1. 09 5月, 2007 3 次提交
  2. 20 2月, 2007 1 次提交
    • R
      backlight/fbcon: Add FB_EVENT_CONBLANK · 994efacd
      Richard Purdie 提交于
      The backlight class wants notification whenever the console is blanked
      but doesn't get this when hardware blanking fails and software blanking
      is used. Changing FB_EVENT_BLANK to report both would be a behaviour
      change which could confuse the console layer so add a new event for
      software blanking and have the backlight class listen for both.
      Signed-off-by: NRichard Purdie <rpurdie@rpsys.net>
      994efacd
  3. 15 2月, 2007 1 次提交
    • T
      [PATCH] remove many unneeded #includes of sched.h · cd354f1a
      Tim Schmielau 提交于
      After Al Viro (finally) succeeded in removing the sched.h #include in module.h
      recently, it makes sense again to remove other superfluous sched.h includes.
      There are quite a lot of files which include it but don't actually need
      anything defined in there.  Presumably these includes were once needed for
      macros that used to live in sched.h, but moved to other header files in the
      course of cleaning it up.
      
      To ease the pain, this time I did not fiddle with any header files and only
      removed #includes from .c-files, which tend to cause less trouble.
      
      Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha,
      arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig,
      allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all
      configs in arch/arm/configs on arm.  I also checked that no new warnings were
      introduced by the patch (actually, some warnings are removed that were emitted
      by unnecessarily included header files).
      Signed-off-by: NTim Schmielau <tim@physik3.uni-rostock.de>
      Acked-by: NRussell King <rmk+kernel@arm.linux.org.uk>
      Signed-off-by: NAndrew Morton <akpm@linux-foundation.org>
      Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
      cd354f1a
  4. 13 2月, 2007 1 次提交
  5. 22 11月, 2006 1 次提交
  6. 05 10月, 2006 1 次提交
    • D
      IRQ: Maintain regs pointer globally rather than passing to IRQ handlers · 7d12e780
      David Howells 提交于
      Maintain a per-CPU global "struct pt_regs *" variable which can be used instead
      of passing regs around manually through all ~1800 interrupt handlers in the
      Linux kernel.
      
      The regs pointer is used in few places, but it potentially costs both stack
      space and code to pass it around.  On the FRV arch, removing the regs parameter
      from all the genirq function results in a 20% speed up of the IRQ exit path
      (ie: from leaving timer_interrupt() to leaving do_IRQ()).
      
      Where appropriate, an arch may override the generic storage facility and do
      something different with the variable.  On FRV, for instance, the address is
      maintained in GR28 at all times inside the kernel as part of general exception
      handling.
      
      Having looked over the code, it appears that the parameter may be handed down
      through up to twenty or so layers of functions.  Consider a USB character
      device attached to a USB hub, attached to a USB controller that posts its
      interrupts through a cascaded auxiliary interrupt controller.  A character
      device driver may want to pass regs to the sysrq handler through the input
      layer which adds another few layers of parameter passing.
      
      I've build this code with allyesconfig for x86_64 and i386.  I've runtested the
      main part of the code on FRV and i386, though I can't test most of the drivers.
      I've also done partial conversion for powerpc and MIPS - these at least compile
      with minimal configurations.
      
      This will affect all archs.  Mostly the changes should be relatively easy.
      Take do_IRQ(), store the regs pointer at the beginning, saving the old one:
      
      	struct pt_regs *old_regs = set_irq_regs(regs);
      
      And put the old one back at the end:
      
      	set_irq_regs(old_regs);
      
      Don't pass regs through to generic_handle_irq() or __do_IRQ().
      
      In timer_interrupt(), this sort of change will be necessary:
      
      	-	update_process_times(user_mode(regs));
      	-	profile_tick(CPU_PROFILING, regs);
      	+	update_process_times(user_mode(get_irq_regs()));
      	+	profile_tick(CPU_PROFILING);
      
      I'd like to move update_process_times()'s use of get_irq_regs() into itself,
      except that i386, alone of the archs, uses something other than user_mode().
      
