- 09 11月, 2005 1 次提交
-
-
由 Nick Piggin 提交于
Run idle threads with preempt disabled. Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()). How did it ever work before? Might fix the CPU hotplugging hang which Nigel Cunningham noted. We think the bug hits if the idle thread is preempted after checking need_resched() and before going to sleep, then the CPU offlined. After calling stop_machine_run, the CPU eventually returns from preemption and into the idle thread and goes to sleep. The CPU will continue executing previous idle and have no chance to call play_dead. By disabling preemption until we are ready to explicitly schedule, this bug is fixed and the idle threads generally become more robust. From: alexs <ashepard@u.washington.edu> PPC build fix From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> MIPS build fix Signed-off-by: NNick Piggin <npiggin@suse.de> Signed-off-by: NYoichi Yuasa <yuasa@hh.iij4u.or.jp> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 27 7月, 2005 1 次提交
-
-
由 Eric W. Biederman 提交于
machine_restart, machine_halt and machine_power_off are machine specific hooks deep into the reboot logic, that modules have no business messing with. Usually code should be calling kernel_restart, kernel_halt, kernel_power_off, or emergency_restart. So don't export machine_restart, machine_halt, and machine_power_off so we can catch buggy users. Signed-off-by: NEric W. Biederman <ebiederm@xmission.com> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
-
- 17 4月, 2005 1 次提交
-
-
由 Linus Torvalds 提交于
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
-