提交 dd18434f 编写于 作者: P Paul Mackerras

[POWERPC] Use __always_inline for xchg* and cmpxchg*

This changes the definitions of the xchg and cmpxchg families of
functions in include/asm-powerpc/system.h to be marked __always_inline
rather than __inline__.  The reason for doing this is that we rely on
the compiler inlining them in order to eliminate the references to
__xchg_called_with_bad_pointer and __cmpxchg_called_with_bad_pointer,
which are deliberately left undefined.  Thus this change will enable
us to make the inline keyword be just a hint rather than a directive.
Signed-off-by: NPaul Mackerras <paulus@samba.org>
上级 745a14cc
......@@ -204,7 +204,7 @@ extern int powersave_nap; /* set if nap mode can be used in idle loop */
* Changes the memory location '*ptr' to be val and returns
* the previous value stored there.
*/
static __inline__ unsigned long
static __always_inline unsigned long
__xchg_u32(volatile void *p, unsigned long val)
{
unsigned long prev;
......@@ -229,7 +229,7 @@ __xchg_u32(volatile void *p, unsigned long val)
* Changes the memory location '*ptr' to be val and returns
* the previous value stored there.
*/
static __inline__ unsigned long
static __always_inline unsigned long
__xchg_u32_local(volatile void *p, unsigned long val)
{
unsigned long prev;
......@@ -247,7 +247,7 @@ __xchg_u32_local(volatile void *p, unsigned long val)
}
#ifdef CONFIG_PPC64
static __inline__ unsigned long
static __always_inline unsigned long
__xchg_u64(volatile void *p, unsigned long val)
{
unsigned long prev;
......@@ -266,7 +266,7 @@ __xchg_u64(volatile void *p, unsigned long val)
return prev;
}
static __inline__ unsigned long
static __always_inline unsigned long
__xchg_u64_local(volatile void *p, unsigned long val)
{
unsigned long prev;
......@@ -290,7 +290,7 @@ __xchg_u64_local(volatile void *p, unsigned long val)
*/
extern void __xchg_called_with_bad_pointer(void);
static __inline__ unsigned long
static __always_inline unsigned long
__xchg(volatile void *ptr, unsigned long x, unsigned int size)
{
switch (size) {
......@@ -305,7 +305,7 @@ __xchg(volatile void *ptr, unsigned long x, unsigned int size)
return x;
}
static __inline__ unsigned long
static __always_inline unsigned long
__xchg_local(volatile void *ptr, unsigned long x, unsigned int size)
{
switch (size) {
......@@ -338,7 +338,7 @@ __xchg_local(volatile void *ptr, unsigned long x, unsigned int size)
*/
#define __HAVE_ARCH_CMPXCHG 1
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg_u32(volatile unsigned int *p, unsigned long old, unsigned long new)
{
unsigned int prev;
......@@ -361,7 +361,7 @@ __cmpxchg_u32(volatile unsigned int *p, unsigned long old, unsigned long new)
return prev;
}
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg_u32_local(volatile unsigned int *p, unsigned long old,
unsigned long new)
{
......@@ -384,7 +384,7 @@ __cmpxchg_u32_local(volatile unsigned int *p, unsigned long old,
}
#ifdef CONFIG_PPC64
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg_u64(volatile unsigned long *p, unsigned long old, unsigned long new)
{
unsigned long prev;
......@@ -406,7 +406,7 @@ __cmpxchg_u64(volatile unsigned long *p, unsigned long old, unsigned long new)
return prev;
}
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg_u64_local(volatile unsigned long *p, unsigned long old,
unsigned long new)
{
......@@ -432,7 +432,7 @@ __cmpxchg_u64_local(volatile unsigned long *p, unsigned long old,
if something tries to do an invalid cmpxchg(). */
extern void __cmpxchg_called_with_bad_pointer(void);
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg(volatile void *ptr, unsigned long old, unsigned long new,
unsigned int size)
{
......@@ -448,7 +448,7 @@ __cmpxchg(volatile void *ptr, unsigned long old, unsigned long new,
return old;
}
static __inline__ unsigned long
static __always_inline unsigned long
__cmpxchg_local(volatile void *ptr, unsigned long old, unsigned long new,
unsigned int size)
{
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册