- 10 10月, 2011 1 次提交
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由 Thomas Hellstrom 提交于
Contexts, surfaces and streams allocate persistent kernel memory as the direct result of user-space requests. Make sure this memory is accounted as graphics memory, to avoid DOS vulnerabilities. Also take the TTM read lock around resource creation to block switched-out dri clients from allocating resources. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 05 10月, 2011 28 次提交
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由 Inki Dae 提交于
This patch is a DRM Driver for Samsung SoC Exynos4210 and now enables only FIMD yet but we will add HDMI support also in the future. this patch is based on git repository below: git://people.freedesktop.org/~airlied/linux.git branch name: drm-next commit-id: 88ef4e3f you can refer to our working repository below: http://git.infradead.org/users/kmpark/linux-2.6-samsung branch name: samsung-drm We tried to re-use lowlevel codes of the FIMD driver(s3c-fb.c based on Linux framebuffer) but couldn't so because lowlevel codes of s3c-fb.c are included internally and so FIMD module of this driver has its own lowlevel codes. We used GEM framework for buffer management and DMA APIs(dma_alloc_*) for buffer allocation so we can allocate physically continuous memory for DMA through it and also we could use CMA later if CMA is applied to mainline. Refer to this link for CMA(Continuous Memory Allocator): http://lkml.org/lkml/2011/7/20/45 this driver supports only physically continuous memory(non-iommu). Links to previous versions of the patchset: v1: < https://lwn.net/Articles/454380/ > v2: < http://www.spinics.net/lists/kernel/msg1224275.html > v3: < http://www.spinics.net/lists/dri-devel/msg13755.html > v4: < http://permalink.gmane.org/gmane.comp.video.dri.devel/60439 > v5: < http://comments.gmane.org/gmane.comp.video.dri.devel/60802 > Changelog v2: DRM: add DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl command. this feature maps user address space to physical memory region once user application requests DRM_IOCTL_SAMSUNG_GEM_MMAP ioctl. DRM: code clean and add exception codes. Changelog v3: DRM: Support multiple irq. FIMD and HDMI have their own irq handler but DRM Framework can regiter only one irq handler this patch supports mutiple irq for Samsung SoC. DRM: Consider modularization. each DRM, FIMD could be built as a module. DRM: Have indenpendent crtc object. crtc isn't specific to SoC Platform so this patch gets a crtc to be used as common object. created crtc could be attached to any encoder object. DRM: code clean and add exception codes. Changelog v4: DRM: remove is_defult from samsung_fb. is_default isn't used for default framebuffer. DRM: code refactoring to fimd module. this patch is be considered with multiple display objects and would use its own request_irq() to register a irq handler instead of drm framework's one. DRM: remove find_samsung_drm_gem_object() DRM: move kernel private data structures and definitions to driver folder. samsung_drm.h would contain only public information for userspace ioctl interface. DRM: code refactoring to gem modules. buffer module isn't dependent of gem module anymore. DRM: fixed security issue. DRM: remove encoder porinter from specific connector. samsung connector doesn't need to have generic encoder. DRM: code clean and add exception codes. Changelog v5: DRM: updated fimd(display controller) driver. added various pixel formats, color key and pixel blending features. DRM: removed end_buf_off from samsung_drm_overlay structure. this variable isn't used and end buffer address would be calculated by each sub driver. DRM: use generic function for mmap_offset. replaced samsung_drm_gem_create_mmap_offset() and samsung_drm_free_mmap_offset() with generic ones applied to mainline recentrly. DRM: removed unnecessary codes and added exception codes. DRM: added comments and code clean. Changelog v6: DRM: added default config options. DRM: added padding for 64-bit align. DRM: changed prefix 'samsung' to 'exynos' Signed-off-by: NInki Dae <inki.dae@samsung.com> Signed-off-by: NJoonyoung Shim <jy0922.shim@samsung.com> Signed-off-by: NSeung-Woo Kim <sw0312.kim@samsung.com> Signed-off-by: NKyungmin Park <kyungmin.park@samsung.com> Reviewed-by: NKonrad Rzeszutek Wilk <konrad.wilk@oracle.com> Reviewed-by: NDave Airlie <airlied@redhat.com> Reviewed-by: NRob Clark <robdclark@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Dave Airlie 提交于
* drm-vmware-next: (26 commits) vmwgfx: Minor cleanups vmwgfx: Bump driver minor to advertise support for new ioctls. vmwgfx: Be more strict with fb depths when using screen objects vmwgfx: Handle device surface memory limit vmwgfx: Make sure we always have a user-space handle to use for objects that are backing kms framebuffers. vmwgfx: Optimize the command submission resource list vmwgfx: Fix up query processing vmwgfx: Allow reference and unreference of NULL fence objects. vmwgfx: minor dmabuf utilities cleanup vmwgfx: Disallow user space to send present and readback commands vmwgfx: Add present and readback ioctls vmwgfx: Place overlays in GMR area if we can vmwgfx: Drop 3D Legacy Display Unit support vmwgfx: Require HWV8 for 3d support vmwgfx: Add screen object support vmwgfx: Add dmabuf helper functions for pinning vmwgfx: Refactor common display unit functions to shared file vmwgfx: Expand the command checker to cover screen object commands vmwgfx: Break out dirty submission code vmwgfx: Break out execbuf command processing ...
