- 01 6月, 2011 1 次提交
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由 Artem Bityutskiy 提交于
This patch introduces debugfs support to UBI. All the UBI stuff is kept in the "ubi" debugfs directory, which contains per-UBI device "ubi/ubiX" sub-directories, containing debugging files. This file also creates "ubi/ubiX/chk_gen" and "ubi/ubiX/chk_io" knobs for switching general and I/O extra checks on and off. And it removes the 'debug_chks' UBI module parameters. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 20 5月, 2011 1 次提交
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由 Artem Bityutskiy 提交于
Remove custom dynamic prints and the module parameter to toggle them and use the generic kernel dynamic printk infrastructure. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 14 4月, 2011 1 次提交
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由 Artem Bityutskiy 提交于
Fix checkpatch.pl errors and warnings: * space before tab * line over 80 characters * include linux/ioctl.h instead of asm/ioctl.h Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 16 3月, 2011 3 次提交
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由 Artem Bityutskiy 提交于
Similarly to the debugging checks and message, make the test modes be dynamically selected via the "debug_tsts" module parameter or via the "/sys/module/ubi/parameters/debug_tsts" sysfs file. This is consistent with UBIFS as well. And now, since all the Kconfig knobs became dynamic, we can remove the Kconfig.debug file completely. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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由 Artem Bityutskiy 提交于
This patch adds a possibility to dynamically switch UBI self-checks on and off, instead of toggling them compile-time from the configuration menu. This is much more flexible, and consistent with UBIFS, and this also simplifies UBI Kconfig menu and the code. This patch introduces two levels of self-checks - general, which includes all self-checks which are relatively fast, and I/O, which includes write-verify checks and erase-verify checks, which are relatively slow and involve flash I/O. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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由 Artem Bityutskiy 提交于
This patch adds a possibility to dynamically select UBI debugging messages, instead of selecting them compile-time from the configuration menu. This is much more flexible, and consistent with UBIFS, and this also simplifies UBI Kconfig menu and the code. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 15 8月, 2009 1 次提交
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由 Artem Bityutskiy 提交于
Useful for debugging problems, compiled in only if UBI debugging is enabled. This patch also makes the UBI writing function dump the flash if it fails to write. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 05 7月, 2009 1 次提交
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由 Adrian Hunter 提交于
An image sequence number is added to the UBI erase-counter header to be able determine if the root file system contains a mixture of old and new images (because the flashing failed to complete). A change to nolo is also needed for this to take effect. Signed-off-by: NAdrian Hunter <adrian.hunter@nokia.com> Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 24 7月, 2008 2 次提交
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由 Artem Bityutskiy 提交于
Before UBI got into mainline, there was a slight flash format change - we did not have sequence number support, then added it. We have carried full support of those ancient images till this moment. Now the support is removed, well, not fully removed. Now UBI will support only _clean_ old images, which were cleanly detached last time (just before kernel upgrade). This is most likely the case. But we will not support unclean ancient images. Surprisingly, this allows us to remove a big chunk of legacy code. And the same should be true for downgrading: clean images should downgrade fine, but unclean ones will not. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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由 Artem Bityutskiy 提交于
Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 14 10月, 2007 2 次提交
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由 Artem Bityutskiy 提交于
More handy since word hexdump prints in host endian. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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由 Artem Bityutskiy 提交于
Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 18 7月, 2007 2 次提交
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由 Artem Bityutskiy 提交于
When volume creation fails, we have to set ubi->volumes[vol_id] back to NULL. This patch also tweaks some debugging stuff. Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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由 Christoph Hellwig 提交于
