- 14 1月, 2011 1 次提交
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由 Chris Wilson 提交于
In order to workaround the issue with LVDS not working on the Lenovo U160 apparently due to using the wrong SSC frequency, add an option to disable SSC. Suggested-by: NLukács, Árpád <lukacs.arpad@gmail.com> Bugzillla: https://bugs.freedesktop.org/show_bug.cgi?id=32748Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 12 1月, 2011 7 次提交
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由 Chris Wilson 提交于
As the mappable portion of the aperture is always a small subset at the start of the GTT, it is allocated preferentially by drm_mm. This is useful in case we ever need to map an object later. However, if you have a large object that can consume the entire mappable region of the GTT this prevents the batchbuffer from fitting and so causing an error. Instead allocate all those that require a mapping up front in order to improve the likelihood of finding sufficient space to bind them. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
... in order to avoid a BUG() and potential unbounded waits. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Jesse Barnes 提交于
Cleanup several aspects of the rc6 code: - misnamed intel_disable_clock_gating function (was only about rc6) - remove commented call to intel_disable_clock_gating - rc6 enabling code belongs in its own function (allows us to move the actual clock gating enable call back into restore_state) - allocate power & render contexts up front, only free on unload (avoids ugly lazy init at rc6 enable time) Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [ickle: checkpatch cleanup] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Otherwise we may consume 20% of the CPU just handling IRQs whilst rendering. Ouch. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
By tracking the current status of the backlight we can prevent recording the value of the current backlight when we have disabled it. And so prevent restoring it to 'off' after an unbalanced sequence of intel_lvds_disable/enable. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=22672Tested-by: NAlex Riesen <raa.lkml@gmail.com> Tested-by: NLarry Finger <Larry.Finger@lwfinger.net> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 20 12月, 2010 1 次提交
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由 Chris Wilson 提交于
The relative-to-general state default is useless as it means having to rewrite the streaming kernels for each batch. Relative-to-surface is more useful, as that stream usually needs to be rewritten for each batch. And absolute addressing mode, vital if you start streaming state, is also only available by adjusting the register... Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 18 12月, 2010 1 次提交
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由 Jesse Barnes 提交于
Add an interrupt handler for switching graphics frequencies and handling PM interrupts. This should allow for increased performance when busy and lower power consumption when idle. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 17 12月, 2010 1 次提交
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由 Mario Kleiner 提交于
v2: Change IS_IRONLAKE to IS_GEN5 to adapt to 2.6.37 This patch adds new functions for use by the drm core: .get_vblank_timestamp() provides a precise timestamp for the end of the most recent (or current) vblank interval of a given crtc, as needed for the DRI2 implementation of the OML_sync_control extension. It is a thin wrapper around the drm function drm_calc_vbltimestamp_from_scanoutpos() which does almost all the work. .get_scanout_position() provides the current horizontal and vertical video scanout position and "in vblank" status of a given crtc, as needed by the drm for use by drm_calc_vbltimestamp_from_scanoutpos(). The patch modifies the pageflip completion routine to use these precise vblank timestamps as the timestamps for pageflip completion events. This code has been only tested on a HP-Mini Netbook with Atom processor and Intel 945GME gpu. The codepath for (IS_G4X(dev) || IS_GEN5(dev) || IS_GEN6(dev)) gpu's has not been tested so far due to lack of hardware. Signed-off-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 10 12月, 2010 2 次提交
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由 Chris Wilson 提交于
Once we have read the value out of the GT power well, we need to remove the FORCE WAKE bit to allow the system to auto-power down. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
As we provide a list of all objects that will be accessed from the batchbuffer, we can build a lut of the handles associated with those objects for this invocation and use that to avoid the overhead of looking up those objects again for every relocation. The cost of building and searching a small hash table is much less than that of acquiring a spinlock, searching a radix tree and manipulating an atomic refcnt per relocation. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 06 12月, 2010 1 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 05 12月, 2010 1 次提交
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由 Chris Wilson 提交于
The bulk of the change is to convert the growing list of rings into an array so that the relationship between the rings and the semaphore sync registers can be easily computed. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 02 12月, 2010 2 次提交
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由 Chris Wilson 提交于
With this change, every batchbuffer can use all available fences (save pinned and scanout, of course) without ever stalling the gpu! In theory. Currently the actual pipelined update of the register is disabled due to some stability issues. However, just the deferred update is a significant win. Based on a series of patches by Daniel Vetter. The premise is that before every access to a buffer through the GTT we have to declare whether we need a register or not. If the access is by the GPU, a pipelined update to the register is made via the ringbuffer, and we track the last seqno of the batches that access it. If by the CPU we wait for the last GPU access and update the register (either to clear or to set it for the current buffer). One advantage of being able to pipeline changes is that we can defer the actual updating of the fence register until we first need to access the object through the GTT, i.e. we can eliminate the stall on set_tiling. This is important as the userspace bo cache does not track the tiling status of active buffers which generate frequent stalls on gen3 when enabling tiling for an already bound buffer. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 30 11月, 2010 1 次提交