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由 Thomas Hellstrom 提交于
As suggested by Konrad Rzeszutek Wilk Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Make surfaces swappable. Make sure we honor the maximum amount of surface memory the device accepts. This is done by potentially reading back surface contents not used by the current command submission and storing it locally in buffer objects. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
vmwgfx: Make sure we always have a user-space handle to use for objects that are backing kms framebuffers. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Use a list for resources referenced during command submission, instead of an array. As long as we don't implement parallell command submission this works fine and simplifies things a bit. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Previously, query results could be placed in any buffer object, but since we didn't allow pinned buffer objects, query results could be written when that buffer was evicted, corrupting data in other buffers. Now, require that buffers holding query results are no more than two pages large, and allow one single pinned such buffer. When the command submission code encounters query result structures in other buffers, the queries in the pinned buffer will be finished using a query barrier for the last hardware context using the buffer. Also if the command submission code detects that a new hardware context is used for queries, all queries of the previous hardware context is also flushed. Currently we use waiting for a no-op occlusion query as a query barrier for a specific context. The query buffer is also flushed and unpinned on context destructions, master drops and before scanout bo placement. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
The execbuf utils may call reference on NULL fence objects. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Add / fix some function comments. Don't move out an fbdev framebuffer when unused. Just unpin. Only have a single function that computes a SVGAGuestPtr from the buffer's current placement, and make it more versatile by accepting a struct ttm_buffer_object Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
When we hae screen objects we are allowed to place the overlay source in the GMR area, do this as this will save precious VRAM. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Since 3D requires HWv8 and screen objects is always available on those hosts we only need the screen objects path for surfaces. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
On lower versions, the way we mix 2D and 3D may be too slow. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
More preparation for Screen Object support. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
In preperation for screen objects, still leaves the delayed workqueue for surface updates in place. Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
This will make it easier to execute commands operating on user-space resources but generated by the kernel. JB: Added tracking if the sw_context was called from the kernel or userspace. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Reviewed-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Jakob Bornecrantz 提交于
Signed-off-by: NJakob Bornecrantz <jakob@vmware.com> Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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由 Thomas Hellstrom 提交于
Used by the vmwgfx driver. Signed-off-by: NThomas Hellstrom <thellstrom@vmware.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
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- 20 9月, 2011 11 次提交
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git://people.freedesktop.org/~keithp/linux由 Dave Airlie 提交于
* 'drm-intel-next' of git://people.freedesktop.org/~keithp/linux: Drivers: i915: Fix all space related issues.
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git://git.freedesktop.org/git/nouveau/linux-2.6由 Dave Airlie 提交于
* 'drm-nouveau-next' of git://git.freedesktop.org/git/nouveau/linux-2.6: (353 commits) drm/nouveau: remove allocations from gart populate() hook drm/nvc0/fb: slightly improve PMFB intr handling, move out of nvc0_graph.c drm/nvc0/fifo: avoid touching missing subfifos drm/nvd9/disp: bail out of mode_set_base if no fb bound to crtc drm/nvd9/disp: stub some more api hooks so we don't oops on resume drm/nouveau: fix printk typo in ioremap failure path drm/nvc0/pm: minor clock readback fixes drm/nv40/pm: execute memory reset script from vbios drm/nv50/gr: refactor initialisation drm/nouveau: if requested, try harder at disabling sysmem pushbufs drm/nv50/gr: enable ctxprog xfer only when we need it to save power drm/nouveau/dp: add support for displayport table 0x30 drm/nouveau/dp: return master dp table pointer too when looking up encoder drm/nouveau/bios: simplify U/d table hash matching func to just match drm/nouveau/dp: preserve non-pattern bits in DP_TRAINING_PATTERN_SET drm/nvc0/gr: remove MODULE_FIRMWARE() lines drm/nouveau/dp: use alternate lane mask for nvaf drm/nouveau/dp: link rate scripts are selected with a comparison table drm/nv40/pm: write nv40-specific reclocking routines drm/nv40/pm: parse geometric delta clock from vbios ...
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由 Ben Skeggs 提交于
Since some somewhat questionable changes a while back, TTM provides a completely empty array of struct dma_address that stays around for the entire lifetime of the TTM object. Lets use this array, *always*, rather than wasting yet more memory on another array who's purpose is identical, as well as yet another bool array of the same size saying *which* of the previous two arrays to use... This change will also solve the high order allocation failures seen by some people while using nouveau. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
I'm still not certain how to determine the number of SUBPs are present on a given board. Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Marcin Slusarz 提交于
Signed-off-by: NMarcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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由 Ben Skeggs 提交于
Signed-off-by: NBen Skeggs <bskeggs@redhat.com>
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