq_handler since that needs a bit more than a simple search&replace to look nice. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
The bbstate contains useful bits of debugging information such as whether the batch is being read from GTT or PPGTT, or whether it is allowed to execute privileged instructions. v2: Only record BB_STATE for gen4+ Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 28 10月, 2013 3 次提交
-
-
由 Imre Deak 提交于
The only real need for this field was in i915_{request,release}_power_well, but there we can get at it by a container_of magic. Also since in the future we'll have multiple power wells each with its own power_well struct it makes sense to remove the field from there where it'd be just redundancy. Suggested-by: NPaulo Zanoni <paulo.zanoni@intel.com> Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Imre Deak 提交于
Currently we make sure that all power domains are enabled during driver init and turn off unneded ones only after the first modeset. Similarly during suspend we enable all power domains, which will remain on through the following resume until the first modeset. This logic is supported by intel_set_power_well() in the power domain framework. It would be nice to simplify the API, so that we only have get/put functions and make it more explicit on the higher level how this "power well on during init" logic works. This will make it also easier if in the future we want to shorten the time the power wells are on. For this add a new device private flag tracking whether we have the power wells on because of init/suspend and use only intel_display_power_get()/put(). As nothing else uses intel_set_power_well() we can remove it. This also fixes commit 6efdf354 Author: Imre Deak <imre.deak@intel.com> Date: Wed Oct 16 17:25:52 2013 +0300 drm/i915: enable only the needed power domains during modeset where removing intel_set_power_well() resulted in not releasing the reference on the power well that was taken during init and thus leaving the power well on all the time. Regression reported by Paulo. v2: - move the init_power_on flag to the power_domains struct (Daniel) v3: - add note about this being a regression fix too (Paulo) Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Imre Deak 提交于
In the future we'll need to support multiple power wells, so prepare for that here. Create a new power domains struct which contains all power domain/well specific fields. Since we'll have one lock protecting all power wells, move power_well->lock to the new struct too. No functional change. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NPaulo Zanoni <paulo.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 22 10月, 2013 6 次提交
-
-
由 Damien Lespiau 提交于
Daniel pointed out that it was hard to get anything lockless to work correctly, so don't even try for this non critical piece of code and just use a spin lock. v2: Make intel_pipe_crc->opened a bool v3: Use assert_spin_locked() instead of a comment (Daniel Vetter) v4: Use spin_lock_irq() in the debugfs functions (they can only be called from process context), Use spin_lock() in the pipe_crc_update() function that can only be called from an interrupt handler, Use wait_event_interruptible_lock_irq() when waiting for data in the cicular buffer to ensure proper locking around the condition we are waiting for. (Daniel Vetter) Suggested-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Adding stuff to the bottom of struct drm_i915_driver_private is nowadays considered uncool. Cc: Damien Lespiau <damien.lespiau@intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Imre Deak 提交于
There is no hard need for this to be a spin lock, as we don't take these locks in irq context from anywhere. An upcoming patch will add calls to punit read/write functions from within regions protected by this lock and those functions need a mutex in turn. As a solution for that convert the spin lock to be a mutex. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Imre Deak 提交于
It is just cleaner this way and makes it easier to add support for other HW generations with always-on power wells powering a different set of domains. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Imre Deak 提交于
Upcoming patches will add tracking for a set of power domains via a bitmask; to make things simple there remove the current gap in the enum values. Signed-off-by: NImre Deak <imre.deak@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
On pre-gen5 and vlv we can't use the pipe source when TV-out or a DP port is connected to the pipe. Hence we need to expose new CRC sources. Also simplify the existing pipe source platform code a bit by rejecting all unhandled sources by default. Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 21 10月, 2013 1 次提交
-
-
由 Ben Widawsky 提交于
Since we use intel_enable_rc6() now for more than just when we're enabling RC6, we'll see this message many times, and it is just confusing. As an example, calc_residency calls this function whenever poked via sysfs. This leaves the impression in dmesg that we're constantly re-enabling RC6. While at it, move the defines and description from drv.h to intel_pm.c, since these are only ever used in that code. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 18 10月, 2013 4 次提交
-
-
由 Ben Widawsky 提交于
