提交 c4a41bcc 编写于 作者: M Michal Simek 提交者: Tomi Valkeinen

video: xilinxfb: Move xilinxfb_platform_data directly to the driver

No reason to have separate file in header in include/linux folder
if this is purely driver specific structure.
Signed-off-by: NMichal Simek <michal.simek@xilinx.com>
Signed-off-by: NTomi Valkeinen <tomi.valkeinen@ti.com>
上级 9fe21fdc
......@@ -33,7 +33,6 @@
#include <linux/of_platform.h>
#include <linux/of_address.h>
#include <linux/io.h>
#include <linux/xilinxfb.h>
#include <linux/slab.h>
#ifdef CONFIG_PPC_DCR
......@@ -84,6 +83,20 @@
#define PALETTE_ENTRIES_NO 16 /* passed to fb_alloc_cmap() */
/* ML300/403 reference design framebuffer driver platform data struct */
struct xilinxfb_platform_data {
u32 rotate_screen; /* Flag to rotate display 180 degrees */
u32 screen_height_mm; /* Physical dimensions of screen in mm */
u32 screen_width_mm;
u32 xres, yres; /* resolution of screen in pixels */
u32 xvirt, yvirt; /* resolution of memory buffer */
/* Physical address of framebuffer memory; If non-zero, driver
* will use provided memory address instead of allocating one from
* the consistent pool. */
u32 fb_phys;
};
/*
* Default xilinxfb configuration
*/
......
/*
* Platform device data for Xilinx Framebuffer device
*
* Copyright 2007 Secret Lab Technologies Ltd.
*
* This file is licensed under the terms of the GNU General Public License
* version 2. This program is licensed "as is" without any warranty of any
* kind, whether express or implied.
*/
#ifndef __XILINXFB_H__
#define __XILINXFB_H__
#include <linux/types.h>
/* ML300/403 reference design framebuffer driver platform data struct */
struct xilinxfb_platform_data {
u32 rotate_screen; /* Flag to rotate display 180 degrees */
u32 screen_height_mm; /* Physical dimensions of screen in mm */
u32 screen_width_mm;
u32 xres, yres; /* resolution of screen in pixels */
u32 xvirt, yvirt; /* resolution of memory buffer */
/* Physical address of framebuffer memory; If non-zero, driver
* will use provided memory address instead of allocating one from
* the consistent pool. */
u32 fb_phys;
};
#endif /* __XILINXFB_H__ */
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