- 09 11月, 2013 7 次提交
-
-
由 Daniel Vetter 提交于
Let's cache the IMR value like on other platforms. This is needed to implement the underrun reporting since then we'll have two places that change the same register at runtime. Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
The layout of the CRC registers is the same as on hsw, only the interrupt handling has changed a bit. So trivial to wire up, yay! Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Gives us hotplug, gmbus, dp aux and south errors (underrun reporting!). Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Acked-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Useful for dp aux to work better. Also stop enabling the port A hotplug event - eDP panels are expected to fire that interupt and we're not really ready to deal with them. This is consistent with how we handle port A on ilk-hsw. The more important bit is that we must delay the enabling of hotplug interrupts until all the encoders are fully set up. But we need irq support earlier than that, hence hotplug interrupts can only be enabled in the ->hpd_irq_setup callback. v2: Drop the _HOTPLUG, it isn't (Ville). Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
- Pipe underrun can't just be enabled, we need some support code like on ilk-hsw to make this happen. So drop it for now. - CRC error is a special mode of the CRC hardware that we don't use, so again drop it. Real CRC support for bdw will be added later. - All the other error bits are about faults, so rename the #define and adjust the output. v2: Use pipe_name as pointed out by Ville. Ville's comment was on a previous patch, but it was easier to squash in here. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
We have a per-pipe bit in the master irq control register, so use it. This allows us to drop the masks for aggregate interrupt bits and be a bit more explicit in the code. It also removes one indentation level. Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
The interrupt handling implementation remains the same as previous generations with the 4 types of registers, status, identity, mask, and enable. However the layout of where the bits go have changed entirely. To address these changes, all of the interrupt vfuncs needed special gen8 code. The way it works is there is a top level status register now which informs the interrupt service routine which unit caused the interrupt, and therefore which interrupt registers to read to process the interrupt. For display the division is quite logical, a set of interrupt registers for each pipe, and in addition to those, a set each for "misc" and port. For GT the things get a bit hairy, as seen by the code. Each of the GT units has it's own bits defined. They all look *very similar* and resides in 16 bits of a GT register. As an example, RCS and BCS share register 0. To compact the code a bit, at a slight expense to complexity, this is exactly how the code works as well. 2 structures are added to the ring buffer so that our ring buffer interrupt handling code knows which ring shares the interrupt registers, and a shift value (ie. the top or bottom 16 bits of the register). The above allows us to kept the interrupt register caching scheme, the per interrupt enables, and the code to mask and unmask interrupts relatively clean (again at the cost of some more complexity). Most of the GT units mentioned above are command streamers, and so the symmetry should work quite well for even the yet to be implemented rings which Broadwell adds. v2: Fixes up a couple of bugs, and is more verbose about errors in the Broadwell interrupt handler. v3: fix DE_MISC IER offset v4: Simplify interrupts: I totally misread the docs the first time I implemented interrupts, and so this should greatly simplify the mess. Unlike GEN6, we never touch the regular mask registers in irq_get/put. v5: Rebased on to of recent pch hotplug setup changes. v6: Fixup on top of moving num_pipes to intel_info. v7: Rebased on top of Egbert Eich's hpd irq handling rework. Also wired up ibx_hpd_irq_setup for gen8. v8: Rebase on top of Jani's asle handling rework. v9: Rebase on top of Ben's VECS enabling for Haswell, where he unfortunately went OCD on the gt irq #defines. Not that they're still not yet fully consistent: - Used the GT_RENDER_ #defines + bdw shifts. - Dropped the shift from the L3_PARITY stuff, seemed clearer. - s/irq_refcount/irq_refcount.gt/ v10: Squash in VECS enabling patches and the gen8_gt_irq_handler refactoring from Zhao Yakui <yakui.zhao@intel.com> v11: Rebase on top of the interrupt cleanups in upstream. v12: Rebase on top of Ben's DPF changes in upstream. v13: Drop bdw from the HAS_L3_DPF feature flag for now, it's unclear what exactly needs to be done. Requested by Ben. v14: Fix the patch. - Drop the mask of reserved bits and assorted logic, it doesn't match the spec. - Do the posting read inconditionally instead of commenting it out. - Add a GEN8_MASTER_IRQ_CONTROL definition and use it. - Fix up the GEN8_PIPE interrupt defines and give the GEN8_ prefixes - we actually will need to use them. - Enclose macros in do {} while (0) (checkpatch). - Clear DE_MISC interrupt bits only after having processed them. - Fix whitespace fail (checkpatch). - Fix overtly long lines where appropriate (checkpatch). - Don't use typedef'ed private_t (maintainer-scripts). - Align the function parameter list correctly. Signed-off-by: Ben Widawsky <ben@bwidawsk.net> (v4) Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch> bikeshed
