- 26 4月, 2006 1 次提交
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由 David Woodhouse 提交于
Signed-off-by: NDavid Woodhouse <dwmw2@infradead.org>
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- 02 2月, 2006 3 次提交
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由 Trond Myklebust 提交于
RPCAUTH_CRED_LOCKED, and RPC_AUTH_PROC_CREDS are unused. Kill them. Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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由 Trond Myklebust 提交于
This fixes a bug whereby if two processes try to look up the same auth_gss credential, they may end up creating two creds, and triggering two upcalls because the upcall is performed before the credential is added to the credcache. Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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由 Trond Myklebust 提交于
When we look up a new cred in the auth_gss downcall so that we can stuff the credcache, we do not want that lookup to queue up an upcall in order to initialise it. To do an upcall here not only redundant, but since we are already holding the inode->i_mutex, it will trigger a lock recursion. This patch allows rpcauth cache searches to indicate that they can cope with uninitialised credentials. Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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- 19 10月, 2005 1 次提交
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由 J. Bruce Fields 提交于
Various xdr encode routines use au_rslack to guess where the reply argument will end up, so we can set up the xdr_buf to recieve data into the right place for zero copy. Currently we calculate the au_rslack estimate when we check the verifier. Normally this only depends on the verifier size. In the integrity case we add a few bytes to allow for a length and sequence number. It's a bit simpler to calculate only the verifier size when we check the verifier, and delay the full calculation till we unwrap. Signed-off-by: NJ. Bruce Fields <bfields@citi.umich.edu> Signed-off-by: NTrond Myklebust <Trond.Myklebust@netapp.com>
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- 17 4月, 2005 1 次提交
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由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
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