Kill UBI's homegrown endianess handling and replace it with the standard kernel endianess handling. Signed-off-by: NChristoph Hellwig <hch@lst.de> Signed-off-by: NArtem Bityutskiy <Artem.Bityutskiy@nokia.com>
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- 27 4月, 2007 1 次提交
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由 Artem B. Bityutskiy 提交于
UBI (Latin: "where?") manages multiple logical volumes on a single flash device, specifically supporting NAND flash devices. UBI provides a flexible partitioning concept which still allows for wear-levelling across the whole flash device. In a sense, UBI may be compared to the Logical Volume Manager (LVM). Whereas LVM maps logical sector numbers to physical HDD sector numbers, UBI maps logical eraseblocks to physical eraseblocks. More information may be found at http://www.linux-mtd.infradead.org/doc/ubi.html Partitioning/Re-partitioning An UBI volume occupies a certain number of erase blocks. This is limited by a configured maximum volume size, which could also be viewed as the partition size. Each individual UBI volume's size can be changed independently of the other UBI volumes, provided that the sum of all volume sizes doesn't exceed a certain limit. UBI supports dynamic volumes and static volumes. Static volumes are read-only and their contents are protected by CRC check sums. Bad eraseblocks handling UBI transparently handles bad eraseblocks. When a physical eraseblock becomes bad, it is substituted by a good physical eraseblock, and the user does not even notice this. Scrubbing On a NAND flash bit flips can occur on any write operation, sometimes also on read. If bit flips persist on the device, at first they can still be corrected by ECC, but once they accumulate, correction will become impossible. Thus it is best to actively scrub the affected eraseblock, by first copying it to a free eraseblock and then erasing the original. The UBI layer performs this type of scrubbing under the covers, transparently to the UBI volume users. Erase Counts UBI maintains an erase count header per eraseblock. This frees higher-level layers (like file systems) from doing this and allows for centralized erase count management instead. The erase counts are used by the wear-levelling algorithm in the UBI layer. The algorithm itself is exchangeable. Booting from NAND For booting directly from NAND flash the hardware must at least be capable of fetching and executing a small portion of the NAND flash. Some NAND flash controllers have this kind of support. They usually limit the window to a few kilobytes in erase block 0. This "initial program loader" (IPL) must then contain sufficient logic to load and execute the next boot phase. Due to bad eraseblocks, which may be randomly scattered over the flash device, it is problematic to store the "secondary program loader" (SPL) statically. Also, due to bit-flips it may become corrupted over time. UBI allows to solve this problem gracefully by storing the SPL in a small static UBI volume. UBI volumes vs. static partitions UBI volumes are still very similar to static MTD partitions: * both consist of eraseblocks (logical eraseblocks in case of UBI volumes, and physical eraseblocks in case of static partitions; * both support three basic operations - read, write, erase. But UBI volumes have the following advantages over traditional static MTD partitions: * there are no eraseblock wear-leveling constraints in case of UBI volumes, so the user should not care about this; * there are no bit-flips and bad eraseblocks in case of UBI volumes. So, UBI volumes may be considered as flash devices with relaxed restrictions. Where can it be found? Documentation, kernel code and applications can be found in the MTD gits. What are the applications for? The applications help to create binary flash images for two purposes: pfi files (partial flash images) for in-system update of UBI volumes, and plain binary images, with or without OOB data in case of NAND, for a manufacturing step. Furthermore some tools are/and will be created that allow flash content analysis after a system has crashed.. Who did UBI? The original ideas, where UBI is based on, were developed by Andreas Arnez, Frank Haverkamp and Thomas Gleixner. Josh W. Boyer and some others were involved too. The implementation of the kernel layer was done by Artem B. Bityutskiy. The user-space applications and tools were written by Oliver Lohmann with contributions from Frank Haverkamp, Andreas Arnez, and Artem. Joern Engel contributed a patch which modifies JFFS2 so that it can be run on a UBI volume. Thomas Gleixner did modifications to the NAND layer. Alexander Schmidt made some testing work as well as core functionality improvements. Signed-off-by: NArtem B. Bityutskiy <dedekind@linutronix.de> Signed-off-by: NFrank Haverkamp <haver@vnet.ibm.com>
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