- 05 10月, 2011 2 次提交
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由 Thomas Hellstrom 提交于
Use a list for resources referenced during command submission, instead of an array. As long as we don't implement parallell command submission this works fine and simplifies things a bit. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Previously, query results could be placed in any buffer object, but since we didn't allow pinned buffer objects, query results could be written when that buffer was evicted, corrupting data in other buffers. Now, require that buffers holding query results are no more than two pages large, and allow one single pinned such buffer. When the command submission code encounters query result structures in other buffers, the queries in the pinned buffer will be finished using a query barrier for the last hardware context using the buffer. Also if the command submission code detects that a new hardware context is used for queries, all queries of the previous hardware context is also flushed. Currently we use waiting for a no-op occlusion query as a query barrier for a specific context. The query buffer is also flushed and unpinned on context destructions, master drops and before scanout bo placement. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 06 9月, 2011 1 次提交
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由 Thomas Hellstrom 提交于
Will be needed for queries and drm event-driven throttling. As a benefit, they help avoid stale user-space fence handles. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 9月, 2011 2 次提交
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由 Thomas Hellstrom 提交于
Previously this was not done when any 3D resource was active, since that meant disabling the fifo with all 3D state lost. Now, if there are still 3D resources active, we use the svga hide feature. This fixes X server VT switching with 3D enabled. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Perform all command stream validation in a bounce buffer separate from the fifo. This makes the fifo available to all validation-generated commands, which would otherwise attempt to grab the fifo recursively, causing a deadlock. This is in preparation for GMR2 and swappable surfaces. Also maintain references to all surfaces in the command stream until the command stream has been fired in order to avoid racing with surface destruction taking place after validation but before submission. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 26 7月, 2011 1 次提交
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由 Rakib Mullick 提交于
Signed-off-by: NRakib Mullick <rakib.mullick@gmail.com> Cc: Jeff Garzik <jgarzik@pobox.com> Cc: David Airlie <airlied@linux.ie> Cc: Tejun Heo <tj@kernel.org> Cc: Joe Perches <joe@perches.com> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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- 18 11月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 27 10月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
Use Ben's new range manager hooks to implement a manager for GMRs that manages ids rather than ranges. This means we can use the standard TTM code for binding, unbinding and eviction. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 10月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
We add an option not to enable fbdev, this option is off (0) by default. Not enabling fbdev at load time makes it possible to co-operate with vga16fb and vga text mode when VT switching. However, if 3D resources are active when VT switching, we're currently not able to switch over to vga, due to device limitations. This fixes a bug where we previously lost 3D state during VT switch. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 17 6月, 2010 1 次提交
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由 Uwe Kleine-König 提交于
Signed-off-by: NUwe Kleine-König <u.kleine-koenig@pengutronix.de> Signed-off-by: NJiri Kosina <jkosina@suse.cz>
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- 08 6月, 2010 1 次提交
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由 Dan Carpenter 提交于
copy_to/from_user() returns the number of bytes remaining to be copied but we want to return a negative error code here. This gets returned to userspace. Signed-off-by: NDan Carpenter <error27@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 11 2月, 2010 2 次提交
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由 Jakob Bornecrantz 提交于
Even if this bumps the version to 1 it does not mean the driver is out of staging. From what we know this is the last backwards incompatible change to the driver. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
When time-based throttling is implemented, we need to bump minor. When the old way of detecting scanout is removed, we need to bump major. In the meantime, this change should not break existing user-space. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 01 2月, 2010 1 次提交
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 25 1月, 2010 1 次提交
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由 Thomas Hellstrom 提交于
Use VRAM whenever there is free space for DMA buffers, but use system GMR memory if using VRAM would cause an eviction. This significantly reduces the guest system memory usage for VMs with a large amount of VRAM allocated. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 14 1月, 2010 2 次提交
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由 Thomas Hellstrom 提交于
This was previously done explicitly for overlay- and fb buffers. Now it's done for any buffer leaving the SYSTEM memory region. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
An error happening before the snooper.image member had been set up would cause a kfree of an arbitrary pointer. Set up the snooper.image member early. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 23 12月, 2009 1 次提交
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由 Thomas Hellstrom 提交于
Improve the command verifier to catch all occurences of surface handles, and translate to SIDs. This way DMA buffers and 3D surfaces share a common handle space, which makes it possible for the kms code to differentiate. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 15 12月, 2009 1 次提交
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由 Jakob Bornecrantz 提交于
This commit adds the vmwgfx driver for the VWware Virtual GPU aka SVGA. The driver is under staging the same as Nouveau and Radeon KMS. Hopefully the 2D ioctls are bug free and don't need changing, so that part of the API should be stable. But there there is a pretty big chance that the 3D API will change in the future. Signed-off-by: NThomas Hellström <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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