-
- 30 10月, 2013 3 次提交
-
-
由 Daniel Vetter 提交于
- Use a for_each_loop and add the corresponding #defines. - Drop the _ILK postfix on the existing DE_PIPE_VBLANK macro for consistency with everything else. - Also use macros (and add the missing one for plane flips) for the ivb display interrupt handler. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> [danvet: Drop the useless parens that Ville spotted.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Request by Ville in his review of the CRC stuff. This converts everything but ilk_display_irq_handler since that needs a bit more than a simple search&replace to look nice. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Otherwise QA will report this as a real hang when running igt ZZ_missed_irq. v2: Actually test the right stuff and really shut up the DRM_ERROR output ... Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=70747Tested-by: Nlu hua <huax.lu@intel.com> Acked-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 22 10月, 2013 5 次提交
-
-
由 Damien Lespiau 提交于
Daniel pointed out that it was hard to get anything lockless to work correctly, so don't even try for this non critical piece of code and just use a spin lock. v2: Make intel_pipe_crc->opened a bool v3: Use assert_spin_locked() instead of a comment (Daniel Vetter) v4: Use spin_lock_irq() in the debugfs functions (they can only be called from process context), Use spin_lock() in the pipe_crc_update() function that can only be called from an interrupt handler, Use wait_event_interruptible_lock_irq() when waiting for data in the cicular buffer to ensure proper locking around the condition we are waiting for. (Daniel Vetter) Suggested-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
- Give them an _irq_handler postfix, like all the other irq stuff. - Shuffle the DEBUG_FS=n dummy functions around a bit. This is prep work to extract all the crc debug stuff into intel_display_testing.c Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
And throw in a tiny for_each_pipe refactoring for gen2. Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Should work down to gen2. The #defines for the interrupt sources are already there in PIPESTAT and are the same on all gmch platforms for gen2 up to vlv. Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 18 10月, 2013 4 次提交
-
-
由 Daniel Vetter 提交于
hw designers decided to change the CRC registers and coalesce them all into one. Otherwise nothing changed. I've opted for a new hsw_ version to grab the crc sample since hsw+1 will have the same crc registers, but different interrupt source registers. So this little helper function will come handy there. Also refactor the display error handler with a neat pipe loop. v2: Use for_each_pipe. Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Suggested by Ville. Cc: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
We enable the interrupt unconditionally and only control it through the enable bit in the CRC control register. v2: Extract per-platform helpers to compute the register values. Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
The ringbuffer update logic should always be the same, but different platforms have different amounts of CRC registers. Hence extract it. Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 16 10月, 2013 6 次提交
-
-
由 Daniel Vetter 提交于
Also use #ifdef to keep consistent with all other such cases. Cc: Damien Lespiau <damien.lespiau@intel.com> Acked-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
seq_file is not quite the right interface for these ones. We have a circular buffer with a new entry per vblank on one side and a process wanting to dequeue the CRC with a read(). It's quite racy to wait for vblank in user land and then try to read a pipe_crc file, sometimes the CRC interrupt hasn't been fired and we end up with an EOF. So, let's have the read on the pipe_crc file block until the interrupt gives us a new entry. At that point we can wake the reading process. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
This shouldn't happen as the buffer is freed after disable pipe CRCs, but better be safe than sorry. Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Damien Lespiau 提交于
