- 03 6月, 2012 1 次提交
-
-
由 Daniel Vetter 提交于
Both busy_ioctl and the new wait_ioct need to do the same dance (or at least should). Some slight changes: - busy_ioctl now unconditionally checks for olr. Before emitting a require flush would have prevent the olr check and hence required a second call to the busy ioctl to really emit the request. - the timeout wait now also retires request. Not really required for abi-reasons, but makes a notch more sense imo. I've tested this by pimping the i-g-t test some more and also checking the polling behviour of the wait_rendering_timeout ioctl versus what busy_ioctl returns. v2: Too many people complained about unplug, new color is flush_active. v3: Kill the comment about the unplug moniker. v4: s/un-active/inactive/ Reviewed-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 31 5月, 2012 1 次提交
-
-
由 Ben Widawsky 提交于
If any l3 rows have been previously remapped, we must remap them after GPU reset/resume too. v2: Just return (no warn) on remapping init if not IVB (Jesse) Move the check of schizo userspace to i915_gem_l3_remap (Jesse) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 25 5月, 2012 5 次提交
-
-
由 Ben Widawsky 提交于
Wait request is poorly named IMO. After working with these functions for some time, I feel it's much clearer to name the functions more appropriately. Of course we must update the callers to use the new name as well. This leaves room within our namespace for a *real* wait request function at some point. Note to maintainer: this patch is optional. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
This helps implement GL_ARB_sync but stops short of allowing full blown sync objects. Finally we can use the new timed seqno waiting function to allow userspace to wait on a buffer object with a timeout. This implements that interface. The IOCTL will take as input a buffer object handle, and a timeout in nanoseconds (flags is currently optional but will likely be used for permutations of flush operations). Users may specify 0 nanoseconds to instantly check. The wait ioctl with a timeout of 0 reimplements the busy ioctl. With any non-zero timeout parameter the wait ioctl will wait for the given number of nanoseconds on an object becoming unbusy. Since the wait itself does so holding struct_mutex the object may become re-busied before this completes. A similar but shorter race condition exists in the busy ioctl. v2: ETIME/ERESTARTSYS instead of changing to EBUSY, and EGAIN (Chris) Flush the object from the gpu write domain (Chris + Daniel) Fix leaked refcount in good case (Chris) Naturally align ioctl struct (Chris) v3: Drop lock after getting seqno to avoid ugly dance (Chris) v4: check for 0 timeout after olr check to allow polling (Chris) v5: Updated the comment. (Chris) v6: Return -ETIME instead of -EBUSY when timeout_ns is 0 (Daniel) Fix the commit message comment to be less ugly (Ben) Add a warning to check the return timespec (Ben) v7: Use DRM_AUTH for the ioctl. (Eugeni) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
This is now used intentionally to prevent proliferation of is-pinned checks upon the inactive list following: commit 1b50247a Author: Chris Wilson <chris@chris-wilson.co.uk> Date: Tue Apr 24 15:47:30 2012 +0100 drm/i915: Remove the list of pinned inactive objects Reported-and-tested-by: guang.a.yang@intel.com Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50075Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Broadwater and Crestline share a limitation that prevent it from relocating general surface state above 4GiB. The only recourse we have since any buffer object may be used as a relocation target is then to limit all object allocations on 965g[m] to DMA32. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
Insert a wait parameter in the code so we can possibly timeout on a seqno wait if need be. The code should be functionally the same as before because all the callers will continue to retry if an arbitrary timeout elapses. We'd like to have nanosecond granularity, but the only way to do this is with hrtimer, and that doesn't fit well with the needs of this code. v2: Fix rebase error (Chris) Return proper time even in wedged + signal case (Chris + Ben) Use timespec constructs (Ben) Didn't take Daniel's advice regarding the Frankenstein-ness of the function. I did try his advice, but in the end I liked the way the original code looked, better. v3: Make wakeups far less frequent for infinite waits (Chris) v4: Remove dummy_wait variable (Daniel) Use raw monotonic time instead of jiffies (made the code a bit cleaner) (Ben) Added a couple of warnings (Ben) v5: Remove warnings (Daniel) Use more accurate time diff for default case (Daniel) Bikeshed for setting the return timespec in timeout case (Daniel) s/jiffies/time in one of the comments Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 23 5月, 2012 1 次提交
-
-
由 Daniel Vetter 提交于
This adds handle->fd and fd->handle support to i915, this is to allow for offloading of rendering in one direction and outputs in the other. v2 from Daniel Vetter: - fixup conflicts with the prepare/finish gtt prep work. - implement ppgtt binding support. Note that we have squat i-g-t testcoverage for any of the lifetime and access rules dma_buf/prime support brings along. And there are quite a few intricate situations here. Also note that the integration with the existing code is a bit hackish, especially around get_gtt_pages and put_gtt_pages. It imo would be easier with the prep code from Chris Wilson's unbound series, but that is for 3.6. Also note that I didn't bother to put the new prepare/finish gtt hooks to good use by moving the dma_buf_map/unmap_attachment calls in there (like we've originally planned for). Last but not least this patch is only compile-tested, but I've changed very little compared to Dave Airlie's version. So there's a decent chance v2 on drm-next works as well as v1 on 3.4-rc. v3: Right when I've hit sent I've noticed that I've screwed up one obj->sg_list (for dmar support) and obj->sg_table (for prime support) disdinction. We should be able to merge these 2 paths, but that's material for another patch. v4: fix the error reporting bugs pointed out by ickle. v5: fix another error, and stop non-gtt mmaps on shared objects stop pread/pwrite on imported objects, add fake kmap Signed-off-by: NDave Airlie <airlied@redhat.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 20 5月, 2012 1 次提交
-
-
由 Chris Wilson 提交于
