- 28 12月, 2012 2 次提交
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由 Alex Elder 提交于
When ceph_osdc_handle_map() is called to process a new osd map, kick_requests() is called to ensure all affected requests are updated if necessary to reflect changes in the osd map. This happens in two cases: whenever an incremental map update is processed; and when a full map update (or the last one if there is more than one) gets processed. In the former case, the kick_requests() call is followed immediately by a call to reset_changed_osds() to ensure any connections to osds affected by the map change are reset. But for full map updates this isn't done. Both cases should be doing this osd reset. Rather than duplicating the reset_changed_osds() call, move it into the end of kick_requests(). Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The kick_requests() function is called by ceph_osdc_handle_map() when an osd map change has been indicated. Its purpose is to re-queue any request whose target osd is different from what it was when it was originally sent. It is structured as two loops, one for incomplete but registered requests, and a second for handling completed linger requests. As a special case, in the first loop if a request marked to linger has not yet completed, it is moved from the request list to the linger list. This is as a quick and dirty way to have the second loop handle sending the request along with all the other linger requests. Because of the way it's done now, however, this quick and dirty solution can result in these incomplete linger requests never getting re-sent as desired. The problem lies in the fact that the second loop only arranges for a linger request to be sent if it appears its target osd has changed. This is the proper handling for *completed* linger requests (it avoids issuing the same linger request twice to the same osd). But although the linger requests added to the list in the first loop may have been sent, they have not yet completed, so they need to be re-sent regardless of whether their target osd has changed. The first required fix is we need to avoid calling __map_request() on any incomplete linger request. Otherwise the subsequent __map_request() call in the second loop will find the target osd has not changed and will therefore not re-send the request. Second, we need to be sure that a sent but incomplete linger request gets re-sent. If the target osd is the same with the new osd map as it was when the request was originally sent, this won't happen. This can be fixed through careful handling when we move these requests from the request list to the linger list, by unregistering the request *before* it is registered as a linger request. This works because a side-effect of unregistering the request is to make the request's r_osd pointer be NULL, and *that* will ensure the second loop actually re-sends the linger request. Processing of such a request is done at that point, so continue with the next one once it's been moved. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 21 12月, 2012 4 次提交
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由 Alex Elder 提交于
In kick_requests(), we need to register the request before we unregister the linger request. Otherwise the unregister will reset the request's osd pointer to NULL. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The red-black node in the ceph osd request structure is initialized in ceph_osdc_alloc_request() using rbd_init_node(). We do need to initialize this, because in __unregister_request() we call RB_EMPTY_NODE(), which expects the node it's checking to have been initialized. But rb_init_node() is apparently overkill, and may in fact be on its way out. So use RB_CLEAR_NODE() instead. For a little more background, see this commit: 4c199a93 rbtree: empty nodes have no color" Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The red-black node node in the ceph osd event structure is not initialized in create_osdc_create_event(). Because this node can be the subject of a RB_EMPTY_NODE() call later on, we should ensure the node is initialized properly for that. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The red-black node node in the ceph osd structure is not initialized in create_osd(). Because this node can be the subject of a RB_EMPTY_NODE() call later on, we should ensure the node is initialized properly for that. Add a call to RB_CLEAR_NODE() initialize it. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 18 12月, 2012 1 次提交
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由 Alex Elder 提交于
In __unregister_linger_request(), the request is being removed from the osd client's req_linger list only when the request has a non-null osd pointer. It should be done whether or not the request currently has an osd. This is most likely a non-issue because I believe the request will always have an osd when this function is called. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 17 12月, 2012 2 次提交
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由 Alex Elder 提交于
If an osd has no requests and no linger requests, __reset_osd() will just remove it with a call to __remove_osd(). That drops a reference to the osd, and therefore the osd may have been free by the time __reset_osd() returns. That function offers no indication this may have occurred, and as a result the osd will continue to be used even when it's no longer valid. Change__reset_osd() so it returns an error (ENODEV) when it deletes the osd being reset. And change __kick_osd_requests() so it returns immediately (before referencing osd again) if __reset_osd() returns *any* error. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
In __unregister_request(), there is a call to list_del_init() referencing a request that was the subject of a call to ceph_osdc_put_request() on the previous line. This is not safe, because the request structure could have been freed by the time we reach the list_del_init(). Fix this by reversing the order of these lines. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-off-by: NSage Weil <sage@inktank.com>
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- 13 12月, 2012 1 次提交
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由 Sage Weil 提交于
This would reset a connection with any OSD that had an outstanding request that was taking more than N seconds. The idea was that if the OSD was buggy, the client could compensate by resending the request. In reality, this only served to hide server bugs, and we haven't actually seen such a bug in quite a while. Moreover, the userspace client code never did this. More importantly, often the request is taking a long time because the OSD is trying to recover, or overloaded, and killing the connection and retrying would only make the situation worse by giving the OSD more work to do. Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com>
