[PATCH] sched: make task_noninteractive use sleep_type
Alterations to the pipe code in the kernel made it possible for relative starvation to occur with tasks that slept waiting on a pipe getting unfair priority bonuses even if they were otherwise fully cpu bound so the TASK_NONINTERACTIVE flag was introduced which prevented any change to sleep_avg while sleeping waiting on a pipe. This change also leads to the converse though, preventing any priority boost from occurring in truly interactive tasks that wait on pipes. Convert the TASK_NONINTERACTIVE flag to set sleep_type to SLEEP_NONINTERACTIVE which will allow a linear bonus to priority based on sleep time thus allowing interactive tasks to get high priority if they sleep enough. Signed-off-by: NCon Kolivas <kernel@kolivas.org> Acked-by: NIngo Molnar <mingo@elte.hu> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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