1. 16 11月, 2015 2 次提交
    • K
      ASoC: rsnd: DMA related definition goes to dma.c · 3e5afa73
      Kuninori Morimoto 提交于
      Renesas sound needs many devices
      (SSI/SSIU/SRC/CTU/MIX/DVC/CMD/AudioDMAC/AudioDMACpp).
      SSI/SRC/CTU/MIX/DVC are implemented as module.
      SSI parent, SSIU are implemented as part of SSI
      CMD is implemented as part of CTU/MIX/DVC
      AudioDMAC/AudioDMACpp are implemented as part of SSI/SRC
      It is nice sense that these all devices are implemented as mod.
      
      DMA will be implemented as module. Current DMA definition is no longer
      needed on rsnd.h. Let's move it to dma.c
      Signed-off-by: NKuninori Morimoto <kuninori.morimoto.gx@renesas.com>
      Signed-off-by: NMark Brown <broonie@kernel.org>
      3e5afa73
    • K
      ASoC: rsnd: DMA become SSI/SRC member · 232c00b6
      Kuninori Morimoto 提交于
      Renesas sound needs many devices
      (SSI/SSIU/SRC/CTU/MIX/DVC/CMD/AudioDMAC/AudioDMACpp).
      SSI/SRC/CTU/MIX/DVC are implemented as module.
      SSI parent, SSIU are implemented as part of SSI
      CMD is implemented as part of CTU/MIX/DVC
      AudioDMAC/AudioDMACpp are implemented as part of SSI/SRC
      It is nice sense that these all devices are implemented as mod.
      
      Current rsnd_mod is member of rsnd_mod. But the DMA user is only
      SSI/SRC. This DMA will be implemented as module. As 1st step, DMA
      become SSI/SRC member by this patch.
      Signed-off-by: NKuninori Morimoto <kuninori.morimoto.gx@renesas.com>
      Signed-off-by: NMark Brown <broonie@kernel.org>
      232c00b6
  2. 13 11月, 2015 1 次提交
  3. 12 11月, 2015 1 次提交
    • T
      ALSA: hda - Simplify phantom jack handling for HDMI/DP · 909cadc6
      Takashi Iwai 提交于
      The HDMI codec parser may create a phantom jack, but the helper
      function snd_hda_jack_add_kctl() treats always as a normal jack.  This
      is superfluous as the jack query is executed at each time the jack
      sync is performed.
      
      Since the HDMI codec parser is the only caller of this function, it's
      easier to change back this directly calling the original
      __snd_hda_jack_add_kctl() with phantom_jack parameter.
      Signed-off-by: NTakashi Iwai <tiwai@suse.de>
      909cadc6
  4. 11 11月, 2015 2 次提交
  5. 09 11月, 2015 1 次提交
  6. 08 11月, 2015 1 次提交
  7. 07 11月, 2015 1 次提交
  8. 05 11月, 2015 2 次提交
  9. 03 11月, 2015 1 次提交
    • T
      ALSA: hda - Fix lost 4k BDL boundary workaround · de1ab6af
      Takashi Iwai 提交于
      During the migration to HDA core code, we lost the workaround for 4k
      BDL boundary.  The flag exists in the new hdac_bus, but it's never
      set.  This resulted in the sudden sound stall on some controllers that
      require this workaround like Creative Recon3D.
      
      This patch fixes the issue by setting the flag for such controllers
      properly.
      
      Fixes: ccc98865 ('ALSA: hda - Migrate more hdac_stream codes')
      Cc: <stable@vger.kernel.org> # v4.2+
      Signed-off-by: NTakashi Iwai <tiwai@suse.de>
      de1ab6af
  10. 02 11月, 2015 2 次提交
  11. 31 10月, 2015 3 次提交
  12. 30 10月, 2015 2 次提交
  13. 28 10月, 2015 3 次提交
  14. 27 10月, 2015 2 次提交
  15. 26 10月, 2015 3 次提交
  16. 24 10月, 2015 11 次提交
  17. 23 10月, 2015 2 次提交