- 07 8月, 2012 1 次提交
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由 Paulo Zanoni 提交于
Also properly indent the HB IDs. Reviewed-by: NRodrigo Vivi <rodrigo.vivi@gmail.com> Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 26 7月, 2012 2 次提交
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由 Daniel Vetter 提交于
Will be used more in the next patch. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
The interface's immediate purpose is to do synchronous timestamp queries as required by GL_TIMESTAMP. The GPU has a register for reading the timestamp but because that would normally require root access through libpciaccess, the IOCTL can provide this service instead. Currently the implementation whitelists only the render ring timestamp register, because that is the only thing we need to expose at this time. v2: make size implicit based on the register offset Add a generation check Reviewed-by: NEric Anholt <eric@anholt.net> Cc: Jacek Lawrynowicz <jacek.lawrynowicz@intel.com> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> [danvet: fixup the ioctl numerb:] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 7月, 2012 1 次提交
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由 Daniel Vetter 提交于
All leftover users either haven't set DRIVER_HAVE_DMA, in which case this will never be called, or use the drm_core implementation. Call that directly in the only callsite. Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 7月, 2012 4 次提交
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由 Daniel Vetter 提交于
Simply failing to reset the gpu because someone else might still hold the mutex isn't a great idea - I see reliable silent reset failures. And gpu reset simply needs to be reliable and Just Work. "But ... the deadlocks!" We already kick all processes waiting for the gpu before launching the reset work item. New waiters need to check the wedging state anyway and then bail out. If we have places that can deadlock, we simply need to fix them. "But ... testing!" We have the gpu hangman, and if the current gpu load gem_exec_nop isn't good enough to hit a specific case, we can add a new one. "But ... don't we return -EAGAIN for non-interruptible calls to wait_seqno now?" Yep, but this problem already exists in the current code. A follow up patch will remedy this by returning -EIO for non-interruptible sleeps if the gpu died and the low-level wait bails out with -EAGAIN. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Tested-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
This function is used to set the PCH_DREF_CONTROL register, which does not exist on LPT anymore. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Paulo Zanoni 提交于
Previously we had has_pch_split to tell us whether we had a PCH or not and we also had dev_priv->pch_type to tell us which kind of PCH it was, but it could only be used if we were 100% sure we did have a PCH. Now that PCH_NONE was added to dev_priv->pch_type we don't need has_pch_split anymore: we can just check for pch_type != PCH_NONE. The HAS_PCH_{IBX,CPT,LPT} macros use dev_priv->pch_type, so they can only be called after intel_detect_pch. The HAS_PCH_SPLIT macro looks at dev_priv->info->has_pch_split, which is available earlier. Since the goal is to implement HAS_PCH_SPLIT using dev_priv->pch_type instead of dev_priv->info->has_pch_split, we need to make sure that intel_detect_pch is called before any calls to HAS_PCH_SPLIT are made. So we moved the intel_detect_pch call to an earlier stage. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Eugeni Dodonov 提交于
This commit moves force wake support routines into intel_pm modules, and exports the gen6_gt_check_fifodbg routine (used in I915_READ). Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 04 7月, 2012 3 次提交
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由 Eugeni Dodonov 提交于
There is a different ACK register for force wake on Haswell, so account for that. Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
As a w/a to prevent reads sporadically returning 0, we need to wait for the GT thread to return to TC0 before proceeding to read the registers. v2: adapt for Haswell changes (Eugeni). v3: use wait_for_atomic_us for thread status polling. v3: *really* use wait_for_atomic for polling. References: https://bugs.freedesktop.org/show_bug.cgi?id=50243Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Acked-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Tidy up the routines for interacting with the GT (in particular the forcewake dance) which are scattered throughout the code in a single structure. v2: use wait_for_atomic for polling. v3: *really* use wait_for_atomic for polling. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 26 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
This is the quick&dirty way Dave Airlie suggested to workaround the midlayer drm agp brain-damange. Note that i915_probe is only called when the driver has ksm enabled, so no need to check for that. We also need to move the intel_agp_enabled check at the right place. Note that the only thing this does is enforce the correct module load order (by using a symbol from intel-agp.ko) to ensure that the fake agp driver is ready before the drm core tries to set up the agp stuff. v2: Add a comment to explain why gen3 needs all this legacy fake agp stuff - we've shipped an XvMC library with a kms-enabled ddx that requires it (but only on gen3). v3: Make it clear that this is only a gen3 issue in the comment. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 21 6月, 2012 2 次提交
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由 Jesse Barnes 提交于
With the code in place, we can bind the driver, should make bisect possible. Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jesse Barnes 提交于
Since the offsets have all moved around. v2: switch IS_DISPLAYREG and IS_VALLEYVIEW checks around since the latter is cheaper (Daniel) bail out early in IS_DISPLAYREG if the reg is in the new range (Daniel) Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> [danvet: Fixup if cascading fail that broke HAS_FORCEWAKE machines.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 20 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