In many places we wish to iterate over the rings associated with the GPU, so refactor them to use a common macro. Along the way, there are a few code removals that should be side-effect free and some rearrangement which should only have a cosmetic impact, such as error-state. Note that this slightly changes the semantics in the hangcheck code: We now always cycle through all enabled rings instead of short-circuiting the logic. v2: Pull in a couple of suggestions from Ben and Daniel for intel_ring_initialized() and not removing the warning (just moving them to a new home, closer to the error). Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NBen Widawsky <ben@bwidawsk.net> [danvet: Added note to commit message about the small behaviour change, suggested by Ben Widawsky.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 03 5月, 2012 21 次提交
-
-
由 Ben Widawsky 提交于
The new wait_rendering ioctl also needs to check for an oustanding lazy request, and we already duplicate that logic at three places. So extract it. While at it, also extract the code to check the gpu wedging state to improve code flow. v2: Don't use seqno as an outparam (Chris) v3 by danvet: Kill stale comment and pimp commit message Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
Even the horrible gen3 XvMC code has learned to do this right by the time xf86-video-intel releases learned to do kernel modesetting. So we can just disallow this. Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
... and shove allow_batchbuffer in there. More dragons will follow suit. There's the curious case that we allow this for KMS ... Acked-by: NJesse Barnes <jbarnes@virtuousgeek.org> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
It turns out throttle had an almost identical bit of code to do the wait. Now we can call the new helper directly. This is just a bonus, and not needed for the overall series. v2: remove irq_get/put which is now in __wait_seqno (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
It's about to go away anyway. Just here to help bisection. Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
i915_wait_request is actually a fairly large function encapsulating quite a few different operations. Because being able to wait on seqnos in various conditions is useful, extracting that bit of code to a helper function seems useful v2: pull the irq_get/put as well (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
The only time irq_get should fail is during unload or suspend. Both of these points should try to quiesce the GPU before disabling interrupts and so the atomic polling should never occur. This was recommended by Chris Wilson as a way of reducing added complexity to the polled wait which I introduced in an RFC patch. 09:57 < ickle_> it's only there as a fudge for waiting after irqs after uninstalled during s&r, we aren't actually meant to hit it 09:57 < ickle_> so maybe we should just kill the code there and fix the breakage v2: return -ENODEV instead of -EBUSY when irq_get fails Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
The waiting_seqno is not terribly useful, and as such we can remove it so that we'll be able to extract lockless code. v2: Keep the information for error_state (Chris) Check if ring is initialized in hangcheck (Chris) Capture the waiting ring (Chris) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> [danvet: add some bikeshed to clarify a comment.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
This extra bit of interrupt enabling code doesn't belong in the wait seqno function. If anything we should pull it out to a helper so the throttle code can also use it. The history is a bit vague, but I am going to attempt to just dump it, unless someone can argue otherwise. Removing this allows for a shared lock free wait seqno function. To keep tabs on this issue though, the IER value is stored on error capture (recommended by Chris Wilson) v2: fixed typo EIR->IER (Ben) Fix some white space (Ben) Move IER capture to globally instead of per ring (Ben) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> [danvet: ier is a 16 bit reg on gen2!] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
This originates from a hack by me to quickly fix a bug in an earlier patch where we needed control over whether or not waiting on a seqno actually did any retire list processing. Since the two operations aren't clearly related, we should pull the parameter out of the wait function, and make the caller responsible for retiring if the action is desired. The only function call site which did not get an explicit retire_request call (on purpose) is i915_gem_inactive_shrink(). That code was already calling retire_request a second time. v2: don't modify any behavior excepit i915_gem_inactive_shrink(Daniel) Signed-off-by: NBen Widawsky <ben@bwidawsk.net> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
I've missed this one. v2: Chris Wilson noticed another register. v3: Color choice improvements. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
We always set it so there's no point in checking. We could instead add a bit that tells us whether gem is actually initialized (i.e. either kms or gem_init_ioctl called), but that's imho not worth it. So just rip it out. There's a little change in the wait_ring timeout, but we've never run with anything else than the 60 second timeout, even on dri1 userspace. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
This ioctl used in a kms driver is only useful to create massive havoc. v2: Bail out with -ENODEV as suggested by Chris Wilson. Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
The use of the mm_list by deferred-free breaks the following patches to extend the range of objects tracked. We can simplify things if we just make the unbind during free uninterrutible. Note that unbinding should never fail, because we hold an additional reference on every active object. Only the ilk vt-d workaround breaks this, but already takes care of not failing by waiting for the gpu to quiescent non-interruptible. But the existence of the deferred free list casted some doubts on this theory, hence WARN if the unbind fails and only then retry non-interruptible. We can kill this additional code after a release in case the theory is indeed right and no one has hit that WARN. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Simplify object tracking by removing the inactive but pinned list. The only place where this was used is for counting the available memory, which is just as easy performed by checking all objects on the rare occasions it is required (application startup). For ease of debugging, we keep the reporting of pinned objects through the error-state and debugfs. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
