提交 7c3ceb4f 编写于 作者: N Neil Horman 提交者: David S. Miller

[SCTP]: Allow spillover of receive buffer to avoid deadlock.

This patch fixes a deadlock situation in the receive path by allowing
temporary spillover of the receive buffer.

- If the chunk we receive has a tsn that immediately follows the ctsn,
  accept it even if we run out of receive buffer space and renege data with
  higher TSNs.
- Once we accept one chunk in a packet, accept all the remaining chunks
  even if we run out of receive buffer space.
Signed-off-by: NNeil Horman <nhorman@tuxdriver.com>
Acked-by: NMark Butler <butlerm@middle.net>
Acked-by: NVlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: NSridhar Samudrala <sri@us.ibm.com>
Signed-off-by: NDavid S. Miller <davem@davemloft.net>
上级 91ef5d2d
...@@ -712,6 +712,7 @@ struct sctp_chunk { ...@@ -712,6 +712,7 @@ struct sctp_chunk {
__u8 tsn_gap_acked; /* Is this chunk acked by a GAP ACK? */ __u8 tsn_gap_acked; /* Is this chunk acked by a GAP ACK? */
__s8 fast_retransmit; /* Is this chunk fast retransmitted? */ __s8 fast_retransmit; /* Is this chunk fast retransmitted? */
__u8 tsn_missing_report; /* Data chunk missing counter. */ __u8 tsn_missing_report; /* Data chunk missing counter. */
__u8 data_accepted; /* At least 1 chunk in this packet accepted */
}; };
void sctp_chunk_hold(struct sctp_chunk *); void sctp_chunk_hold(struct sctp_chunk *);
......
...@@ -149,6 +149,7 @@ struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue) ...@@ -149,6 +149,7 @@ struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue)
/* This is the first chunk in the packet. */ /* This is the first chunk in the packet. */
chunk->singleton = 1; chunk->singleton = 1;
ch = (sctp_chunkhdr_t *) chunk->skb->data; ch = (sctp_chunkhdr_t *) chunk->skb->data;
chunk->data_accepted = 0;
} }
chunk->chunk_hdr = ch; chunk->chunk_hdr = ch;
......
...@@ -5151,7 +5151,9 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5151,7 +5151,9 @@ static int sctp_eat_data(const struct sctp_association *asoc,
int tmp; int tmp;
__u32 tsn; __u32 tsn;
int account_value; int account_value;
struct sctp_tsnmap *map = (struct sctp_tsnmap *)&asoc->peer.tsn_map;
struct sock *sk = asoc->base.sk; struct sock *sk = asoc->base.sk;
int rcvbuf_over = 0;
data_hdr = chunk->subh.data_hdr = (sctp_datahdr_t *)chunk->skb->data; data_hdr = chunk->subh.data_hdr = (sctp_datahdr_t *)chunk->skb->data;
skb_pull(chunk->skb, sizeof(sctp_datahdr_t)); skb_pull(chunk->skb, sizeof(sctp_datahdr_t));
...@@ -5162,10 +5164,16 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5162,10 +5164,16 @@ static int sctp_eat_data(const struct sctp_association *asoc,
/* ASSERT: Now skb->data is really the user data. */ /* ASSERT: Now skb->data is really the user data. */
/* /*
* if we are established, and we have used up our receive * If we are established, and we have used up our receive buffer
* buffer memory, drop the frame * memory, think about droping the frame.
*/ * Note that we have an opportunity to improve performance here.
if (asoc->state == SCTP_STATE_ESTABLISHED) { * If we accept one chunk from an skbuff, we have to keep all the
* memory of that skbuff around until the chunk is read into user
* space. Therefore, once we accept 1 chunk we may as well accept all
* remaining chunks in the skbuff. The data_accepted flag helps us do
* that.
*/
if ((asoc->state == SCTP_STATE_ESTABLISHED) && (!chunk->data_accepted)) {
/* /*
* If the receive buffer policy is 1, then each * If the receive buffer policy is 1, then each
* association can allocate up to sk_rcvbuf bytes * association can allocate up to sk_rcvbuf bytes
...@@ -5176,9 +5184,25 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5176,9 +5184,25 @@ static int sctp_eat_data(const struct sctp_association *asoc,
account_value = atomic_read(&asoc->rmem_alloc); account_value = atomic_read(&asoc->rmem_alloc);
else else
account_value = atomic_read(&sk->sk_rmem_alloc); account_value = atomic_read(&sk->sk_rmem_alloc);
if (account_value > sk->sk_rcvbuf) {
if (account_value > sk->sk_rcvbuf) /*
return SCTP_IERROR_IGNORE_TSN; * We need to make forward progress, even when we are
* under memory pressure, so we always allow the
* next tsn after the ctsn ack point to be accepted.
* This lets us avoid deadlocks in which we have to
* drop frames that would otherwise let us drain the
* receive queue.
*/
if ((sctp_tsnmap_get_ctsn(map) + 1) != tsn)
return SCTP_IERROR_IGNORE_TSN;
/*
* We're going to accept the frame but we should renege
* to make space for it. This will send us down that
* path later in this function.
*/
rcvbuf_over = 1;
}
} }
/* Process ECN based congestion. /* Process ECN based congestion.
...@@ -5226,6 +5250,7 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5226,6 +5250,7 @@ static int sctp_eat_data(const struct sctp_association *asoc,
datalen -= sizeof(sctp_data_chunk_t); datalen -= sizeof(sctp_data_chunk_t);
deliver = SCTP_CMD_CHUNK_ULP; deliver = SCTP_CMD_CHUNK_ULP;
chunk->data_accepted = 1;
/* Think about partial delivery. */ /* Think about partial delivery. */
if ((datalen >= asoc->rwnd) && (!asoc->ulpq.pd_mode)) { if ((datalen >= asoc->rwnd) && (!asoc->ulpq.pd_mode)) {
...@@ -5242,7 +5267,8 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5242,7 +5267,8 @@ static int sctp_eat_data(const struct sctp_association *asoc,
* large spill over. * large spill over.
*/ */
if (!asoc->rwnd || asoc->rwnd_over || if (!asoc->rwnd || asoc->rwnd_over ||
(datalen > asoc->rwnd + asoc->frag_point)) { (datalen > asoc->rwnd + asoc->frag_point) ||
rcvbuf_over) {
/* If this is the next TSN, consider reneging to make /* If this is the next TSN, consider reneging to make
* room. Note: Playing nice with a confused sender. A * room. Note: Playing nice with a confused sender. A
...@@ -5250,8 +5276,8 @@ static int sctp_eat_data(const struct sctp_association *asoc, ...@@ -5250,8 +5276,8 @@ static int sctp_eat_data(const struct sctp_association *asoc,
* space and in the future we may want to detect and * space and in the future we may want to detect and
* do more drastic reneging. * do more drastic reneging.
*/ */
if (sctp_tsnmap_has_gap(&asoc->peer.tsn_map) && if (sctp_tsnmap_has_gap(map) &&
(sctp_tsnmap_get_ctsn(&asoc->peer.tsn_map) + 1) == tsn) { (sctp_tsnmap_get_ctsn(map) + 1) == tsn) {
SCTP_DEBUG_PRINTK("Reneging for tsn:%u\n", tsn); SCTP_DEBUG_PRINTK("Reneging for tsn:%u\n", tsn);
deliver = SCTP_CMD_RENEGE; deliver = SCTP_CMD_RENEGE;
} else { } else {
......
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