1. 30 9月, 2016 6 次提交
  2. 26 9月, 2016 2 次提交
  3. 19 9月, 2016 2 次提交
  4. 17 9月, 2016 3 次提交
  5. 16 9月, 2016 3 次提交
    • L
      cfg80211: add helper to find an IE that matches a byte-array · fbd05e4a
      Luca Coelho 提交于
      There are a few places where an IE that matches not only the EID, but
      also other bytes inside the element, needs to be found.  To simplify
      that and reduce the amount of similar code, implement a new helper
      function to match the EID and an extra array of bytes.
      
      Additionally, simplify cfg80211_find_vendor_ie() by using the new
      match function.
      Signed-off-by: NLuca Coelho <luciano.coelho@intel.com>
      Signed-off-by: NJohannes Berg <johannes.berg@intel.com>
      fbd05e4a
    • J
      net-next: dsa: add Qualcomm tag RX/TX handler · cafdc45c
      John Crispin 提交于
      Add support for the 2-bytes Qualcomm tag that gigabit switches such as
      the QCA8337/N might insert when receiving packets, or that we need
      to insert while targeting specific switch ports. The tag is inserted
      directly behind the ethernet header.
      Reviewed-by: NAndrew Lunn <andrew@lunn.ch>
      Reviewed-by: NFlorian Fainelli <f.fainelli@gmail.com>
      Signed-off-by: NJohn Crispin <john@phrozen.org>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      cafdc45c
    • J
      net_sched: Introduce skbmod action · 86da71b5
      Jamal Hadi Salim 提交于
      This action is intended to be an upgrade from a usability perspective
      from pedit (as well as operational debugability).
      Compare this:
      
      sudo tc filter add dev $ETH parent 1: protocol ip prio 10 \
      u32 match ip protocol 1 0xff flowid 1:2 \
      action pedit munge offset -14 u8 set 0x02 \
      munge offset -13 u8 set 0x15 \
      munge offset -12 u8 set 0x15 \
      munge offset -11 u8 set 0x15 \
      munge offset -10 u16 set 0x1515 \
      pipe
      
      to:
      
      sudo tc filter add dev $ETH parent 1: protocol ip prio 10 \
      u32 match ip protocol 1 0xff flowid 1:2 \
      action skbmod dmac 02:15:15:15:15:15
      
      Also try to do a MAC address swap with pedit or worse
      try to debug a policy with destination mac, source mac and
      etherype. Then make few rules out of those and you'll get my point.
      
      In the future common use cases on pedit can be migrated to this action
      (as an example different fields in ip v4/6, transports like tcp/udp/sctp
      etc). For this first cut, this allows modifying basic ethernet header.
      
      The most important ethernet use case at the moment is when redirecting or
      mirroring packets to a remote machine. The dst mac address needs a re-write
      so that it doesnt get dropped or confuse an interconnecting (learning) switch
      or dropped by a target machine (which looks at the dst mac). And at times
      when flipping back the packet a swap of the MAC addresses is needed.
      Signed-off-by: NJamal Hadi Salim <jhs@mojatatu.com>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      86da71b5
  6. 15 9月, 2016 2 次提交
  7. 12 9月, 2016 3 次提交
  8. 11 9月, 2016 12 次提交
  9. 09 9月, 2016 1 次提交
    • Y
      tcp: use an RB tree for ooo receive queue · 9f5afeae
      Yaogong Wang 提交于
      Over the years, TCP BDP has increased by several orders of magnitude,
      and some people are considering to reach the 2 Gbytes limit.
      
      Even with current window scale limit of 14, ~1 Gbytes maps to ~740,000
      MSS.
      
      In presence of packet losses (or reorders), TCP stores incoming packets
      into an out of order queue, and number of skbs sitting there waiting for
      the missing packets to be received can be in the 10^5 range.
      
      Most packets are appended to the tail of this queue, and when
      packets can finally be transferred to receive queue, we scan the queue
      from its head.
      
      However, in presence of heavy losses, we might have to find an arbitrary
      point in this queue, involving a linear scan for every incoming packet,
      throwing away cpu caches.
      
      This patch converts it to a RB tree, to get bounded latencies.
      