It seems to blow up my ilk in all kinds of strange ways. And now that we're no longer resetting the entire modeset state, it shouldn't be necessary any longer. This essentially reverts commit f817586c Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Tue Apr 10 15:50:11 2012 +0200 drm/i915: re-init modeset hw state after gpu reset safe for the introduction of modeset_init_hw, that one is nice to prevent code duplication between driver load and resume. v2: Add a comment to the code to warn future travellers of the dragon dungeon ahead, suggested by Chris Wilson. Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 18 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
I've added a bit of logic such that running the hangman test on chips without any hw reset support at all doesn't wedge the gpu because the reset failed. This relied on checking for non-null stop_rings. Unfortunately I've botched a rebase somewhere and stop_rings is still cleared at the old place before the reset code. Fix this up so that running the i-g-t tests on gen2/3 doesn't result in a wedged gpu. v2: Actually remove the lines instead of adding them twice ... my git license should be revoked immediately. Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 14 6月, 2012 2 次提交
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由 Ben Widawsky 提交于
It's the only way we know how to make the GPU actually forget about the default context. Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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由 Ben Widawsky 提交于
Very basic code for context setup/destruction in the driver. Adds the file i915_gem_context.c This file implements HW context support. On gen5+ a HW context consists of an opaque GPU object which is referenced at times of context saves and restores. With RC6 enabled, the context is also referenced as the GPU enters and exists from RC6 (GPU has it's own internal power context, except on gen5). Though something like a context does exist for the media ring, the code only supports contexts for the render ring. In software, there is a distinction between contexts created by the user, and the default HW context. The default HW context is used by GPU clients that do not request setup of their own hardware context. The default context's state is never restored to help prevent programming errors. This would happen if a client ran and piggy-backed off another clients GPU state. The default context only exists to give the GPU some offset to load as the current to invoke a save of the context we actually care about. In fact, the code could likely be constructed, albeit in a more complicated fashion, to never use the default context, though that limits the driver's ability to swap out, and/or destroy other contexts. All other contexts are created as a request by the GPU client. These contexts store GPU state, and thus allow GPU clients to not re-emit state (and potentially query certain state) at any time. The kernel driver makes certain that the appropriate commands are inserted. There are 4 entry points into the contexts, init, fini, open, close. The names are self-explanatory except that init can be called during reset, and also during pm thaw/resume. As we expect our context to be preserved across these events, we do not reinitialize in this case. As Adam Jackson pointed out, The cutoff of 1MB where a HW context is considered too big is arbitrary. The reason for this is even though context sizes are increasing with every generation, they have yet to eclipse even 32k. If we somehow read back way more than that, it probably means BIOS has done something strange, or we're running on a platform that wasn't designed for this. v2: rename load/unload to init/fini (daniel) remove ILK support for get_size() (indirectly daniel) add HAS_HW_CONTEXTS macro to clarify supported platforms (daniel) added comments (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
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- 05 6月, 2012 1 次提交
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由 Daniel Vetter 提交于
Empirical evidence suggests that we need to: On at least one ivb machine when running the hangman i-g-t test, the rings don't properly initialize properly - the RING_START registers seems to be stuck at all zeros. Holding forcewake around this register init sequences makes chip reset reliable again. Note that this is not the first such issue: commit f01db988 Author: Sean Paul <seanpaul@chromium.org> Date: Fri Mar 16 12:43:22 2012 -0400 drm/i915: Add wait_for in init_ring_common added delay loops to make RING_START and RING_CTL initialization reliable on the blt ring at boot-up. So I guess it won't hurt if we do this unconditionally for all force_wake needing gpus. To avoid copy&pasting of the HAS_FORCE_WAKE check I've added a new intel_info bit for that. v2: Fixup missing commas in static struct and properly handling the error case in init_ring_common, both noticed by Jani Nikula. Cc: stable@vger.kernel.org Reported-and-tested-by: NYang Guang <guang.a.yang@intel.com> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50522Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 23 5月, 2012 1 次提交
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由 Daniel Vetter 提交于
