提交 e9625917 编写于 作者: S Suresh Siddha 提交者: H. Peter Anvin

x86, fpu: drop_fpu() before restoring new state from sigframe

No need to save the state with unlazy_fpu(), that is about to get overwritten
by the state from the signal frame. Instead use drop_fpu() and continue
to restore the new state.

Also fold the stop_fpu_preload() into drop_fpu().
Signed-off-by: NSuresh Siddha <suresh.b.siddha@intel.com>
Link: http://lkml.kernel.org/r/1345842782-24175-2-git-send-email-suresh.b.siddha@intel.comSigned-off-by: NH. Peter Anvin <hpa@linux.intel.com>
上级 72a671ce
...@@ -448,17 +448,12 @@ static inline void save_init_fpu(struct task_struct *tsk) ...@@ -448,17 +448,12 @@ static inline void save_init_fpu(struct task_struct *tsk)
preempt_enable(); preempt_enable();
} }
static inline void stop_fpu_preload(struct task_struct *tsk)
{
tsk->fpu_counter = 0;
}
static inline void drop_fpu(struct task_struct *tsk) static inline void drop_fpu(struct task_struct *tsk)
{ {
/* /*
* Forget coprocessor state.. * Forget coprocessor state..
*/ */
stop_fpu_preload(tsk); tsk->fpu_counter = 0;
preempt_disable(); preempt_disable();
__drop_fpu(tsk); __drop_fpu(tsk);
preempt_enable(); preempt_enable();
......
...@@ -382,16 +382,14 @@ int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size) ...@@ -382,16 +382,14 @@ int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size)
struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave; struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave;
struct user_i387_ia32_struct env; struct user_i387_ia32_struct env;
stop_fpu_preload(tsk); drop_fpu(tsk);
unlazy_fpu(tsk);
if (__copy_from_user(xsave, buf_fx, state_size) || if (__copy_from_user(xsave, buf_fx, state_size) ||
__copy_from_user(&env, buf, sizeof(env))) { __copy_from_user(&env, buf, sizeof(env)))
drop_fpu(tsk);
return -1; return -1;
}
sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only); sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only);
set_used_math();
} else { } else {
/* /*
* For 64-bit frames and 32-bit fsave frames, restore the user * For 64-bit frames and 32-bit fsave frames, restore the user
......
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