- 03 4月, 2015 5 次提交
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由 Thierry Reding 提交于
The display controller on Tegra can use syncpoints to count VBLANK events. syncpoints are 32-bit unsigned integers, so well suited as VBLANK counters. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Use a sized unsigned 32-bit data type (u32) to store register contents. The SOR registers are 32 bits wide irrespective of the architecture's data width. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The Tegra DRM driver uses a single IO virtual address space for buffer mappings. Provide a table of the address space usage in debugfs. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Check that the desired parent clock is indeed a valid parent for the display controller clock. This is purely cosmetic at this point since the parent clocks are specified in DT and all the currently defined parents are in fact valid parents of the display controller clock. Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 19 2月, 2015 4 次提交
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由 Thierry Reding 提交于
The code in tegra_crtc_prepare() really belongs in tegra_dc_init(), or at least most of it. This fixes an issue with VBLANK handling because tegra_crtc_prepare() would overwrite the interrupt mask register that tegra_crtc_enable_vblank() had written to to enable VBLANK interrupts. Tested-by: NTomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Store a pointer to the CRTC in its atomic state to make it easy for state handling code to get at the CRTC. Tested-by: NTomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Commit eab3bbef ("drm/atomic: Add drm_crtc_state->active") added the field to track the DPMS state. However, the Tegra driver was in modified in parallel and subclasses the CRTC atomic state, so needed to duplicate the code in the atomic helpers. After the addition of the active_changed field it became out of sync and doesn't reset it when duplicating state. This causes a full modeset on things like page-flips, which will in turn cause warnings due to the VBLANK machinery being disabled when it really should remain on. Tested-by: NTomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Recent changes in the clock framework have caused a behavioural change in that clocks that have not had their rate set explicitly will now be reset to their initial rate (or 0) when the clock is released. This is triggered in the deferred probing path, resulting in the clock running at a wrong frequency after the successful probe. This can be easily fixed by setting the rate explicitly rather than by relying on the implicit rate inherited by the parent. Tested-by: NTomeu Vizoso <tomeu.vizoso@collabora.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
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- 27 1月, 2015 31 次提交
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由 David Ung 提交于
When copying a relocation from userspace, copy the correct target offset. Signed-off-by: NDavid Ung <davidu@nvidia.com> Fixes: 961e3bea ("drm/tegra: Make job submission 64-bit safe") Cc: stable@vger.kernel.org [treding@nvidia.com: provide a better commit message] Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
For now only disable the KMS hotplug polling helper logic upon suspend and re-enable it on resume. Reviewed-by: NSean Paul <seanpaul@chromium.org> Reviewed-by: NMark Zhang <markz@nvidia.com> Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Previously output drivers would enable continuous display mode and power up the display controller at various points during the initialization. This is suboptimal because it accesses display controller registers in output drivers and duplicates a bit of code. Move this code into the display controller driver and enable the display controller as the final step of the ->mode_set_nofb() implementation. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Tracking these in the plane state allows them to be computed in the ->atomic_check() callback and reused when applying the configuration in ->atomic_update(). Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Wrap struct drm_crtc_state in a driver-specific structure and add the planes field which keeps track of which planes are updated or disabled during a modeset. This allows atomic updates of the the display engine at ->atomic_flush() time. v2: open-code getting the state of the CRTC that the plane is being attached to (Daniel Vetter) Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
All output drivers have now been converted to use the ->atomic_check() callback, so the ->mode_fixup() callbacks are no longer used. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Provide a custom ->atomic_commit() implementation which supports async commits. The generic atomic page-flip helper can use this to implement page-flipping. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Replace drm_crtc_helper_set_config() by drm_atomic_helper_set_config(). All drivers have now been converted to use ->atomic_check() to set the atomic state, therefore the atomic mode setting helpers can be used. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
All clock state is now stored in the display controller's atomic state, so the output drivers no longer need to call back into the display controller driver to set up the clock. This is also required to make sure no hardware changes are made before validating a configuration. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The implementation of the ->atomic_check() callback precomputes all parameters to check if the given configuration can be applied. If so the precomputed values are stored in the atomic state object for the encoder and applied during modeset. In that way the modeset no longer needs to perform any checking but simply program values into registers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The implementation of the ->atomic_check() callback precomputes all parameters to check if the given configuration can be applied. If so the precomputed values are stored in the atomic state object for the encoder and applied during modeset. In that way the modeset no longer needs to perform any checking but simply program values into registers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The implementation of the ->atomic_check() callback precomputes all parameters to check if the given configuration can be applied. If so the precomputed values are stored in the atomic state object for the encoder and applied during modeset. In that way the modeset no longer needs to perform any checking but simply program values into registers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The implementation of the ->atomic_check() callback precomputes all parameters to check if the given configuration can be applied. If so the precomputed values are stored in the atomic state object for the encoder and applied during modeset. In that way the modeset no longer needs to perform any checking but simply program values into registers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
