- 08 10月, 2010 17 次提交
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由 Jesse Barnes 提交于
Cache the first 4 bytes of DPCD data in the eDP case. It's unlikely to change and can save us some trouble at link training time. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
We do this later (and more properly) when we enable FDI, so we don't need to do it here. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Wait for vblank after enabling a pipe, make the error messages more informative, and wait for the pipe to turn off when we disable it. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
As with other PCH DP connections. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
CPU eDP needs a different reference clock than PCH eDP, which uses the standard PCH refclk of 120MHz. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Enable SSC on PCH eDP if possible. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [ickle: added a posting read of PCH_DREF_CONTROL before the udelay] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
We need to use some of these values in eDP configurations, so be sure to fetch them and store them in the i915 private structure. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
The _DSM method on the integrated graphics device can tell us which connectors are muxable, so add support for making the call and parsing out the connector info. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [ickle: fix compiler warnings for using uninitialized 'result' and downgrade error message for non-switchable devices] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Enable the panel before adjusting eDP link params, make sure the panel is idle after powering it on before proceeding with other activity, delay backlight enable to avoid visible flicker. Also avoid using VDD per hw team recommendation; it can conflict with the builtin panel power sequencing logic and lead to panel power sequencing failures. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
FDI training needs to done and idle for PCH eDP and before we turn the pipes on, and various eDP checks need to account for PCH attached eDP. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Since we set the output type of PCH attached eDP panels to INTEL_OUTPUT_eDP this function would never return true when it should. It's been replaced by working functions. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
The display code needs to distinguish between CPU and PCH attached eDP panels, so add some helpers to handle that. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
With the old check we'd never set lane_count or bpp to different values on PCH attached eDP panels. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
If is_edp is true, is_pch_edp will always be true. So limit the calls to the latter function to places where the distinction actually matters. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Most of the PCH eDP checks are redundant, so document the functions in preparation for removing most of the calls. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Currently, if a batch buffer refers to an object with a pending flip, then we sleep until that pending flip is completed (unpinned and signalled). This is so that a flip can be queued and the user can continue rendering to the backbuffer oblivious to whether the buffer is still pinned as the scan out. (The kernel arbitrating at the last moment to stall the batch and wait until the buffer is unpinned and replaced as the front buffer.) As we only have a queue depth of 1, we can simply wait for the current pending flip to complete and continue rendering. We can achieve this with a single WAIT_FOR_EVENT command inserted into the ring buffer prior to executing the batch, *without* stalling the client. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 07 10月, 2010 1 次提交
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由 Keith Packard 提交于
A physically mapped hardware status page is allocated at driver load time but was never freed. Call the existing code to free this page at driver unload time on hardware which uses this kind. Signed-off-by: NKeith Packard <keithp@keithp.com> [ickle: call before tearing down registers on KMS-only path, as pointed out by Dave Airlie] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 06 10月, 2010 1 次提交
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由 Jason Wessel 提交于
Some devices such as the radeon chips receive information from user space which needs to be saved when executing an atomic mode set operation, else the user space would have to be queried again for the information. This patch extends the mode_set_base_atomic() call to pass an argument to indicate if this is an entry or an exit from an atomic kernel mode set change. Individual drm drivers can properly save and restore state accordingly. Signed-off-by: NJason Wessel <jason.wessel@windriver.com> CC: Jesse Barnes <jbarnes@virtuousgeek.org> CC: David Airlie <airlied@linux.ie> CC: dri-devel@lists.freedesktop.org Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 04 10月, 2010 4 次提交
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由 Chris Wilson 提交于
lockdep spots that the fb_info->lock takes the dev->struct_mutex during init (due to the device probing) and so we can not hold dev->struct_mutex when unregistering the framebuffer. Simply reverse the order of initialisation during cleanup and so do the intel_fbdev_fini() before the intel_modeset_cleanup. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Keith Packard 提交于
