1. 15 11月, 2012 1 次提交
  2. 07 11月, 2012 1 次提交
    • F
      HID: Ignore D-WAV/eGalax devices handled by usbtouchscreen · 729b814a
      Forest Bond 提交于
      Previously, both usbhid and usbtouchscreen would bind to D-WAV devices
      with class HID and protocol None, so they would be claimed by whichever
      driver was loaded first.  Some of these devices do in fact work with
      usbhid, but not all of them do.  OTOH they all work with usbtouchscreen
      as of commit 037a833e ("Input:
      usbtouchscreen - initialize eGalax devices").  So we ignore them in
      usbhid to prevent getting in the way of usbtouchscreen and claiming an
      interface that we may not be able to do anything useful with.
      Signed-off-by: NForest Bond <forest.bond@rapidrollout.com>
      Signed-off-by: NJiri Kosina <jkosina@suse.cz>
      729b814a
  3. 31 10月, 2012 1 次提交
  4. 01 10月, 2012 2 次提交
  5. 20 9月, 2012 1 次提交
  6. 07 9月, 2012 1 次提交
  7. 05 9月, 2012 1 次提交
    • J
      HID: remove Paul Walmsley's copyright from places where it shouldn't be · 2f43f874
      Jiri Kosina 提交于
      Paul Walmsley has implemented dynamic quirk handling back in 2007 through
      commits:
      
      2eb5dc30 ("USB HID: encapsulate quirk handling into hid-quirks.c")
      8222fbe6 ("USB HID: clarify static quirk handling as squirks")
      8cef9082 ("USB HID: add support for dynamically-created quirks")
      876b9276 ("USB HID: add 'quirks' module parameter")
      
      and as such, his copyright rightly belongs to
      drivers/hid/usbhid/hid-quirks.c file.
      
      However when generic HID code has been converted to bus and individual
      quirks separated out to individual drivers on the bus, the copyright has
      been blindly transfered into all the tiny drivers, which actually don't
      contain any of Pauls' copyrighted code.
      
      Remove the copyright from those sub-drivers.
      Signed-off-by: NJiri Kosina <jkosina@suse.cz>
      Acked-by: NPaul Walmsley <paul@pwsan.com>
      2f43f874
  8. 27 8月, 2012 2 次提交
  9. 15 8月, 2012 3 次提交
  10. 31 7月, 2012 1 次提交
  11. 23 7月, 2012 1 次提交
  12. 22 7月, 2012 1 次提交
  13. 19 7月, 2012 1 次提交
  14. 12 7月, 2012 1 次提交
  15. 11 7月, 2012 2 次提交
  16. 09 7月, 2012 1 次提交
  17. 28 6月, 2012 2 次提交
  18. 12 6月, 2012 1 次提交
  19. 08 6月, 2012 1 次提交
  20. 06 6月, 2012 1 次提交
  21. 15 5月, 2012 1 次提交
  22. 20 4月, 2012 1 次提交
  23. 14 4月, 2012 1 次提交
  24. 28 3月, 2012 1 次提交
  25. 20 3月, 2012 1 次提交
    • A
      HID: multitouch: add PID for Fructel product · 4d5df5d1
      Andreas Nielsen 提交于
      Adds multitouch support for the Gametel Android game controller.
      
      The multitouch events are emulated by the Gametel device. Each physical button
      is configured to generate a MT event on a specific coordinate. This seems to be
      the only way for us to support Android games that doesn't support HID gamepads.
      It is possible to inject MT events at Android level, but this requires root on
      the phone.
      Signed-off-by: NAndreas Nielsen <eas@svep.se>
      Signed-off-by: NJiri Kosina <jkosina@suse.cz>
      4d5df5d1
  26. 13 3月, 2012 1 次提交
  27. 09 3月, 2012 1 次提交
  28. 06 3月, 2012 4 次提交
  29. 28 2月, 2012 2 次提交
  30. 23 2月, 2012 1 次提交