This allows the clock setup to be separated from the clock programming and better matches the expectations of the atomic modesetting where no code paths must fail during modeset. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Switch out the regular plane helpers for the atomic plane helpers. Also use the default atomic helpers to implement the ->atomic_check() and ->atomic_commit() callbacks. The driver now exclusively uses the atomic interfaces. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Hook up the default ->reset() and ->atomic_duplicate_state() helpers. This ensures that state objects are properly created and framebuffer reference counts correctly maintained. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Implement initial atomic state handling. Hook up the CRTCs, planes' and connectors' ->atomic_destroy_state() callback to ensure that the atomic state objects don't leak. Furthermore the CRTC now implements the ->mode_set_nofb() callback that is used by new helpers to implement ->mode_set() and ->mode_set_base(). These new helpers also make use of the new plane helper functions which the driver now provides. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Commit 9c012700 ("drm/tegra: dc: Add powergate support") changed the driver's ->probe() implementation to deassert the module reset, and with there being nobody else to assert it until ->remove() there is no need to deassert again later on. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The tegra_output_exit() and tegra_output_remove() functions cannot fail, so make them return void. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The tegra_output midlayer is now completely gone and output drivers use it purely as a helper library. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The debugfs cleanup code never fails, so no error is returned. Therefore the functions can all return void instead. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Implement encoder and connector within the eDP driver itself using the Tegra output helpers rather than using the Tegra output as midlayer. By doing so one level of indirection is removed and output drivers become more flexible while keeping the majority of the advantages provided by the common output helpers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Implement encoder and connector within the DSI driver itself using the Tegra output helpers rather than using the Tegra output as midlayer. By doing so one level of indirection is removed and output drivers become more flexible while keeping the majority of the advantages provided by the common output helpers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Implement encoder and connector within the HDMI driver itself using the Tegra output helpers rather than using the Tegra output as midlayer. By doing so one level of indirection is removed and output drivers become more flexible while keeping the majority of the advantages provided by the common output helpers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
Implement encoder and connector within the RGB driver itself using the Tegra output helpers rather than using the Tegra output as midlayer. By doing so one level of indirection is removed and output drivers become more flexible while keeping the majority of the advantages provided by the common output helpers. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
This is a small helper that performs the basic steps required by all output drivers to prepare the display controller for use with a given encoder. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
In order to transition output drivers to using the struct tegra_output as a helper rather than midlayer, make this callback optional. Instead drivers should implement the equivalent as part of ->mode_fixup(). For the conversion to atomic modesetting a new callback ->atomic_check() should be implemented that updates the display controller's state with the corresponding parent clock, rate and shift clock divider. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The output layer was initially designed to help reduce the amount of code duplicated in output drivers. An unfortunate side-effect of that was that it turned into a midlayer and it became difficult to make the output drivers work without bending over backwards to fit into the midlayer. This commit starts to convert the midlayer into a helper library by exporting most of the common functions so that they can be used by the output drivers directly. Doing so will allow output drivers to reuse common code paths but more easily override them where necessary. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
The DRM core should take care of disabling all unneeded planes, so there is no need to do this explicitly. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
This structure will be extended using non-framebuffer related callbacks in subsequent patches, so it should move to a more central location. Signed-off-by: NThierry Reding <treding@nvidia.com>
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由 Thierry Reding 提交于
When disabling the display controller, stop it and wait for it to become idle. Doing so ensures that no further accesses to the framebuffer occur and the buffers can be safely unmapped or freed. Signed-off-by: NThierry Reding <treding@nvidia.com>
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