- 01 8月, 2010 7 次提交
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由 Gleb Natapov 提交于
Add (set|get)_msr callbacks to x86_emulate_ops instead of calling them directly. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Add (set|get)_dr callbacks to x86_emulate_ops instead of calling them directly. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
ljmp/lcall instruction operand contains address and segment. It can be 10 bytes long. Currently we decode it as two different operands. Fix it by introducing new kind of operand that can hold entire far address. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Make it more explicit what we are checking for. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Dst operand is already initialized during decoding stage. No need to reinitialize. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
This instruction does not need generic decoding for its dst operand. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Introduce read cache which is needed for instruction that require more then one exit to userspace. After returning from userspace the instruction will be re-executed with cached read value. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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- 17 5月, 2010 33 次提交
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由 Gleb Natapov 提交于
emulator_task_switch() should return -1 for failure and 0 for success to the caller, just like x86_emulate_insn() does. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Jan Kiszka 提交于
When a fault triggers a task switch, the error code, if existent, has to be pushed on the new task's stack. Implement the missing bits. Signed-off-by: NJan Kiszka <jan.kiszka@siemens.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Jan Kiszka 提交于
Stop the switch immediately if task_switch_16/32 returned an error. Only if that step succeeded, the switch should actually take place and update any register states. Signed-off-by: NJan Kiszka <jan.kiszka@siemens.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Avi Kivity 提交于
Currently if we an instruction spans a page boundary, when we fetch the second half we overwrite the first half. This prevents us from tracing the full instruction opcodes. Fix by appending the second half to the first. Signed-off-by: NAvi Kivity <avi@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
When CMPXCHG8B is executed without LOCK prefix it is racy. Preserve this behaviour in emulator too. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Decode CMPXCHG8B destination operand in decoding stage. Fixes regression introduced by "If LOCK prefix is used dest arg should be memory" commit. This commit relies on dst operand be decoded at the beginning of an instruction emulation. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
Make sure that rflags is committed only after successful instruction emulation. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NAvi Kivity <avi@redhat.com>
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由 Gleb Natapov 提交于
To optimize "rep ins" instruction do IO in big chunks ahead of time instead of doing it only when required during instruction emulation. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Currently when string instruction is only partially complete we go back to a guest mode, guest tries to reexecute instruction and exits again and at this point emulation continues. Avoid all of this by restarting instruction without going back to a guest mode, but return to a guest mode each 1024 iterations to allow interrupt injection. Pending exception causes immediate guest entry too. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
c->eip is never written back in case of emulation failure, so no need to set it to old value. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Currently emulation is done outside of emulator so things like doing ins/outs to/from mmio are broken it also makes it hard (if not impossible) to implement single stepping in the future. The implementation in this patch is not efficient since it exits to userspace for each IO while previous implementation did 'ins' in batches. Further patch that implements pio in string read ahead address this problem. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
in/out emulation is broken now. The breakage is different depending on where IO device resides. If it is in userspace emulator reports emulation failure since it incorrectly interprets kvm_emulate_pio() return value. If IO device is in the kernel emulation of 'in' will do nothing since kvm_emulate_pio() stores result directly into vcpu registers, so emulator will overwrite result of emulation during commit of shadowed register. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Add decoding of X,Y parameters from Intel SDM which are used by string instruction to specify source and destination. Use this new decoding to implement movs, cmps, stos, lods in a generic way. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
All struct operand fields are initialized during decoding for all operand types except OP_MEM, but there is no reason for that. Move OP_MEM operand initialization into decoding stage for consistency. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Remove old task switch code from x86.c Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Implement emulation of 16/32 bit task switch in emulator.c Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
When x86_emulate_insn() does not know how to emulate instruction it exits via cannot_emulate label in all cases except when emulating grp3. Fix that. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
If LOCK prefix is used dest arg should be memory, otherwise instruction should generate #UD. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Return X86EMUL_PROPAGATE_FAULT is fault was injected. Also inject #UD for those instruction when appropriate. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
If CR4.DE=1 access to registers DR4/DR5 cause #UD. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Resent spec says that for 0f (20|21|22|23) the 2 bits in the mod field are ignored. Interestingly enough older spec says that 11 is only valid encoding. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
It is undefined and should generate #UD. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
mov r/m, sreg generates #UD ins sreg is incorrect. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Eliminate the need to call back into KVM to get it from emulator. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Use (get|set)_cr callback to emulate lmsw inside emulator. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Use this callback instead of directly call kvm function. Also rename realmode_(set|get)_cr to emulator_(set|get)_cr since function has nothing to do with real mode. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Mov reg, cr instruction doesn't change flags in any meaningful way, so no need to update rflags after instruction execution. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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由 Gleb Natapov 提交于
Check return value against correct define instead of open code the value. Signed-off-by: NGleb Natapov <gleb@redhat.com> Signed-off-by: NMarcelo Tosatti <mtosatti@redhat.com>
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