      Yaogong wrote a preliminary patch about 2 years ago.
      Eric did the rebase, added ofo_last_skb cache, polishing and tests.
      
      Tested with network dropping between 1 and 10 % packets, with good
      success (about 30 % increase of throughput in stress tests)
      
      Next step would be to also use an RB tree for the write queue at sender
      side ;)
      Signed-off-by: NYaogong Wang <wygivan@google.com>
      Signed-off-by: NEric Dumazet <edumazet@google.com>
      Cc: Yuchung Cheng <ycheng@google.com>
      Cc: Neal Cardwell <ncardwell@google.com>
      Cc: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
      Acked-By: NIlpo Järvinen <ilpo.jarvinen@helsinki.fi>
      Signed-off-by: NDavid S. Miller <davem@davemloft.net>
      9f5afeae
  10. 08 9月, 2016 2 次提交
    • D
      rxrpc: Rewrite the data and ack handling code · 248f219c
      David Howells 提交于
      Rewrite the data and ack handling code such that:
      
       (1) Parsing of received ACK and ABORT packets and the distribution and the
           filing of DATA packets happens entirely within the data_ready context
           called from the UDP socket.  This allows us to process and discard ACK
           and ABORT packets much more quickly (they're no longer stashed on a
           queue for a background thread to process).
      
       (2) We avoid calling skb_clone(), pskb_pull() and pskb_trim().  We instead
           keep track of the offset and length of the content of each packet in
           the sk_buff metadata.  This means we don't do any allocation in the
           receive path.
      
       (3) Jumbo DATA packet parsing is now done in data_ready context.  Rather
           than cloning the packet once for each subpacket and pulling/trimming
           it, we file the packet multiple times with an annotation for each
           indicating which subpacket is there.  From that we can directly
           calculate the offset and length.
      
       (4) A call's receive queue can be accessed without taking locks (memory
           barriers do have to be used, though).
      
       (5) Incoming calls are set up from preallocated resources and immediately
           made live.  They can than have packets queued upon them and ACKs
           generated.  If insufficient resources exist, DATA packet #1 is given a
           BUSY reply and other DATA packets are discarded).
      
       (6) sk_buffs no longer take a ref on their parent call.
      
      To make this work, the following changes are made:
      
       (1) Each call's receive buffer is now a circular buffer of sk_buff
           pointers (rxtx_buffer) rather than a number of sk_buff_heads spread
           between the call and the socket.  This permits each sk_buff to be in
           the buffer multiple times.  The receive buffer is reused for the
           transmit buffer.
      
       (2) A circular buffer of annotations (rxtx_annotations) is kept parallel
           to the data buffer.  Transmission phase annotations indicate whether a
           buffered packet has been ACK'd or not and whether it needs
           retransmission.
      
           Receive phase annotations indicate whether a slot holds a whole packet
           or a jumbo subpacket and, if the latter, which subpacket.  They also
           note whether the packet has been decrypted in place.
      
       (3) DATA packet window tracking is much simplified.  Each phase has just
           two numbers representing the window (rx_hard_ack/rx_top and
           tx_hard_ack/tx_top).
      
           The hard_ack number is the sequence number before base of the window,
           representing the last packet the other side says it has consumed.
           hard_ack starts from 0 and the first packet is sequence number 1.
      
           The top number is the sequence number of the highest-numbered packet
           residing in the buffer.  Packets between hard_ack+1 and top are
           soft-ACK'd to indicate they've been received, but not yet consumed.
      
           Four macros, before(), before_eq(), after() and after_eq() are added
           to compare sequence numbers within the window.  This allows for the
           top of the window to wrap when the hard-ack sequence number gets close
           to the limit.
      
           Two flags, RXRPC_CALL_RX_LAST and RXRPC_CALL_TX_LAST, are added also
           to indicate when rx_top and tx_top point at the packets with the
           LAST_PACKET bit set, indicating the end of the phase.
      
       (4) Calls are queued on the socket 'receive queue' rather than packets.
           This means that we don't need have to invent dummy packets to queue to
           indicate abnormal/terminal states and we don't have to keep metadata
           packets (such as ABORTs) around
      
       (5) The offset and length of a (sub)packet's content are now passed to
           the verify_packet security op.  This is currently expected to decrypt
           the packet in place and validate it.
      