This was only used by one external caller who would just be as happy with evict-everything, so perform the replacement and make the function private. In the process we note that unbinding the inactive list should not fail, and make it a warning instead. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Currently, we only bump the inactive LRU of an object when we bind into the GTT for a page-fault. As the object may be used many times before its mapping is zapped, we do not mark it as active as frequently as we should. Userspace should be calling set-to-GTT-domain before each pointer deference (for synchronous access) and so is a good place to mark the buffer as active. Marking the buffer as recently used places it at the end of the inactive eviction queue, though still before anything with outstanding rendering. This reduces the likelihood of evicting a buffer that is going to be used again by the CPU in the near future. This way we can hopefully avoid to kick out upload buffers right before we use them on the gpu. Note that we need to check that the object is not active or pinned, for otherwise we create havoc on the active/pinned lists, which also use obj->mm_list. The active lists are sorted by and evicted in last GPU rendering order, access by the CPU to a still active buffer therefore does not affect its eviction ordering. Pinned objects are currently excluded from eviction, therefore the only list that we need to bump for GTT access by the CPU is the inactive list. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Added further explanations to the commit message as discussed on irc.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Daniel Vetter 提交于
... and put them to so good use. Note that there's functional change in vlv clock gating code, we now no longer spuriously read back the current value of the bit. According to Bspec the high bits should always read zero, so ORing this in should have no effect. Reviewed-by: NJesse Barnes <jbarnes@virtuousgeek.org> Reviewed-by: NChris Wilson <chris@chris-wilson.co.uk> Reviewed-by: NEugeni Dodonov <eugeni.dodonov@intel.com> Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Rename obj->tiling_changed to obj->fence_dirty so that it is clear that it flags when the parameters for an active fence (including the no-fence) register are changed. Also, do not set this flag when the object does not have a fence register allocated currently and the gpu does not depend upon the unfence. This case works exactly like when a tiled object lost its fence and hence does not need additional handling for the tiling change in the code. v2: Use fence_dirty to better express what the flag tracks and add a few more details to the comments to serve as a reminder of how the GPU also uses the unfenced register slot. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> [danvet: Add some bikeshed to the commit message about the stricter use of fence_dirty.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Ben Widawsky 提交于
As with one of the earlier patches in the series, we're forced to cast for copy_[to|from]_user. Again because of the nature of the GEN x86 exclusivity, this should be safe. Signed-off-by: NBen Widawsky <benjamin.widawsky@intel.com> [danvet: Added some bikeshed.] Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
- 21 4月, 2012 1 次提交
-
-
由 Linus Torvalds 提交于
This continues the theme started with vm_brk() and vm_munmap(): vm_mmap() does the same thing as do_mmap(), but additionally does the required VM locking. This uninlines (and rewrites it to be clearer) do_mmap(), which sadly duplicates it in mm/mmap.c and mm/nommu.c. But that way we don't have to export our internal do_mmap_pgoff() function. Some day we hopefully don't have to export do_mmap() either, if all modular users can become the simpler vm_mmap() instead. We're actually very close to that already, with the notable exception of the (broken) use in i810, and a couple of stragglers in binfmt_elf. Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
-
- 18 4月, 2012 9 次提交
-
-
由 Chris Wilson 提交于
We can also take advantage of the new 'no retire' mode for seqno waiting to avoid having to take a reference on the old fence object whilst flushing an existing fence. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Now that we have a routine that is able to clear the fences as well as setup up the register for a tiled object, remove the surplus routines to clear the fences. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
One clarification that we make is to the existing semantics of obj->tiling_changed to only mean that we need to update an associated fence register (including the NO_FENCE when executing an untiled but fenced GPU command). If we do not have a fence register or pending fenced GPU access for the object (after put_fence() for example), then we can clear the tiling_changed flag as any fence will necessarily be rewritten upon acquisition. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Update the existing architecture specific fence writing routines to either update the fence to point to a tiled object or to clear them in preparation to remove the other fence writing routes. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
As i915_wait_request() will first check for an already passed seqno, doing it also in the caller is a waste of space for a cold path. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
As the fences are stored in LRU order, we can simply reuse the oldest if we do not have an unused register. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
As we now never pipeline a fence update, obj->last_fenced_ring is always the same as the obj->ring whenever obj->last_fenced_seqno is active, so remove it. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
As we now no longer track a pipelined fence change, we never use ring->setup_seqno and can kill it. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-
由 Chris Wilson 提交于
Step 2 is then to replace the pipelined parameter with NULL and perform constant folding to remove dead code. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
-