提交 9dee5c51 编写于 作者: C Cody P Schafer 提交者: Linus Torvalds

rbtree: add postorder iteration functions

Postorder iteration yields all of a node's children prior to yielding the
node itself, and this particular implementation also avoids examining the
leaf links in a node after that node has been yielded.

In what I expect will be its most common usage, postorder iteration allows
the deletion of every node in an rbtree without modifying the rbtree nodes
(no _requirement_ that they be nulled) while avoiding referencing child
nodes after they have been "deleted" (most commonly, freed).

I have only updated zswap to use this functionality at this point, but
numerous bits of code (most notably in the filesystem drivers) use a hand
rolled postorder iteration that NULLs child links as it traverses the
tree.  Each of those instances could be replaced with this common
implementation.

1 & 2 add rbtree postorder iteration functions.
3 adds testing of the iteration to the rbtree runtime tests
4 allows building the rbtree runtime tests as builtins
5 updates zswap.

This patch:

Add postorder iteration functions for rbtree.  These are useful for safely
freeing an entire rbtree without modifying the tree at all.
Signed-off-by: NCody P Schafer <cody@linux.vnet.ibm.com>
Reviewed-by: NSeth Jennings <sjenning@linux.vnet.ibm.com>
Cc: David Woodhouse <David.Woodhouse@intel.com>
Cc: Rik van Riel <riel@redhat.com>
Cc: Michel Lespinasse <walken@google.com>
Signed-off-by: NAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
上级 b4bc4a18
......@@ -68,6 +68,10 @@ extern struct rb_node *rb_prev(const struct rb_node *);
extern struct rb_node *rb_first(const struct rb_root *);
extern struct rb_node *rb_last(const struct rb_root *);
/* Postorder iteration - always visit the parent after its children */
extern struct rb_node *rb_first_postorder(const struct rb_root *);
extern struct rb_node *rb_next_postorder(const struct rb_node *);
/* Fast replacement of a single node without remove/rebalance/add/rebalance */
extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root);
......
......@@ -518,3 +518,43 @@ void rb_replace_node(struct rb_node *victim, struct rb_node *new,
*new = *victim;
}
EXPORT_SYMBOL(rb_replace_node);
static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
{
for (;;) {
if (node->rb_left)
node = node->rb_left;
else if (node->rb_right)
node = node->rb_right;
else
return (struct rb_node *)node;
}
}
struct rb_node *rb_next_postorder(const struct rb_node *node)
{
const struct rb_node *parent;
if (!node)
return NULL;
parent = rb_parent(node);
/* If we're sitting on node, we've already seen our children */
if (parent && node == parent->rb_left && parent->rb_right) {
/* If we are the parent's left node, go to the parent's right
* node then all the way down to the left */
return rb_left_deepest_node(parent->rb_right);
} else
/* Otherwise we are the parent's right node, and the parent
* should be next */
return (struct rb_node *)parent;
}
EXPORT_SYMBOL(rb_next_postorder);
struct rb_node *rb_first_postorder(const struct rb_root *root)
{
if (!root->rb_node)
return NULL;
return rb_left_deepest_node(root->rb_node);
}
EXPORT_SYMBOL(rb_first_postorder);
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