      Some notes on the interrupt handling in the drivers:
      
       (*) input_dev() is now gone entirely.  The regs pointer is no longer stored in
           the input_dev struct.
      
       (*) finish_unlinks() in drivers/usb/host/ohci-q.c needs checking.  It does
           something different depending on whether it's been supplied with a regs
           pointer or not.
      
       (*) Various IRQ handler function pointers have been moved to type
           irq_handler_t.
      Signed-Off-By: NDavid Howells <dhowells@redhat.com>
      (cherry picked from 1b16e7ac850969f38b375e511e3fa2f474a33867 commit)
      7d12e780
  7. 03 10月, 2006 3 次提交
  8. 23 9月, 2006 1 次提交
  9. 11 7月, 2006 1 次提交
  10. 01 7月, 2006 1 次提交
  11. 27 6月, 2006 5 次提交
  12. 09 6月, 2006 1 次提交
  13. 01 6月, 2006 1 次提交
  14. 01 4月, 2006 2 次提交
  15. 11 1月, 2006 4 次提交
  16. 08 1月, 2006 1 次提交
  17. 13 12月, 2005 4 次提交
  18. 14 11月, 2005 1 次提交
    • A
      [PATCH] fbdev: fix module dependency loop · ab767201
      Antonino A. Daplas 提交于
      Exporting struct fb_display produces this warning error on depmod:
      
      WARNING: Module
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ud.ko
      ignored, due to loop
      WARNING: Module
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_rotate.ko
      ignored, due to loop
      WARNING: Module
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_cw.ko
      ignored, due to loop
      WARNING: Module
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon_ccw.ko
      ignored, due to loop
      WARNING: Module
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/fbcon.ko ignored,
      due to loop
      WARNING: Loop detected:
      /lib/modules/2.6.14-mm2/kernel/drivers/video/console/bitblit.ko needs
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      ab767201
  19. 09 11月, 2005 4 次提交
    • A
      [PATCH] fbcon: Console Rotation - Add ability to control rotation via sysfs · a812c94b
      Antonino A. Daplas 提交于
      Add ability to set rotation via sysfs.  The attributes are located in
      /sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside
      down; 3 - counterclockwise.
      
      The attributes are:
      
      con_rotate (r/w) -   set rotation of the active console
      con_rotate_all (w) - set rotation of all consoles
      rotate (r/w) -       set rotation of the framebuffer, if supported.
      Currently, none of the drivers support this.
      
      This is probably temporary, since con_rotate and con_rotate_all are
      console-specific and has no business being under the fb device.  However,
      until the console layer acquires it's own sysfs class, these attributes will
      temporarily reside here.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      a812c94b
    • A
      [PATCH] fbcon: Console Rotation - Add support for 90-degree console rotation · dbcbfe1e
      Antonino A. Daplas 提交于
      Add support for 90-degree (clockwise) rotation of the console.  To activate,
      boot with:
      
      fbcon=rotate:1
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      dbcbfe1e
    • A
      [PATCH] fbcon: Console Rotation - Add support to rotate the logo · 9c44e5f6
      Antonino A. Daplas 提交于
      Add support for rotating and positioning of the logo.  Rotation and position
      depends on 'int rotate' parameter added to fb_prepare_logo() and
      fb_show_logo().
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      9c44e5f6
    • A
      [PATCH] fbcon: Console Rotation - Prepare fbcon for console rotation · e4fc2761
      Antonino A. Daplas 提交于
      This patch series implements generic code to rotate the console at 90, 180,
      and 270 degrees. The implementation is completely done in the framebuffer
      console level, thus no changes to the framebuffer layer or to the drivers
      are needed.
      
      Console rotation is required by some Sharp-based devices where the natural
      orientation of the display is not at 0 degrees. Also, users that have
      displays that can pivot will benefit by having a console in portrait mode
      if they so desire.
      