There are a few good properties to a circular buffer, for instance it has a number of entries (before we were always dumping the full buffer). Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Shuang He 提交于
There are several points in the display pipeline where CRCs can be computed on the bits flowing there. For instance, it's usually possible to compute the CRCs of the primary plane, the sprite plane or the CRCs of the bits after the panel fitter (collectively called pipe CRCs). v2: Quite a bit of rework here and there (Damien) Signed-off-by: NShuang He <shuang.he@intel.com> Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> [danvet: Fix intermediate compile file reported by Wu Fengguang's kernel builder.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 14 10月, 2013 5 次提交
-
-
由 Ville Syrjälä 提交于
Gen2 doesn't have a hardware frame counter that can be read out. Just provide a stub .get_vblank_counter() that always returns 0 instead of trying to read non-existing registers. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ville Syrjälä 提交于
Gen2 doesn't have the pixelcount register that gen3 and gen4 have. Instead we must use the scanline counter like we do for ctg+. Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ville Syrjälä 提交于
The DSL register increments at the start of horizontal sync, so it manages to miss the entire active portion of the current line. Improve the get_scanoutpos accuracy a bit when the scanout position is close to the start or end of vblank. We can do that by double checking the DSL value against the vblank status bit from ISR. Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: mario.kleiner.de@gmail.com Tested-by: mario.kleiner.de@gmail.com Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ville Syrjälä 提交于
The reported scanout position must be relative to the end of vblank. Currently we manage to fumble that in a few ways. First we don't consider the case when vtotal != vbl_end. While that isn't very common (happens maybe only w/ old panel fitting hardware), we can fix it easily enough. The second issue is that on pre-CTG hardware we convert the pixel count to horizontal/vertical components at the very beginning, and then forget to adjust the horizontal component to be relative to vbl_end. So instead we should keep our numbers in the pixel count domain while we're adjusting the position to be relative to vbl_end. Then when we do the conversion in the end, both vertical _and_ horizontal components will come out correct. v2: Change position to int from u32 to avoid sign issues Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: mario.kleiner.de@gmail.com Tested-by: mario.kleiner.de@gmail.com Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ville Syrjälä 提交于
We have all the information we need in the mode structure, so going and reading it from the hardware is pointless, and slower. We never populated ->get_vblank_timestamp() in the UMS case, and as that is the only way we'd ever call ->get_scanout_position(), we can completely ignore UMS in i915_get_crtc_scanoutpos(). Also reorganize intel_irq_init() a bit to clarify the KMS vs. UMS situation. v2: Drop UMS code Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: mario.kleiner.de@gmail.com Tested-by: mario.kleiner.de@gmail.com Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 12 10月, 2013 1 次提交
-
-
由 Ville Syrjälä 提交于
The old style frame counter increments at the start of active video. However for i915_get_vblank_counter() we want a counter that increments at the start of vblank. Fortunately the low frame counter register also contains the pixel counter for the current frame. We can can compare that against the vblank start pixel count to determine if we need to increment the frame counter by 1 to get the correct answer. Also reorganize the function pointer assignments in intel_irq_init() a bit to avoid confusing people. Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by: NMario Kleiner <mario.kleiner@tuebingen.mpg.de> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 10 10月, 2013 1 次提交
-
-
由 Chris Wilson 提交于
We lost the ability to capture the first error for a stuck ring in the recent hangcheck robustification. Whilst both error states are interesting (why does the GPU not recover is also essential to debug), our primary goal is to fix the initial hang and so we need to capture the first error state upon taking hangcheck action. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NMika Kuoppala <mika.kuoppala@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 04 10月, 2013 3 次提交
-
-
由 Chris Wilson 提交于