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由 Chris Wilson 提交于
This makes the various rings more consistent by removing the anomalous handing of the rendering ring execbuffer dispatch. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 26 11月, 2010 2 次提交
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由 Chris Wilson 提交于
Besides the minimal improvement in reducing the execbuffer overhead, the real benefit is clarifying a few routines. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
A number of dragons have been seen lurking within the execbuffer code. The first step is then to isolate them from the rest and begin to scrutinise them in depth. Suggested by Daniel Vetter. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 25 11月, 2010 2 次提交
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由 Chris Wilson 提交于
Simply remove our accounting of objects inside the aperture, keeping only track of what is in the aperture and its current usage. This removes the over-complication of BUGs that were attempting to keep the accounting correct and also removes the overhead of the accounting on the hot-paths. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
... to benefit from the compiler checking that we remember to handle and propagate errors. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 24 11月, 2010 10 次提交
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由 Chris Wilson 提交于
Based on a patch by Daniel Vetter. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
... reduce the frequency of checking to further reduce the wakeups and CPU overhead. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
The pipe control object is allocated by the device for the sole use of the render ringbuffer. Move this detail from the general code to the render ring buffer initialisation. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
Having seen the effects of erroneous fencing on the batchbuffer, a useful sanity check is to record the fence registers at the time of an error. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
A glorified s/obj_priv/obj/ with a net reduction of over a 100 lines and many characters! Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Daniel Vetter 提交于
Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Daniel Vetter 提交于
No more drm_*_agp in i915_gem.c! Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Daniel Vetter 提交于
This still uses the agp functions to actually reinstate the mappings (with a gross hack to make agp cooperate), but it wires everything up correctly for the switchover. The call to agp_rebind_memory can be dropped because all non-kms drivers do all their rebinding on EnterVT. v2: Be more paranoid and flush the chipset cache after restoring gtt mappings. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Daniel Vetter 提交于
This is required to restore gtt mappings on resume when agp is gone. The right way to do this would be to make sturct drm_mm_node embeddable and use the allocation list maintained by the drm memory manager. But that's a bigger project. Getting rid of the per bo agp_mem will save more memory than this wastes, anyway. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 23 11月, 2010 2 次提交
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由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
The GATT is a write-only set of registers, reading from them in the manner of i915_gtt_to_phys() is supposed to be undefined. However a simple solution exists as we allocate linear memory from the stolen area, we can simply add the block offset to the base register. As a side-effect we recover all the unused stolen GTT entries and so enlarge our aperture. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 22 11月, 2010 3 次提交
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由 Keith Packard 提交于
We were reading our 64-bit value in I915_READ64 and returning 32 bits of it. The restoration of fence regs at resume then had a zero end value, and the fence had no effect. Version 2: Split register access functions into per-size versions Sharing code between different sizes seemed reasonable when we only needed a single copy, but as 64-bit access requires its own version, it makes sense to just split them out for each size. Reported-by: NPeter Clifton <pcjc2@cam.ac.uk> Signed-off-by: NEric Anholt <eric@anholt.net> Signed-off-by: NKeith Packard <keithp@keithp.com> [ickle: use a macro to create the various read/write routines] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
When trying to diagnose mysterious errors on resume, capture the display register contents as well. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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由 Chris Wilson 提交于
The pinned buffers are useful for diagnosing errors in setting up state for the chipset, which may not necessarily be 'active' at the time of the error, e.g. the cursor buffer object. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 13 11月, 2010 1 次提交
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由 Chris Wilson 提交于
An old and oft reported bug, is that of the GPU hanging on a MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is waiting on a scanline counter on an inactive pipe, and so waits for a very long time until eventually the user reboots his machine. We can prevent this either by moving the WAIT into the kernel and thereby incurring considerable cost on every swapbuffers, or by waiting for the GPU to retire the last batch that accesses the framebuffer before installing a new one. As mode switches are much rarer than swap buffers, this looks like an easy choice. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: stable@kernel.org
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- 12 11月, 2010 1 次提交
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由 Zou Nan hai 提交于
Before reading ring register, set FORCE_WAKE bit to prevent GT core power down to low power state, otherwise we may read stale values. Signed-off-by: NZou Nan hai <nanhai.zou@intel.com> [ickle: added a udelay which seemed to do the trick on my SNB] Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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- 11 11月, 2010 1 次提交
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由 Chris Wilson 提交于
... as it has been replaced by per-ring waiters. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk>
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