- 02 11月, 2013 1 次提交
-
-
由 Alex Deucher 提交于
The FMT blocks control how data is sent from the backend of the display pipe to to monitor. Proper set up of the FMT blocks are required for 30bpp formats. Additionally, dithering can be enabled on for better display with 18 and 24bpp displays. The exception is LVDS/eDP which atom takes care of in the SelectCRTC_Source table. For now just enable truncation until we test dithering more. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 16 9月, 2013 1 次提交
-
-
由 Damien Lespiau 提交于
I keep making that one, so checked if I was the only one. Apparently not. Cc: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: NDamien Lespiau <damien.lespiau@intel.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 31 8月, 2013 2 次提交
-
-
由 Alex Deucher 提交于
This sets up the short audio descriptors properly on DCE3.2 asics for hdmi audio. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
This updates the audio driver to the speaker allocation block from the EDID. A similar change was just implemented for DCE4-8. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 08 8月, 2013 1 次提交
-
-
由 Alex Deucher 提交于
Need to set the wallclock ratio and adjust the phase and module registers appropriately. May fix problems with audio timing at certain display timings. v2: properly handle clocks below 24mhz v3: rebase r600 changes Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 14 7月, 2013 1 次提交
-
-
由 Alex Deucher 提交于
Lighter weight than using the 3D engine. v2: fix ring count Reviewed-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 28 6月, 2013 1 次提交
-
-
由 Alex Deucher 提交于
This adds dpm support for rv7xx asics. This includes: - clockgating - dynamic engine clock scaling - dynamic memory clock scaling - dynamic voltage scaling - dynamic pcie gen1/gen2 switching Set radeon.dpm=1 to enable. v2: reduce stack usage v3: fix 64 bit div v4: fix state enable Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 27 6月, 2013 3 次提交
-
-
由 Alex Deucher 提交于
This adds dpm support for rv6xx asics. This includes: - clockgating - dynamic engine clock scaling - dynamic memory clock scaling - dynamic voltage scaling - dynamic pcie gen1/gen2 switching Set radeon.dpm=1 to enable. v2: remove duplicate line v3: fix thermal interrupt check noticed by Jerome Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NChristian König <christian.koenig@amd.com>
-
由 Alex Deucher 提交于
These are shared by rs780/rs880, rv6xx, and newer chips. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
This is required for certain advanced functionality. v2: save/restore list takes dword offsets v3: rebase on gpu reset changes Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 03 6月, 2013 1 次提交
-
-
由 Samuel Li 提交于
v2: fix trailing whitespace Signed-off-by: NSamuel Li <samuel.li@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 02 5月, 2013 1 次提交
-
-
由 Christian König 提交于
Instead of duplicating the code over and over again, just use a single function to handle the clock calculations. Signed-off-by: NChristian König <christian.koenig@amd.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 24 4月, 2013 1 次提交
-
-
由 Alex Deucher 提交于
Uses a different register than DCE3 asics. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 09 4月, 2013 1 次提交
-
-
由 Christian König 提交于
Just everything needed to decode videos using UVD. v6: just all the bugfixes and support for R7xx-SI merged in one patch v7: UVD_CGC_GATE is a write only register, lockup detection fix v8: split out VRAM fallback changes, remove support for RV770, add support for HEMLOCK, add buffer sizes checks Signed-off-by: NChristian König <christian.koenig@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 01 2月, 2013 3 次提交
-
-
由 Alex Deucher 提交于
When we attempt the reset the GPU, look at the status registers to determine what blocks need to be reset. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Alex Deucher 提交于
Update the code to better match the recommended programming sequence for soft reset. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
由 Ilija Hadzic 提交于
After refactoring the _cs logic, we ended up with many macros and constants that #define the same thing. Clean'em up. Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Reviewed-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 13 12月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 11 12月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
Uses the new multi-ring infrastucture. 6xx/7xx has a single async DMA ring. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 30 8月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
Checking of the second colorbuffer was skipped on r700, because CB_TARGET_MASK was 0xf. With r600, CB_TARGET_MASK is changed to 0xff, so we must set the number of samples of the second colorbuffer to 1 in order to pass the CS checker. The DRM version is bumped, because RESOLVE_BOX is always rejected without this fix on r600. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 20 8月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
MSAA is impossible without them. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com>
-
- 13 8月, 2012 1 次提交
-
-
由 Marek Olšák 提交于
Returns a snapshot of the GPU clock counter. Needed for certain OpenGL extensions. v2: agd5f - address Jerome's comments - add function documentation Signed-off-by: NMarek Olšák <maraeo@gmail.com> Reviewed-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com>
-
- 20 7月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
Print various CP register that have valuable informations regarding GPU lockup. Signed-off-by: NJerome Glisse <jglisse@redhat.com> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 16 6月, 2012 2 次提交
-
-
由 Alex Deucher 提交于
Required for streamout. Bump drm minor. Marek v2: fix pkt->count check Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Reviewed-by: NMichel Dänzer <michel.daenzer@amd.com> Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Alex Deucher 提交于