After applying wait-boost we often find ourselves stuck at higher clocks than required. The current threshold value requires the GPU to be continuously and completely idle for 313ms before it is dropped by one bin. Conversely, we require the GPU to be busy for an average of 90% over a 84ms period before we upclock. So the current thresholds almost never downclock the GPU, and respond very slowly to sudden demands for more power. It is easy to observe that we currently lock into the wrong bin and both underperform in benchmarks and consume more power than optimal (just by repeating the task and measuring the different results). An alternative approach, as discussed in the bspec, is to use a continuous threshold for upclocking, and an average value for downclocking. This is good for quickly detecting and reacting to state changes within a frame, however it fails with the common throttling method of waiting upon the outstanding frame - at least it is difficult to choose a threshold that works well at 15,000fps and at 60fps. So continue to use average busy/idle loads to determine frequency change. v2: Use 3 power zones to keep frequencies low in steady-state mostly idle (e.g. scrolling, interactive 2D drawing), and frequencies high for demanding games. In between those end-states, we use a fast-reclocking algorithm to converge more quickly on the desired bin. v3: Bug fixes - make sure we reset adj after switching power zones. v4: Tune - drop the continuous busy thresholds as it prevents us from choosing the right frequency for glxgears style swap benchmarks. Instead the goal is to be able to find the right clocks irrespective of the wait-boost. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Kenneth Graunke <kenneth@whitecape.org> Cc: Stéphane Marchesin <stephane.marchesin@gmail.com> Cc: Owen Taylor <otaylor@redhat.com> Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com> Cc: "Zhuang, Lena" <lena.zhuang@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
If we encounter a situation where the CPU blocks waiting for results from the GPU, give the GPU a kick to boost its the frequency. This should work to reduce user interface stalls and to quickly promote mesa to high frequencies - but the cost is that our requested frequency stalls high (as we do not idle for long enough before rc6 to start reducing frequencies, nor are we aggressive at down clocking an underused GPU). However, this should be mitigated by rc6 itself powering off the GPU when idle, and that energy use is dependent upon the workload of the GPU in addition to its frequency (e.g. the math or sampler functions only consume power when used). Still, this is likely to adversely affect light workloads. In particular, this nearly eliminates the highly noticeable wake-up lag in animations from idle. For example, expose or workspace transitions. (However, given the situation where we fail to downclock, our requested frequency is almost always the maximum, except for Baytrail where we manually downclock upon idling. This often masks the latency of upclocking after being idle, so animations are typically smooth - at the cost of increased power consumption.) Stéphane raised the concern that this will punish good applications and reward bad applications - but due to the nature of how mesa performs its client throttling, I believe all mesa applications will be roughly equally affected. To address this concern, and to prevent applications like compositors from permanently boosting the RPS state, we ratelimit the frequency of the wait-boosts each client recieves. Unfortunately, this techinique is ineffective with Ironlake - which also has dynamic render power states and suffers just as dramatically. For Ironlake, the thermal/power headroom is shared with the CPU through Intelligent Power Sharing and the intel-ips module. This leaves us with no GPU boost frequencies available when coming out of idle, and due to hardware limitations we cannot change the arbitration between the CPU and GPU quickly enough to be effective. v2: Limit each client to receiving a single boost for each active period. Tested by QA to only marginally increase power, and to demonstrably increase throughput in games. No latency measurements yet. v3: Cater for front-buffer rendering with manual throttling. v4: Tidy up. v5: Sadly the compositor needs frequent boosts as it may never idle, but due to its picking mechanism (using ReadPixels) may require frequent waits. Those waits, along with the waits for the vrefresh swap, conspire to keep the GPU at low frequencies despite the interactive latency. To overcome this we ditch the one-boost-per-active-period and just ratelimit the number of wait-boosts each client can receive. Reported-and-tested-by: NPaul Neumann <paul104x@yahoo.de> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68716Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Cc: Kenneth Graunke <kenneth@whitecape.org> Cc: Stéphane Marchesin <stephane.marchesin@gmail.com> Cc: Owen Taylor <otaylor@redhat.com> Cc: "Meng, Mengmeng" <mengmeng.meng@intel.com> Cc: "Zhuang, Lena" <lena.zhuang@intel.com> Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> [danvet: No extern for function prototypes in headers.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