Once the machine gets to a certain point in the suspend process, we expect the GPU to be idle. If it is not, we might corrupt memory. Empirically (with an early version of this patch) we have seen this is not the case. We cannot currently explain why the latent GPU writes occur. In the technical sense, this patch is a workaround in that we have an issue we can't explain, and the patch indirectly solves the issue. However, it's really better than a workaround because we understand why it works, and it really should be a safe thing to do in all cases. The noticeable effect other than the debug messages would be an increase in the suspend time. I have not measure how expensive it actually is. I think it would be good to spend further time to root cause why we're seeing these latent writes, but it shouldn't preclude preventing the fallout. NOTE: It should be safe (and makes some sense IMO) to also keep the VALID bit unset on resume when we clear_range(). I've opted not to do this as properly clearing those bits at some later point would be extra work. v2: Fix bugzilla link Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=65496 Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=59321Tested-by: NTakashi Iwai <tiwai@suse.de> Tested-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Tested-By: NTodd Previte <tprevite@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
We need this to work around a corruption when the boot kernel image loads the hibernated kernel image from swap on Haswell systems - somehow not everything is properly shut off. This is just the prep work, the next patch will implement the actual workaround. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Add a commit message suitable for -fixes and add cc: stable] Cc: stable@vger.kernel.org Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
We enable the interrupt unconditionally and only control it through the enable bit in the CRC control register. v2: Extract per-platform helpers to compute the register values. Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Jani Nikula 提交于
This will be needed for setting the HDMI pixel clock for audio config. No functional changes. v2: Now with a commit message. Signed-off-by: NJani Nikula <jani.nikula@intel.com> Reviewed-by: NRodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 17 10月, 2013 3 次提交
-
-
由 Daniel Vetter 提交于
At least on linux sizeof(long) == sizeof(void*) and the thinking is that you can grab about as many references as there's memory. Doesn't really matter, just a bit of OCD since the fixed size data type in a pure in-kernel datastructure look off. v2: Ville asked for an overflow check since no one prevents userspace from incrementing the pin count forever. v3: s/INT/LONG/, noticed by Chris. Cc: Chris Wilson <chris@chris-wilson.co.uk> Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Assuming that all framebuffer related metadata is invariant simplifies our userspace input data checking. And current userspace always first updates the tiling of an object before creating a framebuffer with it. This allows us to upconvert a check in pin_and_fence to a WARN. In the future it should also be helpful to know which buffer objects are potential scanout targets for e.g. frontbuffer rendering tracking and similar things. Note that SNA shipped for one prerelease with code which will be broken through this patch. But users shouldn't notice since it's purely an optimization and will transparently fall back to allocating a new fb. i-g-t also had offending code (now fixed), but we don't really care about breaking the test-suite. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Grumpily-reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
We have two once very similar functions, i915_gpu_idle() and i915_gem_idle(). The former is used as the lower level operation to flush work on the GPU, whereas the latter is the high level interface to flush the GEM bookkeeping in addition to flushing the GPU. As such i915_gem_idle() also clears out the request and activity lists and cancels the delayed work. This is what we need for unloading the driver, unfortunately we called i915_gpu_idle() instead. In the process, make sure that when cancelling the delayed work and timer, which is synchronous, that we do not hold any locks to prevent a deadlock if the work item is already waiting upon the mutex. This requires us to push the mutex down from the caller to i915_gem_idle(). v2: s/i915_gem_idle/i915_gem_suspend/ Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70334Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Tested-by: xunx.fang@intel.com [danvet: Only set ums.suspended for !kms as discussed earlier. Chris noticed that this slipped through.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 16 10月, 2013 10 次提交
-
-
由 Daniel Vetter 提交于
Also use #ifdef to keep consistent with all other such cases. Cc: Damien Lespiau <damien.lespiau@intel.com> Acked-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
It doesn't really make sense to have two processes dequeueing the CRC values at the same time. Forbid that usage. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
seq_file is not quite the right interface for these ones. We have a circular buffer with a new entry per vblank on one side and a process wanting to dequeue the CRC with a read(). It's quite racy to wait for vblank in user land and then try to read a pipe_crc file, sometimes the CRC interrupt hasn't been fired and we end up with an EOF. So, let's have the read on the pipe_crc file block until the interrupt gives us a new entry. At that point we can wake the reading process. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
So we don't eat that memory when not needed. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
