[PATCH] md: move bitmap_create to after md array has been initialised
This is important because bitmap_create uses mddev->resync_max_sectors and that doesn't have a valid value until after the array has been initialised (with pers->run()). [It doesn't make a difference for current personalities that support bitmaps, but will make a difference for raid10] This has the added advantage of meaning with can move the thread->timeout manipulation inside the bitmap.c code instead of sprinkling identical code throughout all personalities. Signed-off-by: NNeil Brown <neilb@suse.de> Signed-off-by: NAndrew Morton <akpm@osdl.org> Signed-off-by: NLinus Torvalds <torvalds@osdl.org>
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