- 09 5月, 2012 15 次提交
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由 Lars Ellenberg 提交于
If the asender thread, or request_timer_fn(), or some other part of the code, decided to drop the connection (because of timeout or other), but the receiver just now was processing a P_STATE packet, there was a chance that receive_state() would do a hard state change "re-establishing" an already failed connection without additional handshake. Log excerpt: Remote failed to finish a request within ko-count * timeout peer( Secondary -> Unknown ) conn( Connected -> Timeout ) pdsk( UpToDate -> DUnknown ) asender terminated ... peer( Unknown -> Secondary ) conn( Timeout -> Connected ) pdsk( DUnknown -> UpToDate ) peer_isp( 0 -> 1 ) ... Connection closed peer( Secondary -> Unknown ) conn( Connected -> Unconnected ) pdsk( UpToDate -> DUnknown ) peer_isp( 1 -> 0 ) receiver terminated Impact: while the connection state is erroneously "Connected", requests may be queued and even sent, which would never be acknowledged, and may have been missed by the cleanup. These requests would never be completed. The next drbd_suspend_io() will then lock up, waiting forever for these requests to complete. Fixed in several code paths: Make sure the connection state is NetworkFailure or worse before starting the cleanup in drbd_disconnect(). This should make sure the cleanup won't miss any requests. Disallow receive_state() to "upgrade" the connection state from an error state. This will make sure the "illegal" state transition won't happen. For all connection failure states, relax the safe-guard in sanitize_state() again to silently mask out those state changes (e.g. Timeout -> Connected becomes Timeout -> Timeout). Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
DRBD state changes schedule after_state_ch() actions to a worker thread, which decides on the old and new states of that change, whether to send an informational state update packet (P_STATE) to the peer. If it decides to drbd_send_state(), it would however always send the _curent_ state, which, if a second state change happens before the after_state_ch() of the first ran, may "fast-forward" the peer's view about this node. In most cases that is harmless, but sometimes this can confuse DRBD, for example into not actually starting a necessary resync if you do a very tight detach/attach loop on a Connected Secondary. Fix this by always sending the "new" state of the respective state transition which scheduled this after_state_ch() work. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
If we get into the C_BROKEN_PIPE cstate once, the state engine set the thi->t_state of the receiver thread to restarting. But with the while loop in drbdd_init() a new connection gets established. After the call into drbdd() returns immediately since the thi->t_state is not RUNNING. The restart of drbd_init() then resets thi->t_state to RUNNING. I.e. after entering C_BROKEN_PIPE once, the next successful established connection gets wasted. The two parts of the fix: * Do not cause the thread to restart if we detect the issue with the sockets while we are in C_WF_CONNECTION. * Make sure that all actions that would have set us to C_BROKEN_PIPE happen before the state change to C_WF_REPORT_PARAMS. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Cherry picked form 8.4 Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
...when the peer has inconsistent data. In that case we failed to clear the susp_nod flag. When the local disk was attached again Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Now, the new edition of the clause only fires if a diskless peer gets promoted. This is a fixup for "drbd: Delayed creation of current-UUID". Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
When the disk-timeout is active, and it expires for a single request, we consider the local disk as D_FAILED. Note: With this change, I made both timeout based state transitions HARD state transitions. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The new function drbd_md_get_buffer() aborts waiting for the buffer in case the disk failes in the meantime. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Regression introduced with 8.3.11 commit: drbd: Take a more conservative approach when deciding max_bio_size Never ever tell an older drbd, that we support more than 32KiB in a single data request (packet). Never believe an older drbd, that is supports more than 32KiB in a single data request (packet) Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The reason for this change is that, with when doing 'drbdadm invalidate' on a disconnected resource caused an "implicitly set pdsk from UpToDate to DUnknown" message, which was missleading. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 13 1月, 2012 1 次提交
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由 Rusty Russell 提交于
module_param(bool) used to counter-intuitively take an int. In fddd5201 (mid-2009) we allowed bool or int/unsigned int using a messy trick. It's time to remove the int/unsigned int option. For this version it'll simply give a warning, but it'll break next kernel version. Acked-by: NMauro Carvalho Chehab <mchehab@redhat.com> Signed-off-by: NRusty Russell <rusty@rustcorp.com.au>
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- 24 5月, 2011 4 次提交
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由 Bart Van Assche 提交于
Found these with the help of ispell -l. Signed-off-by: NBart Van Assche <bvanassche@acm.org> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com> Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com>
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由 Philipp Reisner 提交于
The old (optimistic) implementation could shrink the bio size on an primary device. Shrinking the bio size on a primary device is bad. Since there we might get BIOs with the old (bigger) size shortly after we published the new size. The new implementation is more conservative, and eventually increases the max_bio_size on a primary device (which is valid). It does so, when it knows the local limit AND the remote limit. We cache the last seen max_bio_size of the peer in the meta data, and rely on that, to make the operation of single nodes more efficient. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
In case a write failes on the local disk, go into D_INCONSISTENT disk state. That causes future reads of that block to be shipped to the peer. Read retry remote was already in place. Actually the documentation needs to get fixed now. Since the application is still shielded from the error. (as long as we have only a single disk failing) The difference to detach is that we keep the disk. And therefore might keep all the other, still working sectors up to date. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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- 31 3月, 2011 1 次提交
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由 Lucas De Marchi 提交于
Fixes generated by 'codespell' and manually reviewed. Signed-off-by: NLucas De Marchi <lucas.demarchi@profusion.mobi>