When we switched to always using a timeout in conjunction with wait_seqno, we lost the ability to detect missed interrupts. Since, we have had issues with interrupts on a number of generations, and they are required to be delivered in a timely fashion for a smooth UX, it is important that we do log errors found in the wild and prevent the display stalling for upwards of 1s every time the seqno interrupt is missed. Rather than continue to fix up the timeouts to work around the interface impedence in wait_event_*(), open code the combination of wait_event[_interruptible][_timeout], and use the exposed timer to poll for seqno should we detect a lost interrupt. v2: In order to satisfy the debug requirement of logging missed interrupts with the real world requirments of making machines work even if interrupts are hosed, we revert to polling after detecting a missed interrupt. v3: Throw in a debugfs interface to simulate broken hw not reporting interrupts. v4: s/EGAIN/EAGAIN/ (Imre) Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NImre Deak <imre.deak@intel.com> [danvet: Don't use the struct typedef in new code.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 01 10月, 2013 1 次提交
-
-
由 Chris Wilson 提交于
We only wish to know the value of seqno when emitting the tracepoint, so move the query from a parameter to the macro to inside the conditional macro body so that the query is only evaluated when required. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NRodrigo Vivi <rodrigo.vivi@gmail.com> Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 20 9月, 2013 3 次提交
-
-
由 Paulo Zanoni 提交于
We currently disable the ERR_INT interrupts while running the IRQ handler because we fear that if we do an unclaimed register access from inside the IRQ handler we'll keep triggering the IRQ handler forever. The problem is that since we always disable the ERR_INT interrupts at the IRQ handler, when we get a FIFO underrun we'll always print both messages: - "uncleared fifo underrun on pipe A" - "Pipe A FIFO underrun" Because the "was_enabled" variable from ivybridge_set_fifo_underrun_reporting will always be false (since we disable ERR int at the IRQ handler!). Instead of actually fixing ivybridge_set_fifo_underrun_reporting, let's just remove the "disable ERR_INT during the IRQ handler" code. As far as we know we shouldn't really be triggering ERR_INT interrupts from the IRQ handler, so if we ever get stuck in the endless loop of interrupts we can git-bisect and revert (and we can even bisect and revert this patch in case I'm just wrong). As a bonus, our IRQ handler is now simpler and a few nanoseconds faster. Signed-off-by: NPaulo Zanoni <paulo.r.zanoni@intel.com> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
We'd only ever used this define to denote whether or not we have the dynamic parity feature (DPF) and never to determine whether or not L3 exists. Baytrail is a good example of where L3 exists, and not DPF. This patch provides clarify in the code for future use cases which might want to actually query whether or not L3 exists. v2: Add /* DPF == dynamic parity feature */ Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
Certain HSW SKUs have a second bank of L3. This L3 remapping has a separate register set, and interrupt from the first "slice". A slice is simply a term to define some subset of the GPU's l3 cache. This patch implements both the interrupt handler, and ability to communicate with userspace about this second slice. v2: Remove redundant check about non-existent slice. Change warning about interrupts of unknown slices to WARN_ON_ONCE Handle the case where we get 2 slice interrupts concurrently, and switch the tracking of interrupts to be non-destructive (all Ville) Don't enable/mask the second slice parity interrupt for ivb/vlv (even though all docs I can find claim it's rsvd) (Ville + Bryan) Keep BYT excluded from L3 parity v3: Fix the slice = ffs to be decremented by one (found by Ville). When I initially did my testing on the series, I was using 1-based slice counting, so this code was correct. Not sure why my simpler tests that I've been running since then didn't pick it up sooner. Reviewed-by: NVille Syrjälä <ville.syrjala@linux.intel.com> Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 17 9月, 2013 1 次提交
-
-
由 Jani Nikula 提交于
This reduces dmesg noise when there's a glitch on the hpd line, or there are more than one connectors on the same hpd line and only one of them changes. While at it, switch to use the friendly status names instead of numbers. Signed-off-by: NJani Nikula <jani.nikula@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-