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- 02 10月, 2012 2 次提交
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由 Sage Weil 提交于
If we are creating an osd request and get an invalid layout, return an EINVAL to the caller. We switch up the return to have an error code instead of NULL implying -ENOMEM. Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com>
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由 Sage Weil 提交于
If we encounter an invalid (e.g., zeroed) mapping, return an error and avoid a divide by zero. Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com>
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- 31 7月, 2012 5 次提交
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由 Sage Weil 提交于
There are many (normal) conditions that can lead to us getting unexpected replies, include cluster topology changes, osd failures, and timeouts. There's no need to spam the console about it. Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com>
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由 Jiaju Zhang 提交于
This is a trivial fix for the debug output, as it is inconsistent with the function name so may confuse people when debugging. [elder@inktank.com: switched to use __func__] Signed-off-by: NJiaju Zhang <jjzhang@suse.de> Reviewed-by: NAlex Elder <elder@inktank.com>
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由 Sage Weil 提交于
The linger op registration (i.e., watch) modifies the object state. As such, the OSD will reply with success if it has already applied without doing the associated side-effects (setting up the watch session state). If we lose the ACK and resubmit, we will see success but the watch will not be correctly registered and we won't get notifies. To fix this, always resubmit the linger op with a new tid. We accomplish this by re-registering as a linger (i.e., 'registered') if we are not yet registered. Then the second loop will treat this just like a normal case of re-registering. This mirrors a similar fix on the userland ceph.git, commit 5dd68b95, and ceph bug #2796. Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com> Reviewed-by: NYehuda Sadeh <yehuda@inktank.com>
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由 Sage Weil 提交于
These don't strictly need to be initialized based on how they are used, but it is good practice to do so. Reported-by: NAlex Elder <elder@inktank.com> Signed-off-by: NSage Weil <sage@inktank.com>
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由 Sage Weil 提交于
Initialize the type field for messages in a msgpool. The caller was doing this for osd ops, but not for the reply messages. Reported-by: NAlex Elder <elder@inktank.com> Signed-off-by: NSage Weil <sage@inktank.com>
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- 06 7月, 2012 1 次提交
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由 Sage Weil 提交于
The peer name may change on each open attempt, even when the connection is reused. Signed-off-by: NSage Weil <sage@inktank.com>
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- 20 6月, 2012 2 次提交
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由 Sage Weil 提交于
There were a few direct calls to ceph_con_{get,put}() instead of the con ops from osd_client.c. This is a bug since those ops aren't defined to be ceph_con_get/put. This breaks refcounting on the ceph_osd structs that contain the ceph_connections, and could lead to all manner of strangeness. The purpose of the ->get and ->put methods in a ceph connection are to allow the connection to indicate it has a reference to something external to the messaging system, *not* to indicate something external has a reference to the connection. [elder@inktank.com: added that last sentence] Signed-off-by: NSage Weil <sage@newdream.net> Reviewed-by: NAlex Elder <elder@inktank.com> (cherry picked from commit 0d47766f)
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由 Alex Elder 提交于
In ceph_osdc_release_request(), a reference to the r_reply message is dropped. But just after that, that same message is revoked if it was in use to receive an incoming reply. Reorder these so we are sure we hold a reference until we're actually done with the message. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com> (cherry picked from commit ab8cb34a)
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- 06 6月, 2012 6 次提交
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由 Alex Elder 提交于
ceph_con_revoke_message() is passed both a message and a ceph connection. A ceph_msg allocated for incoming messages on a connection always has a pointer to that connection, so there's no need to provide the connection when revoking such a message. Note that the existing logic does not preclude the message supplied being a null/bogus message pointer. The only user of this interface is the OSD client, and the only value an osd client passes is a request's r_reply field. That is always non-null (except briefly in an error path in ceph_osdc_alloc_request(), and that drops the only reference so the request won't ever have a reply to revoke). So we can safely assume the passed-in message is non-null, but add a BUG_ON() to make it very obvious we are imposing this restriction. Rename the function ceph_msg_revoke_incoming() to reflect that it is really an operation on an incoming message. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
ceph_con_revoke() is passed both a message and a ceph connection. Now that any message associated with a connection holds a pointer to that connection, there's no need to provide the connection when revoking a message. This has the added benefit of precluding the possibility of the providing the wrong connection pointer. If the message's connection pointer is null, it is not being tracked by any connection, so revoking it is a no-op. This is supported as a convenience for upper layers, so they can revoke a message that is not actually "in flight." Rename the function ceph_msg_revoke() to reflect that it is really an operation on a message, not a connection. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The function ceph_alloc_msg() is only used to allocate a message that will be assigned to a connection's in_msg pointer. Rename the function so this implied usage is more clear. In addition, make that assignment inside the function (again, since that's precisely what it's intended to be used for). This allows us to return what is now provided via the passed-in address of a "skip" variable. The return type is now Boolean to be explicit that there are only two possible outcomes. Make sure the result of an ->alloc_msg method call always sets the value of *skip properly. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