           However, there's now nowhere to store the revised offset and length of
           the actual data within the decrypted blob (there may be a header and
           padding to skip) because an sk_buff may represent multiple packets, so
           a locate_data security op is added to retrieve these details from the
           sk_buff content when needed.
      
       (6) recvmsg() now has to handle jumbo subpackets, where each subpacket is
           individually secured and needs to be individually decrypted.  The code
           to do this is broken out into rxrpc_recvmsg_data() and shared with the
           kernel API.  It now iterates over the call's receive buffer rather
           than walking the socket receive queue.
      
      Additional changes:
      
       (1) The timers are condensed to a single timer that is set for the soonest
           of three timeouts (delayed ACK generation, DATA retransmission and
           call lifespan).
      
       (2) Transmission of ACK and ABORT packets is effected immediately from
           process-context socket ops/kernel API calls that cause them instead of
           them being punted off to a background work item.  The data_ready
           handler still has to defer to the background, though.
      
       (3) A shutdown op is added to the AF_RXRPC socket so that the AFS
           filesystem can shut down the socket and flush its own work items
           before closing the socket to deal with any in-progress service calls.
      
      Future additional changes that will need to be considered:
      
       (1) Make sure that a call doesn't hog the front of the queue by receiving
           data from the network as fast as userspace is consuming it to the
           exclusion of other calls.
      
       (2) Transmit delayed ACKs from within recvmsg() when we've consumed
           sufficiently more packets to avoid the background work item needing to
           run.
      Signed-off-by: NDavid Howells <dhowells@redhat.com>
      248f219c
    • D
      rxrpc: Preallocate peers, conns and calls for incoming service requests · 00e90712
      David Howells 提交于
      Make it possible for the data_ready handler called from the UDP transport
      socket to completely instantiate an rxrpc_call structure and make it
      immediately live by preallocating all the memory it might need.  The idea
      is to cut out the background thread usage as much as possible.
      
      [Note that the preallocated structs are not actually used in this patch -
       that will be done in a future patch.]
      
      If insufficient resources are available in the preallocation buffers, it
      will be possible to discard the DATA packet in the data_ready handler or
      schedule a BUSY packet without the need to schedule an attempt at
      allocation in a background thread.
      
      To this end:
      
       (1) Preallocate rxrpc_peer, rxrpc_connection and rxrpc_call structs to a
           maximum number each of the listen backlog size.  The backlog size is
           limited to a maxmimum of 32.  Only this many of each can be in the
           preallocation buffer.
      
       (2) For userspace sockets, the preallocation is charged initially by
           listen() and will be recharged by accepting or rejecting pending
           new incoming calls.
      
       (3) For kernel services {,re,dis}charging of the preallocation buffers is
           handled manually.  Two notifier callbacks have to be provided before
           kernel_listen() is invoked:
      
           (a) An indication that a new call has been instantiated.  This can be
           	 used to trigger background recharging.
      
           (b) An indication that a call is being discarded.  This is used when
           	 the socket is being released.
      
           A function, rxrpc_kernel_charge_accept() is called by the kernel
           service to preallocate a single call.  It should be passed the user ID
           to be used for that call and a callback to associate the rxrpc call
           with the kernel service's side of the ID.
      
       (4) Discard the preallocation when the socket is closed.
      
       (5) Temporarily bump the refcount on the call allocated in
           rxrpc_incoming_call() so that rxrpc_release_call() can ditch the
           preallocation ref on service calls unconditionally.  This will no
           longer be necessary once the preallocation is used.
      
      Note that this does not yet control the number of active service calls on a
      client - that will come in a later patch.
      
      A future development would be to provide a setsockopt() call that allows a
      userspace server to manually charge the preallocation buffer.  This would
      allow user call IDs to be provided in advance and the awkward manual accept
      stage to be bypassed.
      Signed-off-by: NDavid Howells <dhowells@redhat.com>
      00e90712
  11. 07 9月, 2016 2 次提交
  12. 05 9月, 2016 1 次提交
  13. 03 9月, 2016 1 次提交