      The choice to implement the code in the console layer rather than in the
      framebuffer layer is due to the following reasons:
      
      - it's fast
      - it does not require driver changes
      - it can coexist with devices that can rotate the display at the hardware level
      - it complements graphics applications that can do display rotation
      
      The changes to core fbcon are minimal-- recognition of the console
      rotation angle so it can swap directions, origins and axes (xres vs yres,
      xpanstep vs ypanstep, xoffset vs yoffset, etc) and storage of the rotation
      angle per display. The bulk of the code that does the actual drawing to the
      screen are placed in separate files. Each angle of rotation has separate
      methods (bmove, clear, putcs, cursor, update_start which is derived from
      update_var, and clear_margins).  To mimimize processing time, the fontdata
      are pre-rotated at each console switch (only if the font or the angle has
      changed).
      
      The option can be compiled out (CONFIG_FRAMEBUFFER_CONSOLE_ROTATION = n) if
      rotation is not needed.
      
      Choosing the rotation angle can be done in several ways:
      
      1. boot option fbcon=rotate:n, where
           n = 0 - normal
           n = 1 - 90 degrees (clockwise)
           n = 2 - 180 degrees (upside down)
           n = 3 - 270 degrees (counterclockwise)
      
      2. echo n > /sys/class/graphics/fb[num]/con_rotate
      
           where n is the same as described above. It sets the angle of rotation
      of the current console
      
      3 echo n > /sys/class/graphics/fb[num]/con_rotate_all
      
           where n is the same as described above. Globally sets the angle of
      rotation.
      
      GOTCHAS:
      
      	The option, especially at angles of 90 and 270 degrees, will exercise
      the least used code of drivers.  Namely, at these angles, panning is done
      in the x-axis, so it can reveal bugs in the driver if xpanstep is set
      incorrectly. A workaround is to set xpanstep = 0.
      
      	Secondly, at these angles, the framebuffer memory access can be
      unaligned if (fontheight * bpp) % 32 ~= 0 which can reveal bugs in the drivers
      imageblit, fillrect and copyarea functions.  (I think cfbfillrect may have
      this buglet). A workaround is to use a standard 8x16 font.
      
      Speed:
      
      	The scrolling speed difference between 0 and 180 degrees is minimal,
      somewhere areound 1-2%.  At 90 or 270 degress, speed drops down to a vicinity
      of 30-40%. This is understandable because the blit direction is across the
      framebuffer "direction." Scrolling will be helped at these angles if xpanstep
      is not equal to zero, use of 8x16 fonts, and setting xres_virtual >= xres * 2.
      
      Note: The code is tested on little-endian only, so I don't know if it will
      work in big-endian. Please let me know, it will take only less than a minute
      of your time.
      
      This patch prepares fbcon for console rotation and contains the following
      changes:
      
      - add rotate field in struct fbcon_ops to keep fbcon's current rotation
        angle
      
      - add con_rotate field in struct display to store per-display rotation angle
      
      - create a private copy of the current var to fbcon.  This will prevent
        fbcon from directly manipulating info->var, especially the fields xoffset,
        yoffset and vmode.
      
      - add ability to swap pertinent axes (xres, yres; xpanstep, ypanstep; etc)
        depending on the rotation angle
      
      - change global update_var() (function that sets the screen start address)
        as an fbcon method update_start.  This is required because the axes, start
        offset, and/or direction can be reversed depending on the rotation angle.
      
      - add fbcon method rotate_font() which will rotate each character bitmap to
        the correct angle of rotation.
      
      - add fbcon boot option 'rotate' to select the angle of rotation at bootime.
         Currently does nothing until all patches are applied.
      Signed-off-by: NAntonino Daplas <adaplas@pol.net>
      Signed-off-by: NAndrew Morton <akpm@osdl.org>
      Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
      e4fc2761
  20. 07 11月, 2005 3 次提交