- 09 11月, 2005 2 次提交
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由 NeilBrown 提交于
Each device in an md array how has a corresponding /sys/block/mdX/md/devNN/ directory which can contain attributes. Currently there is only 'state' which summarises the state, nd 'super' which has a copy of the superblock, and 'block' which is a symlink to the block device. Also, /sys/block/mdX/md/rdNN represents slot 'NN' in the array, and is a symlink to the relevant 'devNN'. Obviously spare devices do not have a slot in the array, and so don't have such a symlink. Signed-off-by: NNeil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Start using kobjects in mddevs, and provide a couple of simple attributes (level and disks). Attributes live in /sys/block/mdX/md/attr-name Signed-off-by: NNeil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 10 9月, 2005 5 次提交
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由 NeilBrown 提交于
version-1 superblocks are not (normally) 4K long, and can be of variable size. Writing the full 4K can cause corruption (but only in non-default configurations). With this patch the super-block-flavour can choose a size to read, and set a size to write based on what it finds. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
These inlines haven't been used for ages, they should go. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
If a device is flagged 'WriteMostly' and the array has a bitmap, and the bitmap superblock indicates that write_behind is allowed, then write_behind is enabled for WriteMostly devices. Write requests will be acknowledges as complete to the caller (via b_end_io) when all non-WriteMostly devices have completed the write, but will not be cleared from the bitmap until all devices complete. This requires memory allocation to make a local copy of the data being written. If there is insufficient memory, then we fall-back on normal write semantics. Signed-Off-By: NPaul Clements <paul.clements@steeleye.com> Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
This allows a device in a raid1 to be marked as "write mostly". Read requests will only be sent if there is no other option. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Both file-bitmaps and superblock bitmaps are supported. If you add a bitmap file on the array device, you lose. This introduces a 'default_bitmap_offset' field in mddev, as the ioctl used for adding a superblock bitmap doesn't have room for giving an offset. Later, this value will be setable via sysfs. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 22 6月, 2005 7 次提交
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由 NeilBrown 提交于
currently, md updates all superblocks (one on each device) in series. It waits for one write to complete before starting the next. This isn't a big problem as superblock updates don't happen that often. However it is neater to do it in parallel, and if the drives in the array have gone to "sleep" after a period of idleness, then waking them is parallel is faster (and someone else should be worrying about power drain). Futher, we will need parallel superblock updates for a future patch which keeps the intent-logging bitmap near the superblock. Also remove the silly code that retired superblock updates 100 times. This simply never made sense. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
This provides an alternate to storing the bitmap in a separate file. The bitmap can be stored at a given offset from the superblock. Obviously the creator of the array must make sure this doesn't intersect with data.... After is good for version-0.90 superblocks. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
Before completing a 'write' the md superblock might need to be updated. This is best done by the md_thread. The current code schedules this up and queues the write request for later handling by the md_thread. However some personalities (Raid5/raid6) will deadlock if the md_thread tries to submit requests to its own array. So this patch changes things so the processes submitting the request waits for the superblock to be written and then submits the request itself. This fixes a recently-created deadlock in raid5/raid6 Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
When an array is degraded, bit in the intent-bitmap are never cleared. So if a recently failed drive is re-added, we only need to reconstruct the block that are still reflected in the bitmap. This patch adds support for this re-adding. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
With this patch, the intent to write to some block in the array can be logged to a bitmap file. Each bit represents some number of sectors and is set before any update happens, and only cleared when all writes relating to all sectors are complete. After an unclean shutdown, information in this bitmap can be used to optimise resync - only sectors which could be out-of-sync need to be updated. Also if a drive is removed and then added back into an array, the recovery can make use of the bitmap to optimise reconstruction. This is not implemented in this patch. Currently the bitmap is stored in a file which must (obviously) be stored on a separate device. The patch only provided infrastructure. It does not update any personalities to bitmap intent logging. Md arrays can still be used with no bitmap file. This patch has minimal impact on such arrays. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
1/ change the return value (which is number-of-sectors synced) from 'int' to 'sector_t'. The number of sectors is usually easily small enough to fit in an int, but if resync needs to abort, it may want to return the total number of remaining sectors, which could be large. Also errors cannot be returned as negative numbers now, so use 0 instead 2/ Add a 'skipped' return parameter to allow the array to report that it skipped the sectors. This allows md to take this into account in the speed calculations. Currently there is no important skipping, but the bitmap-based-resync that is coming will use this. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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由 NeilBrown 提交于
When md marks the superblock dirty before a write, it calls generic_make_request (to write the superblock) from within generic_make_request (to write the first dirty block), which could cause problems later. With this patch, the superblock write is always done by the helper thread, and write request are delayed until that write completes. Also, the locking around marking the array dirty and writing the superblock is improved to avoid possible races. Signed-off-by: NNeil Brown <neilb@cse.unsw.edu.au> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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- 17 4月, 2005 1 次提交
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由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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