There are a few good properties to a circular buffer, for instance it has a number of entries (before we were always dumping the full buffer). Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Note the "return -ENODEV;" in pipe_crc_set_source(). The ctl file is disabled until the end of the series to be able to do incremental improvements. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Shuang He 提交于
There are several points in the display pipeline where CRCs can be computed on the bits flowing there. For instance, it's usually possible to compute the CRCs of the primary plane, the sprite plane or the CRCs of the bits after the panel fitter (collectively called pipe CRCs). v2: Quite a bit of rework here and there (Damien) Signed-off-by: NShuang He <shuang.he@intel.com> Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> [danvet: Fix intermediate compile file reported by Wu Fengguang's kernel builder.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
I've sent this patch several times for various reasons. It essentially cleans up a lot of code where we need to do something per ring, and want to query whether or not the ring exists on that hardware. It has various uses coming up, but for now it shouldn't be too offensive. v2: Big conflict resolution on Damien's DEV_INFO_FOR_EACH stuff v3: Resolved vebox addition v4: Rebased after months of disuse. Also made failed ringbuffer init cleaner. v5: Remove the init cleaner from v4. There is a better way to do it. (Chris) Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ville Syrjälä 提交于
To make it easier to check what watermark updates are actually necessary, keep copies of the relevant bits that match the current hardware state. Also add DDB partitioning into hsw_wm_values as that's another piece of state we want to track. We don't read out the hardware state on init yet, so we can't really start using this yet, but it will be used later. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> [danvet: Paulo asked for a comment around the memcmp to say that we depend upon zero-initializing the entire structures due to padding. But a later patch in this series removes the memcmp again. So this is ok as-is.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 12 10月, 2013 1 次提交
-
-
由 Daniel Vetter 提交于
Boots Just Fine (tm)! The only glitch seems to be that at least on Fedora the boot splash gets confused and doesn't display much at all. And since there's no ugly console flickering anymore in between, the flicker while switching between X servers (VT support is still enabled) is even more jarring. Also, I'm unsure whether we don't need to somehow kick out vgacon, now that nothing else gets in the way. But stuff seems to work, so I don't care. Also everything still works as well with VGA_CONSOLE=n Also the #ifdef mess needs a bit of a cleanup, follow-up patches will do just that. To keep the Kconfig tidy, extract all the i915 options into its own file. v2: - Rebase on top of the preliminary hw support option and the intel_drv.h cleanup. - Shut up warnings in i915_debugfs.c v3: Use the right CONFIG variable, spotted by Chon Ming. Cc: Lee, Chon Ming <chon.ming.lee@intel.com> Cc: David Herrmann <dh.herrmann@gmail.com> Reviewed-by: NChon Ming Lee <chon.ming.lee@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 11 10月, 2013 1 次提交
-
-
由 Chris Wilson 提交于
As we delay the initial RPS enabling (upon boot and after resume), there is a chance that we may start to render and trigger RPS boosts before we set up the punit. Any changes we make could result in inconsistent hardware state, with a danger of causing undefined behaviour. However, as the boosting is a optional tweak to RPS, we can simply ignore it whilst RPS is not yet enabled. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Jesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 10 10月, 2013 2 次提交
-
-
由 Ben Widawsky 提交于
Now that MMIO has been split up into gen specific functions it is obvious when HAS_FPGA_DBG_UNCLAIMED, HAS_FORCE_WAKE are needed. As such, we can remove this extraneous condition. As a result of this, as well as previously existing function pointers for forcewake, we no longer need the has_force_wake member in the device specific data structure. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
In preparation for having per GEN MMIO functions, create, and start using MMIO functions in our uncore data structure. This simply makes the transition easier by allowing us to just plug in the per GEN stuff later. For simplicity, I moved the intel_uncore_init() function down since those rely on static functions defined lower in the file. This is most of the churn in this patch. I made one unrelated change here by using off_t datatype for the offset of the register to write. I like the clarity that this brings to the code. If I did it as a separate patch, I am pretty certain it would get bikeshedded to oblivion. Requested-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 09 10月, 2013 2 次提交
-
-
由 Ville Syrjälä 提交于
We can get the PCI vendor and device IDs via dev->pdev. So we can drop the duplicated information. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 David Herrmann 提交于
All drivers embed gem-objects into their own buffer objects. There is no reason to keep drm_gem_object_alloc(), gem->driver_private and ->gem_init_object() anymore. New drivers are highly encouraged to do the same. There is no benefit in allocating gem-objects separately. Cc: Dave Airlie <airlied@gmail.com> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Cc: Jerome Glisse <jglisse@redhat.com> Cc: Rob Clark <robdclark@gmail.com> Cc: Inki Dae <inki.dae@samsung.com> Cc: Ben Skeggs <skeggsb@gmail.com> Cc: Patrik Jakobsson <patrik.r.jakobsson@gmail.com> Signed-off-by: NDavid Herrmann <dh.herrmann@gmail.com> Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 04 10月, 2013 3 次提交
