- 17 10月, 2012 2 次提交
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由 Tomi Valkeinen 提交于
Add an exported function omap_vrfb_supported() which returns true if the vrfb driver has been loaded succesfully. This can be used to decide if VRFB can be used or not. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
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由 Tomi Valkeinen 提交于
Now that vrfb driver is not omap dependent anymore, we can move vrfb.h from arch/arm/plat-omap/include/plat to include/video/omapvrfb.h. Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com> Cc: Tony Lindgren <tony@atomide.com> Cc: Vaibhav Hiremath <hvaibhav@ti.com>
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- 23 10月, 2010 1 次提交
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由 Senthilvadivu Guruswamy 提交于
FB_OMAP2 can work without VRFB, but currently does not build. Fix this. Signed-off-by: NSenthilvadivu Guruswamy <svadivu@ti.com> Signed-off-by: NTomi Valkeinen <tomi.valkeinen@nokia.com>
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- 09 12月, 2009 1 次提交
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由 Tomi Valkeinen 提交于
VRFB rotation engine is a block in OMAP2/3 that offers 12 independent contexts that can be used for framebuffer rotation. Each context has a backend area of real memory, where it stores the pixels in undisclosed format. This memory is offered to users via 4 virtual memory areas, which see the same memory area in different rotation angles (0, 90, 180 and 270 degrees). Signed-off-by: NTomi Valkeinen <tomi.valkeinen@nokia.com>
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