drivers/video: fsl-diu-fb: merge all allocated data into one block
The Freescale DIU driver allocates multiple blocks of memory, including multiple DMA buffers. Merge all of these blocks into one data structure. Specifically: 1) struct fsl_diu_data now contains everything that needs to be allocated, except for the framebuffers themselves. DMA'able objects are aligned correctly within the structure. 2) struct diu_addr is no longer needed, because we don't have to manage multiple blocks of DMA memory. 3) Since there's no diu_addr any more, macro DMA_ADDR is used to calculate the DMA address of any field in fsl_diu_data. 4) Functions allocate_buf() and free_buf() are no longer needed, because we now assume that dma_alloc_coherent() will allocate a page-aligned block, and everything is properly aligned with fsl_diu_data already, so we no longer need to align any memory blocks ourselves. 5) The "dummy" area descriptor is now defined separately from the other five ADs, so NUM_AOIS (previously called FSL_AOI_NUM) is now set to five instead of six. Previously, all six were combined together to avoid a separate call to allocate_buf() just for the dummy AD. 6) framebuffer_alloc() and framebuffer_release() are no longer used. The framebuffer is initialized manually. 7) Error handling is simplified since there's only one memory buffer allocated. Signed-off-by: NTimur Tabi <timur@freescale.com> Signed-off-by: NFlorian Tobias Schandinat <FlorianSchandinat@gmx.de>
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