- SMX_SAR_CTL0 needs to be programmed correctly to prevent problems with memory exports in certain cases. - VC_ENHANCE needs to be initialized on 6xx/7xx. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Cc: stable@vger.kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 02 6月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and simplify render backend map. This now properly sets up the backend map on r6xx-9xx which should improve 3D performance. Vadim benchmarked also: Some benchmarks on juniper (5750), fullscreen 1920x1080, first result - kernel 3.4.0+ (fb21affa), second - with these patches: Lightsmark: 91 fps => 123 fps +35% Doom3: 74 fps => 101 fps +36% Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 17 5月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
Introduce special struct radeon_afmt for this purpose. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 01 5月, 2012 1 次提交
-
-
由 Rafał Miłecki 提交于
Signed-off-by: NRafał Miłecki <zajec5@gmail.com> Tested-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 24 4月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
This adds register definitions for HDMI/DP audio on DCE2/3/4/5 hardware. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 26 3月, 2012 1 次提交
-
-
由 Jerome Glisse 提交于
For 6xx+. Required for mesa to use htile support for HiZ/HiS. Userspace will check radeon version 2.14 with is bumped either by tiling patch or stream out patch. This patch only add support for htile relocation which should be enough for any userspace to implement the hyperz (using htile buffer) feature. v2: Jerome: Fix size checking for htile buffer. v3: Jerome: Adapt on top of r600/evergreen cs checker changes, also check htile surface in case only stencil is present. Signed-off-by: NPierre-Eric Pelloux-Prayer <pelloux@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 21 3月, 2012 1 次提交
-
-
由 Alex Deucher 提交于
v2: fix check for MC ucode from Tom. Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 07 3月, 2012 1 次提交
-
-
由 Christian König 提交于
The out of order execution of semaphore commands on pre cayman asics doesn't work correctly and can cause deadlocks, so turn it off for now. Signed-off-by: NChristian König <deathsimple@vodafone.de> Reviewed-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 13 2月, 2012 2 次提交
-
-
由 Jerome Glisse 提交于
evergreen and northern island gpu needs more informations for 2D tiling than previous r6xx/r7xx. Add field to tiling ioctl to allow userspace to provide those. The v8 cs checking change to track color view on r6xx/r7xx doesn't affect old userspace as old userspace always emited 0 for this register. v2 fix r6xx/r7xx 2D tiling computation v3 fix r6xx/r7xx height align for untiled surface & add support for tile split on evergreen and newer v4 improve tiling debugging output v5 fix tile split code for evergreen and newer v6 set proper tile split for crtc register v7 fix tile split limit value v8 add COLOR_VIEW checking to r6xx/r7xx checker, add evergreen cs checking, update safe reg for r600, evergreen and cayman. Evergreen checking need some work around for stencil alignment issues v9 fix tile split value range, fix compressed texture handling and mipmap calculation, allow evergreen check to be silencious in front of current broken userspace (depth/stencil alignment issue) v10 fix eg 3d texture and compressed texture, fix r600 depth array, fix r600 color view computation, add support for evergreen stencil split v11 more verbose debugging in some case Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
由 Marek Olšák 提交于
v2: agd5f: add strmout CS checking, copy_dw register checking v3: agd5f: don't use cs_check_reg() for copy_dw checking as it will incorrectly patch the command stream for certain regs. v4: agd5f: add warning if safe reg check fails for copy_dw v5: agd5f: add stricter checking for 6xx/7xx v6: agd5f: add range checking for copy_dw on eg+, add sx_surface_sync to safe reg list for 7xx. v7: agd5f: add stricter checking for eg+ Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NAlex Deucher <alexander.deucher@amd.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 21 12月, 2011 1 次提交
-
-
由 Christian König 提交于
They are used to sync between rings, while fences sync between a ring and the cpu. v2 Fix radeon_semaphore_driver_fini when no semaphore were allocated. v3 Initialize list early on to avoid issue in case or early error Signed-off-by: NChristian König <deathsimple@vodafone.de> Signed-off-by: NJerome Glisse <jglisse@redhat.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 18 10月, 2011 1 次提交
-
-
由 Ilija Hadzic 提交于
some 3d register bits look like magic in r600 blit functions use predefined constants to make it more intuitive what they are Signed-off-by: NIlija Hadzic <ihadzic@research.bell-labs.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 07 7月, 2011 1 次提交
-
-
由 Alex Deucher 提交于
Only affects BE systems. Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Cc: stable@kernel.org Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 02 6月, 2011 1 次提交
-
-
由 Marek Olšák 提交于
BC6 and BC7 are described in ARB_texture_compression_bptc. No idea what FMT_32_AS_32_32_32_32 is good for. Signed-off-by: NMarek Olšák <maraeo@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 23 2月, 2011 1 次提交
-
-
由 Dave Airlie 提交于
the texture checking code didn't work for block formats like s3tc, this overhauls it to work for all types. v2: add texture array support. v3: add subsampled formats Signed-off-by: NDave Airlie <airlied@redhat.com>
-
- 14 2月, 2011 1 次提交
-
-
由 Cédric Cano 提交于
agd5f: minor cleanups Signed-off-by: NCédric Cano <ccano@interfaceconcept.com> Signed-off-by: NAlex Deucher <alexdeucher@gmail.com> Signed-off-by: NDave Airlie <airlied@redhat.com>
-