This adds handle->fd and fd->handle support to i915, this is to allow for offloading of rendering in one direction and outputs in the other. v2 from Daniel Vetter: - fixup conflicts with the prepare/finish gtt prep work. - implement ppgtt binding support. Note that we have squat i-g-t testcoverage for any of the lifetime and access rules dma_buf/prime support brings along. And there are quite a few intricate situations here. Also note that the integration with the existing code is a bit hackish, especially around get_gtt_pages and put_gtt_pages. It imo would be easier with the prep code from Chris Wilson's unbound series, but that is for 3.6. Also note that I didn't bother to put the new prepare/finish gtt hooks to good use by moving the dma_buf_map/unmap_attachment calls in there (like we've originally planned for). Last but not least this patch is only compile-tested, but I've changed very little compared to Dave Airlie's version. So there's a decent chance v2 on drm-next works as well as v1 on 3.4-rc. v3: Right when I've hit sent I've noticed that I've screwed up one obj->sg_list (for dmar support) and obj->sg_table (for prime support) disdinction. We should be able to merge these 2 paths, but that's material for another patch. v4: fix the error reporting bugs pointed out by ickle. v5: fix another error, and stop non-gtt mmaps on shared objects stop pread/pwrite on imported objects, add fake kmap Signed-off-by: NDave Airlie <airlied@redhat.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 22 5月, 2012 1 次提交
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由 Laurent Pinchart 提交于
The GEM vm operations structure is passed to the VM core that stores it in a const field. There vm operations structures can thus be const in DRM as well. Signed-off-by: NLaurent Pinchart <laurent.pinchart@ideasonboard.com> Cc: Inki Dae <inki.dae@samsung.com> Cc: Alan Cox <alan@linux.intel.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Cc: Rob Clark <rob.clark@linaro.org> Reviewed-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 5月, 2012 3 次提交
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由 Chris Wilson 提交于
In many places we wish to iterate over the rings associated with the GPU, so refactor them to use a common macro. Along the way, there are a few code removals that should be side-effect free and some rearrangement which should only have a cosmetic impact, such as error-state. Note that this slightly changes the semantics in the hangcheck code: We now always cycle through all enabled rings instead of short-circuiting the logic. v2: Pull in a couple of suggestions from Ben and Daniel for intel_ring_initialized() and not removing the warning (just moving them to a new home, closer to the error). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Added note to commit message about the small behaviour change, suggested by Ben Widawsky.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Eugeni Dodonov 提交于
This patch enables i915 driver to handle Haswell devices. It should go in last, when things are working stable enough. Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Chris Wilson 提交于
Currently we call gen6_enable_rps() (which writes into the per-ring register mmio space) from intel_modeset_init_hw() which is called before we initialise the rings. If we defer intel_modeset_init_hw() until afterwards (in the intel_modeset_gem_init() phase) all is well. v2: Rectify ordering of gem vs display HW init upon resume. (Daniel) v3: Fix up locking. (Paulo) Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Smash Paulo's locking fix onto Chris' patch.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 10 5月, 2012 1 次提交
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由 Daniel Vetter 提交于
Inspired by the recent ppgtt regression report, where switching of dmar only for the gpu seems to fix things completely, I've looked again at the semaphores+vt-d situation. Contrary to my earlier testing a few months back my system is now stable with dmar disabled for the igd, and not only when disabling dmar completely. So I'm rather hopeful that all our recent fixes for snb have changed things for code and it's time to try enabling semaphores again. We've also had issues with enabling semaphores which are not vt-d related, but I guess these are all fixed by the autoreport-disabling and lazy request fix. And there's only one way to find out whether there are still other issues ... When I've tried to apply this patch I've noticed that semaphores on gen6 have already silently been enabled in commit 2911a35b Author: Ben Widawsky <ben@bwidawsk.net> Date: Thu Apr 5 14:47:36 2012 -0700 drm/i915: use semaphores for the display plane Fix this up by only checking whether dmar is enabled on the gfx (not on the entire system). Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Cc: Chris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 06 5月, 2012 8 次提交
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由 Daniel Vetter 提交于
While trying to fix up gen4 gpu reset in commit f49f0586 Author: Kenneth Graunke <kenneth@whitecape.org> Date: Sat Sep 11 01:19:14 2010 -0700 drm/i915: Actually set the reset bit in i965_reset a little confusion about when wait_for times out has been introduced - wait for loops _until_ the condition is true. This fixes gpu reset on my gm45, testing with my hangman code shows that it's now fairly reliable - it only died after well over 100 reset cycles. Cc: Eric Anholt <eric@anholt.net> Reviewed-by: NKenneth Graunke <kenneth@whitecape.org> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
On gen4+ we don't reset the display unit, so resetting the complete modeset state should not be necessary. We can't do reset on gen3 anyway, which leaves us with gen2 reset: According to Chris Wilson, that doesn't work so great, so he suggested we just ignore that. If the need ever arrises, we can re-add it later on. Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
... we actually use it. Unfortunately we can't reset both at the same time without also resetting the display unit, so do render and media separately. Also replace magic constants with proper #defines. Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Only half of them even cared, and it's always the same one. Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
- reset the stop_rings infrastructure while resetting the hw to avoid angering the hangcheck right away (and potentially declaring the gpu permanently wedged). - ignore reset failures when hanging due to the hangman - we don't have reset code for all generations. v2: Ensure that we only ignore reset failures when the hw reset is not implemented and not when it failed. Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