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- 10 3月, 2011 19 次提交
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
When we receive a barrier ack, we walk the ring list of drbd requests in the transfer log of the respective epoch, do some housekeeping, and free those objects. We tried to keep epochs of mirrored and unmirrored drbd requests separate, and assert that no local-only requests are present in a barrier_acked epoch. It turns out that this has quite a number of corner cases and would add bloated code without functional benefit. We now revert the (insufficient) commits drbd: Fixed an issue with AHEAD -> SYNC_SOURCE transitions drbd: Ensure that an epoch contains only requests of one kind and instead fix the processing of barrier acks to cope with a mix of local-only and mirrored requests. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
If we fail to send the information that we lost our disk, we have no connection, and no disk: no access to data anymore. That is either expected (deconfiguration), or there will be so much noise in the logs that "Sending state failed" is not useful at all. Drop it. If the reason for a shorter than expected receive was a signal, which we sent because we already decided to disconnect, these additional log messages are confusing and useless. This patch follows this pattern: - dev_warn(DEV, "short read expecting header on sock: r=%d\n", r); + if (!signal_pending(current)) + dev_warn(DEV, "short read expecting header on sock: r=%d\n", r); Also make them all dev_warn for consistency. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Now that we do no longer in-place endian-swap the bitmap, we allow selected bitmap operations (testing bits, sometimes even settting bits) during some bulk operations. This caused us to hit a lot of FIXME asserts similar to FIXME asender in drbd_bm_count_bits, bitmap locked for 'write from resync_finished' by worker Which now is nonsense: looking at the bitmap is perfectly legal as long as it is not being resized. This cosmetic patch defines some flags to describe expectations in finer detail, so the asserts in e.g. bm_change_bits_to() can be skipped if appropriate. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
All decisions about sync, sync direction, and wether or not to allow a connect or attach are based on our set of UUIDs to tag a data generation. Log changes to the UUIDs whenever they occur, logging "new current UUID P:Q:R:S" is more useful than "Creating new current UUID". Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
The "lazy writeout" of cleared bitmap pages happens during resync, and should happen again once the resync finishes cleanly, or is aborted. If resync finished cleanly, or was aborted because of peer disk failure, we trigger the writeout from worker context in the after state change work. If resync was aborted because of connection failure, we should not immediately trigger bitmap writeout, but rather postpone the writeout to after the connection cleanup happened. We now do it in the receiver context from drbd_disconnect(). If resync was aborted because of local disk failure, well, there is nothing to write to anymore. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
This is a minor optimization and cleanup, and also considerably reduces some harmless (but noisy) race with the connection cleanup code. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The assert in drbd_req.c:755 forces us to have only requests of one kind in an epoch. The two kinds we distinguish here are: local-only or mirrored. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
The test if rs_pending_cnt == 0 was too weak. Using Test for unacked_cnt == 0 instead. Moved that into the worker. Since unacked_cnt gets already increased when an P_RS_DATA_REQ comes in. Also using a timer to make Ahead -> SyncSource -> Ahead cycles slower... Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
See also commit from 2009-08-15 "drbd_uuid_compare(): Do not full sync in case a P_SYNC_UUID packet gets lost." We saw cases where the History UUIDs where not as expected. So the detection of the special case did not trigger. With the sync UUID no longer being a random number, but deducible from the previous bitmap UUID, the detection of this special case becomes more reliable. The SyncUUID now is the previous bitmap UUID + 0x1000000000000. Rule 5a: Cs = H1p & H1p + Offset = Bp Connection was lost before SyncUUID Packet came through. Corrent (peer) UUIDs: Bp = H1p H1p = H2p H2p = 0 Become Sync target. Rule 7a: Cp = H1s & H1s + Offset = Bs Connection was lost before SyncUUID Packet came through. Correct (own) UUIDs: Bs = H1s H1s = H2s H2s = 0 Become Sync source. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Besides removed a few lines of code, this moves the inspection of the state from before the queuing process to after the queuing. I.e. more closely to the actual invocation of the work. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
Create a new barrier when leaving the AHEAD mode. Otherwise we trigger the assertion in req_mod(, barrier_acked) D_ASSERT(req->rq_state & RQ_NET_SENT); The new barrier is created by recycling the newest existing one. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Philipp Reisner 提交于
When on-no-data-accessible is set to suspend-io, also consider that a Primary, SyncTarget node losses its connection. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Even though we now track the need for bitmap writeout per bitmap page, there is no need to trigger the writeout while a resync is going on. Once the resync is finished (or aborted), we trigger bitmap writeout anyways. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
To improve the latency of IO requests during bitmap exchange, we recently allowed writes while waiting for the bitmap, sending "set out-of-sync" information packets for any newly dirtied bits. We have to make sure that the new resync-uuid does not overtake these "set oos" packets. Once the resync-uuid is received, the sync target starts the resync process, and expects the bitmap to only be cleared, not re-set. If we use this protocol extension, we queue the generation and sending of the resync-uuid on the worker, which naturally serializes with all previously queued packets. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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由 Lars Ellenberg 提交于
If drbd used to have crypto digest algorithms configured, then is being unconfigured (but not unloaded), it frees the algorithms, but does not reset the config. If it then is reconfigured to use the very same algorithm, it "forgot" to re-allocate the algorithms, thinking that the config has not changed in that aspect. It will then Oops on the first attempt to actually use those algorithms. Fix this by resetting the config to defaults after cleanup. Signed-off-by: NPhilipp Reisner <philipp.reisner@linbit.com> Signed-off-by: NLars Ellenberg <lars.ellenberg@linbit.com>
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