Move the initialization of a ceph connection's private pointer, operations vector pointer, and peer name information into ceph_con_init(). Rearrange the arguments so the connection pointer is first. Hide the byte-swapping of the peer entity number inside ceph_con_init() Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Sage Weil 提交于
There were a few direct calls to ceph_con_{get,put}() instead of the con ops from osd_client.c. This is a bug since those ops aren't defined to be ceph_con_get/put. This breaks refcounting on the ceph_osd structs that contain the ceph_connections, and could lead to all manner of strangeness. The purpose of the ->get and ->put methods in a ceph connection are to allow the connection to indicate it has a reference to something external to the messaging system, *not* to indicate something external has a reference to the connection. [elder@inktank.com: added that last sentence] Signed-off-by: NSage Weil <sage@newdream.net> Reviewed-by: NAlex Elder <elder@inktank.com>
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由 Alex Elder 提交于
In ceph_osdc_release_request(), a reference to the r_reply message is dropped. But just after that, that same message is revoked if it was in use to receive an incoming reply. Reorder these so we are sure we hold a reference until we're actually done with the message. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 01 6月, 2012 2 次提交
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由 Alex Elder 提交于
Pass the osd number to the create_osd() routine, and move the initialization of fields that depend on it therein. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
A ceph client has a pointer to a ceph messenger structure in it. There is always exactly one ceph messenger for a ceph client, so there is no need to allocate it separate from the ceph client structure. Switch the ceph_client structure to embed its ceph_messenger structure. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NYehuda Sadeh <yehuda@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 19 5月, 2012 1 次提交
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由 Sage Weil 提交于
There is a race between two __unregister_request() callers: the reply path and the ceph_osdc_wait_request(). If we get a reply *and* the timeout expires at roughly the same time, both callers will try to unregister the request, and the second one will do bad things. Simply check if the request is still already unregistered; if so, return immediately and do nothing. Fixes http://tracker.newdream.net/issues/2420Signed-off-by: NSage Weil <sage@inktank.com> Reviewed-by: NAlex Elder <elder@inktank.com>
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- 17 5月, 2012 5 次提交
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由 Alex Elder 提交于
Rather than passing a bunch of arguments to be filled in with the content of the ceph_auth_handshake buffer now returned by the get_authorizer method, just use the returned information in the caller, and drop the unnecessary arguments. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
Have the get_authorizer auth_client method return a ceph_auth pointer rather than an integer, pointer-encoding any returned error value. This is to pave the way for making use of the returned value in an upcoming patch. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
In the create_authorizer method for both the mds and osd clients, the auth_client->ops pointer is blindly dereferenced. There is no obvious guarantee that this pointer has been assigned. And furthermore, even if the ops pointer is non-null there is definitely no guarantee that the create_authorizer or destroy_authorizer methods are defined. Add checks in both routines to make sure they are defined (non-null) before use. Add similar checks in a few other spots in these files while we're at it. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
Make use of the new ceph_auth_handshake structure in order to reduce the number of arguments passed to the create_authorizor method in ceph_auth_client_ops. Use a local variable of that type as a shorthand in the get_authorizer method definitions. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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由 Alex Elder 提交于
The definitions for the ceph_mds_session and ceph_osd both contain five fields related only to "authorizers." Encapsulate those fields into their own struct type, allowing for better isolation in some upcoming patches. Fix the #includes in "linux/ceph/osd_client.h" to lay out their more complete canonical path. Signed-off-by: NAlex Elder <elder@inktank.com> Reviewed-by: NSage Weil <sage@inktank.com>
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- 15 5月, 2012 1 次提交
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由 Alex Elder 提交于
From Al Viro <viro@zeniv.linux.org.uk> Al Viro noticed that we were using a non-cpu-encoded value in a switch statement in osd_req_encode_op(). The result would clearly not work correctly on a big-endian machine. Signed-off-by: NAlex Elder <elder@dreamhost.com>
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- 16 4月, 2012 1 次提交
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由 Eric Dumazet 提交于
Use of "unsigned int" is preferred to bare "unsigned" in net tree. Signed-off-by: NEric Dumazet <eric.dumazet@gmail.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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- 11 1月, 2012 1 次提交
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由 Sage Weil 提交于
Signed-off-by: NSage Weil <sage@newdream.net>
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- 12 11月, 2011 1 次提交
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由 Stratos Psomadakis 提交于
ceph_osd_request struct allocates a 40-byte buffer for object names. RBD image names can be up to 96 chars long (100 with the .rbd suffix), which results in the object name for the image being truncated, and a subsequent map failure. Increase the oid buffer in request messages, in order to avoid the truncation. Signed-off-by: NStratos Psomadakis <psomas@grnet.gr> Signed-off-by: NSage Weil <sage@newdream.net>
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- 26 10月, 2011 2 次提交
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由 Sage Weil 提交于
If we skip over one or more map epochs, we need to resend all osd requests because it is possible they remapped to other servers and then back. Signed-off-by: NSage Weil <sage@newdream.net>
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由 Sage Weil 提交于
The pool allocation failures are masked by the pool; there is no need to spam the console about them. (That's the whole point of having the pool in the first place.) Mark msg allocations whose failure is safely handled as such. Signed-off-by: NSage Weil <sage@newdream.net>
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