Slightly cleans up the code and could be useful for e.g. Ben Widawsky's hw context patches. v2: New colours! Cc: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
- need_display is always true, scrap it. - don't reacquire the mutex to do nothing after having restored the gem state. Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Daniel Vetter 提交于
gpu reset is a very important piece of our infrastructure. Unfortunately we only really it test by actually hanging the gpu, which often has bad side-effects for the entire system. And the gpu hang handling code is one of the rather complicated pieces of code we have, consisting of - hang detection - error capture - actual gpu reset - reset of all the gem bookkeeping - reinitialition of the entire gpu This patch adds a debugfs to selectively stopping rings by ceasing to update the hw tail pointer, which will result in the gpu no longer updating it's head pointer and eventually to the hangcheck firing. This way we can exercise the gpu hang code under controlled conditions without a dying gpu taking down the entire systems. Patch motivated by me forgetting to properly reinitialize ppgtt after a gpu reset. Usage: echo $((1 << $ringnum)) > i915_ring_stop # stops one ring echo 0xffffffff > i915_ring_stop # stops all, future-proof version then run whatever testload is desired. i915_ring_stop automatically resets after a gpu hang is detected to avoid hanging the gpu to fast and declaring it wedged. v2: Incorporate feedback from Chris Wilson. v3: Add the missing cleanup. v4: Fix up inconsistent size of ring_stop_read vs _write, noticed by Eugeni Dodonov. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 03 5月, 2012 2 次提交
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由 Daniel Vetter 提交于
... and put them to so good use. Note that there's functional change in vlv clock gating code, we now no longer spuriously read back the current value of the bit. According to Bspec the high bits should always read zero, so ORing this in should have no effect. Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Jesse Barnes 提交于
PCH PLLs aren't required for outputs on the CPU, so we shouldn't just treat them as part of the pipe. So split the code out and manage PCH PLLs separately, allocating them when needed or trying to re-use existing PCH PLL setups when the timings match. v2: add num_pch_pll field to dev_priv (Daniel) don't NULL the pch_pll pointer in disable or DPMS will fail (Jesse) put register offsets in pll struct (Chris) v3: Decouple enable/disable of PLLs from get/put. v4: Track temporary PLL disabling during modeset v5: Tidy PLL initialisation by only checking for num_pch_pll == 0 (Eugeni) v6: Avoid mishandling allocation failure by embedding the small array of PLLs into the device struct Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44309 Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org> (up to v2) Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> (v3+) Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Tested-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 13 4月, 2012 2 次提交
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由 Daniel Vetter 提交于
After a gpu reset we need to re-init some of the hw state we only initialize when modeset is enabled, like rc6, hw contexts or render/GT core clock gating and workaround register settings. Note that this patch has a small change in the resume code: - rc6 on gen6+ is only restored for the modeset case (for more consistency with other callsites). This is no problem because recent kernels refuse to load drm/i915 without kms on gen6+ - rc6/emon on ilk is only restored for the modeset case. This is no problem because rc6 is disabled by default on ilk, and ums on ilk has never really been a supported option outside of horrible rhel backports. v2: Chris Wilson noticed that we not only fail to restore the clock gating settings after gpu reset. v3: Move the call to modeset_init_hw in _reset out of the struct_mutext protected area - other callers don't hold it, too. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Ben Widawsky 提交于
In theory this will have performance and power improvements. Performance because we don't need to stall when the scanout BO is busy, and power because we don't have to stall when the BO is busy (and the ring can even go to sleep if the HW supports it). v2: squash 2 patches into 1 (me) un-inline the enable_semaphores function (Daniel) remove comment about SNB hangs from i915_gem_object_sync (Chris) rename intel_enable_semaphores to i915_semaphore_is_enabled (me) removed page flip comment; "no why" (Chris) To address other comments from Daniel (irc): update the comment to say 'vt-d is crap, don't enable semaphores' - I think you misinterpreted Chris' comment, it already exists. checking out whether we can pageflip on the render ring on ivb (didn't work on early silicon) - We don't want to enable workarounds for early silicon unless we have to. - I can't find any references in the docs about this. optionally use it if the fb is already busy on the render ring - This should be how the code already worked, unless I am misunderstanding your meaning. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 12 4月, 2012 1 次提交
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由 Jesse Barnes 提交于
People have been getting confused and thinking this is a runtime control. Cc: stable@vger.kernel.org Signed-off-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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- 10 4月, 2012 2 次提交
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由 Eugeni Dodonov 提交于
Reviewed-by: NRodrigo Vivi <rodrigo.vivi@intel.com> Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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由 Eugeni Dodonov 提交于
This adds product definitions for desktop, mobile and server boards. v2: split into a separate patch, add .has_pch_split feature. Signed-off-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
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