- 08 7月, 2016 40 次提交
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由 Nicolai Hähnle 提交于
This parameter will allow disabling individual CUs on module load, e.g. amdgpu.disable_cu=2.0.3,2.0.4 to disable CUs 3 and 4 of SE2. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
On workstation cards with ECC vram, the entirety of vram is cleared to 0 on asic init to set the ECC status correctly. On non ECC boards, I don't think they do any explicit clearing, but the vram controller is reset which may cause issues with the data there. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Arnd Bergmann 提交于
In the AMD powerplay driver, a pointer is checked for validity by comparing against an integer '0', which causes a harmless warning when building with "make W=1": drivers/gpu/drm/amd/amdgpu/../powerplay/hwmgr/processpptables.c:1502:16: error: ordered comparison of pointer with integer zero [-Werror=extra] This changes the code to the more conventional "if (pointer)" check. Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NArnd Bergmann <arnd@arndb.de> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
This boosts Xonotic from 38fps to 47fps when artificially limiting VRAM to 256MB for testing. It should improve all CPU bound rendering situations where we have a lot of swapping to/from VRAM. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
When we pipeline evictions the page directory could already be moving somewhere else when grab_id is called. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
It isn't used and not waiting for the GPU after scheduling a move is actually quite dangerous. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Not needed any more. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Otherwise we could update the VM page tables while the move is only scheduled. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
When we want to pipeline accelerated moves we need to wait in the fallback path. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Wait for idle before moving the BO in all drivers implementing an accelerated move function. This should keep the current behavior when removing the pre move wait. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
It changes the way to skip newline character and also avoids warning message from some compiler. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
The soft pptable was used for re-uploading pptable as cache, but since previous commits, the generic codes for uploading pptable are used and backend is released during resetting powerplay. So it becomes redundance. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Due to uploading pptable implementation changed, the generic codes in previous commit have been used intead of the Asic specific codes. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Necessary for re-initializing dpm with new pptables at runtime. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
backend_init and backend_fini are paired functions, backend is freed in backend_fini and should be allocated in backend_init. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Add an interface to disable dpm so that we can disable dpm before updating pptables at runtime. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Necessary for updating pptables at runtime. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Huang Rui 提交于
This patch implements the debugfs to dump all currect firmware version: root@jenkins-All-Series:/home/jenkins# cat /sys/kernel/debug/dri/0/amdgpu_firmware_info VCE feature version: 0, firmware version: 0x34040300 UVD feature version: 0, firmware version: 0x01451000 MC feature version: 0, firmware version: 0x00000000 ME feature version: 37, firmware version: 0x00000093 PFP feature version: 37, firmware version: 0x000000da CE feature version: 37, firmware version: 0x00000080 RLC feature version: 1, firmware version: 0x0000010e MEC feature version: 37, firmware version: 0x0000029e MEC2 feature version: 37, firmware version: 0x0000029e SMC feature version: 0, firmware version: 0x013353e6 SDMA0 feature version: 31, firmware version: 0x00000036 SDMA1 feature version: 0, firmware version: 0x00000036 Suggested-by: NAlex Deucher <Alexander.Deucher@amd.com> Signed-off-by: NHuang Rui <ray.huang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Huang Rui 提交于
The new amdgpu_firmware_info function will be used on amdgpu firmware version debugfs. Suggested-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NHuang Rui <ray.huang@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Nicolai Hähnle 提交于
It was redundant with data_length, and in fact set incorrectly in one case leading to an out-of-bound read by memcpy in acpi_ut_copy_esimple_to_isimple, reported by CONFIG_KASAN=y. Signed-off-by: NNicolai Hähnle <Nicolai.Haehnle@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Eric Huang 提交于
Saves power when not in use. Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Drop the lock before calling cancel_delayed_work_sync(). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96445Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Tested-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Align to the jump table offset. May fix hangs on some asics with GFX PG enabled. Reviewed-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Acked-by: NTom St Denis <tom.stdenis@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Deucher 提交于
Align to the jump table offset. Fixes hangs on some systems with GFX PG enabled. Reviewed-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Tested-by: NNicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: NTom St Denis <tom.stdenis@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 David Mao 提交于
- adding amdgpu_cs_bo_status to track total size and total entry count of bo for each submission. - adding amdgpu_ttm_bo_move to track the bo eviction including the size of bo and the location before/after the move Signed-off-by: NDavid Mao <David.Mao@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 David Mao 提交于
- adding memory type, prefered heap, allowed heap, and host visible information to the amdgpu_bo_create tracepoint. - adding bo size to the amdgpu_bo_list_set tracepoint. Signed-off-by: NDavid Mao <David.Mao@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Tom St Denis 提交于
To make the code more legible various numerical constants have been changed to their #define'ed MASKs. Signed-off-by: NTom St Denis <tom.stdenis@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Xie 提交于
Initialize the variable in a straight-forward way instead of hiding the initialization inside the loop. This can also reduce one function call. Signed-off-by: NAlex Xie <AlexBin.Xie@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Xie 提交于
Use == instead of != in the if statement to make code easier understood Signed-off-by: NAlex Xie <AlexBin.Xie@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Alex Xie 提交于
Add comment to describe some variables otherwise. Signed-off-by: NAlex Xie <AlexBin.Xie@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
Re-enable bus mastering after GPU reset. We disable it at the top of these functions, so balance them by re-enabling it. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> eviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Chunming Zhou 提交于
So we know whether or not the reset succeeded. Signed-off-by: NChunming Zhou <David1.Zhou@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
vm_flush() now comes directly after vm_grab_id(). Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Just wait for any fence to become available, instead of waiting for the last entry of the LRU. Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
This fixes a fairness problem with the GPU scheduler. VM having lot of jobs could previously starve VM with less jobs. Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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由 Christian König 提交于
Prefer to use a VMIDs which are idle on the ring we want to submit to. This also removes bubbling idle VMIDs up on the LRU, which is actually not beneficial. Acked-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NChristian König <christian.koenig@amd.com> Acked-by: NChunming Zhou <david1.zhou@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
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