The display port DPMS state is tracked internally in the display port driver so that when a hotplug event comes along, the driver can know whether to try retraining the link. This doesn't work well if the driver never sets the DPMS state to ON when the output is enabled. Signed-off-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Keith Packard 提交于
Cancel the output polling work proc before acquiring the struct mutex to avoid acquiring the work proc mutex with the struct mutex held. This avoids inverting the lock order seen when the work proc runs. Signed-off-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 03 10月, 2010 4 次提交
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由 Chris Wilson 提交于
... and do the same for pread. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Chris Wilson 提交于
Move the access control up from the fast paths, which are no longer universally taken first, up into the caller. This then duplicates some sanity checking along the slow paths, but is much simpler. Tracked as CVE-2010-2962. Reported-by: NKees Cook <kees@ubuntu.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Keith Packard 提交于
Instead of waiting for the display line value to settle, we can simply wait for the pipe configuration register 'state' bit to turn off. Contrarywise, disabling the plane will not cause the display line value to stop changing, so instead we wait for the vblank interrupt bit to get set. And, we only do this when we're not about to wait for the pipe to turn off. Signed-off-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Keith Packard 提交于
While the display port is in training mode, vblank interrupts don't occur. Because we have to wait for the display port output to turn on before starting the training sequence, enable the output in 'normal' mode so that we can tell when a vblank has occurred, then start the training sequence. Signed-off-by: NKeith Packard <keithp@keithp.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 02 10月, 2010 2 次提交
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由 Julia Lawall 提交于
Extend the error handling code with operations found in other nearby error handling code A simplified version of the sematic match that finds this problem is as follows: (http://coccinelle.lip6.fr/) // <smpl> @r exists@ @r@ statement S1,S2,S3; constant C1,C2,C3; @@ *if (...) {... S1 return -C1;} ... *if (...) {... when != S1 return -C2;} ... *if (...) {... S1 return -C3;} // </smpl> Signed-off-by: NJulia Lawall <julia@diku.dk> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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由 Chris Wilson 提交于
The return from move_to_gtt_domain() may indicate a pending signal which needs to handled as opposed to an actual error, for instance, so report the original return value rather than forcing an EINVAL. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 01 10月, 2010 8 次提交
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由 Chris Wilson 提交于
The issue is that we may become stuck executing a long running shader and continually attempt to reset the GPU. (Or maybe we tickle some bug and need to break the vicious cycle.) So if we are detect a second hang within 5 seconds, give up trying to programme the GPU and report it wedged. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
So far only found registers for i830, i845, i865 and one of those has no effect on i865! At this moment in time, attempting to reset i8xx is a little optimistic... Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
When the GPU is reset, the fence registers are invalidated, so release the objects and clear them out. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=30083Reported-by: NSitsofe Wheeler <sitsofe@yahoo.com> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Only drm/i915 does the bookkeeping that makes the information useful, and the information maintained is driver specific, so move it out of the core and into its single user. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Dave Airlie <airlied@redhat.com>
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由 Chris Wilson 提交于
Now that we hold onto a reference whilst evicting objects, we need to be sure that we drop all the references taken -- even on the error paths. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Dave Airlie 提交于
There were lots of places being inconsistent since handle count looked like a kref but it really wasn't. Fix this my just making handle count an atomic on the object, and have it increase the normal object kref. Now i915/radeon/nouveau drivers can drop the normal reference on userspace object creation, and have the handle hold it. This patch fixes a memory leak or corruption on unload, because the driver had no way of knowing if a handle had been actually added for this object, and the fbcon object needed to know this to clean itself up properly. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 30 9月, 2010 3 次提交
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由 Simon Que 提交于
Added a function that sets the LVDS values to default settings. This will be called by intel_init_bios before checking for the VBT (video BIOS table). The default values are thus loaded regardless of whether a VBT is found. The default settings in each parse function have been moved to the new function. This consolidates all the default settings into one place. The default dither bit value has been changed from 0 to 1. We can assume that display devices will want dithering enabled. Signed-off-by: NSimon Que <sque@chromium.org> Acked-by: NOlof Johansson <olof@lixom.net> [ickle: fixup for -next] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
At that point as the object is no longer in any GPU write domain it must not be on the list, so the list_del() is redundant. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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