-
-
由 Rodrigo Vivi 提交于
for igt test case. v2: remove trailing spaces and fix conflicts Signed-off-by: NRodrigo Vivi <rodrigo.vivi@gmail.com> [danvet: - make it comipile - s/IS_HASWELL/HAS_PSR/] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
After applying wait-boost we often find ourselves stuck at higher clocks than required. The current threshold value requires the GPU to be continuously and completely idle for 313ms before it is dropped by one bin. Conversely, we require the GPU to be busy for an average of 90% over a 84ms period before we upclock. So the current thresholds almost never downclock the GPU, and respond very slowly to sudden demands for more power. It is easy to observe that we currently lock into the wrong bin and both underperform in benchmarks and consume more power than optimal (just by repeating the task and measuring the different results). An alternative approach, as discussed in the bspec, is to use a continuous threshold for upclocking, and an average value for downclocking. This is good for quickly detecting and reacting to state changes within a frame, however it fails with the common throttling method of waiting upon the outstanding frame - at least it is difficult to choose a threshold that works well at 15,000fps and at 60fps. So continue to use average busy/idle loads to determine frequency change. v2: Use 3 power zones to keep frequencies low in steady-state mostly idle (e.g. scrolling, interactive 2D drawing), and frequencies high for demanding games. In between those end-states, we use a fast-reclocking algorithm to converge more quickly on the desired bin. v3: Bug fixes - make sure we reset adj after switching power zones. v4: Tune - drop the continuous busy thresholds as it prevents us from choosing the right frequency for glxgears style swap benchmarks. Instead the goal is to be able to find the right clocks irrespective of the wait-boost. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Kenneth Graunke <kenneth@whitecape.org> Cc: Stéphane Marchesin <stephane.marchesin@gmail.com> Cc: Owen Taylor <otaylor@redhat.com> Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com> Cc: "Zhuang, Lena" <lena.zhuang@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
If we encounter a situation where the CPU blocks waiting for results from the GPU, give the GPU a kick to boost its the frequency. This should work to reduce user interface stalls and to quickly promote mesa to high frequencies - but the cost is that our requested frequency stalls high (as we do not idle for long enough before rc6 to start reducing frequencies, nor are we aggressive at down clocking an underused GPU). However, this should be mitigated by rc6 itself powering off the GPU when idle, and that energy use is dependent upon the workload of the GPU in addition to its frequency (e.g. the math or sampler functions only consume power when used). Still, this is likely to adversely affect light workloads. In particular, this nearly eliminates the highly noticeable wake-up lag in animations from idle. For example, expose or workspace transitions. (However, given the situation where we fail to downclock, our requested frequency is almost always the maximum, except for Baytrail where we manually downclock upon idling. This often masks the latency of upclocking after being idle, so animations are typically smooth - at the cost of increased power consumption.) Stéphane raised the concern that this will punish good applications and reward bad applications - but due to the nature of how mesa performs its client throttling, I believe all mesa applications will be roughly equally affected. To address this concern, and to prevent applications like compositors from permanently boosting the RPS state, we ratelimit the frequency of the wait-boosts each client recieves. Unfortunately, this techinique is ineffective with Ironlake - which also has dynamic render power states and suffers just as dramatically. For Ironlake, the thermal/power headroom is shared with the CPU through Intelligent Power Sharing and the intel-ips module. This leaves us with no GPU boost frequencies available when coming out of idle, and due to hardware limitations we cannot change the arbitration between the CPU and GPU quickly enough to be effective. v2: Limit each client to receiving a single boost for each active period. Tested by QA to only marginally increase power, and to demonstrably increase throughput in games. No latency measurements yet. v3: Cater for front-buffer rendering with manual throttling. v4: Tidy up. v5: Sadly the compositor needs frequent boosts as it may never idle, but due to its picking mechanism (using ReadPixels) may require frequent waits. Those waits, along with the waits for the vrefresh swap, conspire to keep the GPU at low frequencies despite the interactive latency. To overcome this we ditch the one-boost-per-active-period and just ratelimit the number of wait-boosts each client can receive. Reported-and-tested-by: NPaul Neumann <paul104x@yahoo.de> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68716Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Kenneth Graunke <kenneth@whitecape.org> Cc: Stéphane Marchesin <stephane.marchesin@gmail.com> Cc: Owen Taylor <otaylor@redhat.com> Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com> Cc: "Zhuang, Lena" <lena.zhuang@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> [danvet: No extern for function prototypes in headers.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-