提交 770911a3 编写于 作者: E Eric Huang 提交者: Alex Deucher

drm/amd/powerplay: add/update headers for Fiji SMU and DPM

New headers for Fiji.
Reviewed-by: NJammy Zhou <Jammy.Zhou@amd.com>
Signed-off-by: NEric Huang <JinHuiEric.Huang@amd.com>
上级 c82baa28
/*
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef FIJI_PP_SMC_H
#define FIJI_PP_SMC_H
#pragma pack(push, 1)
#define PPSMC_SWSTATE_FLAG_DC 0x01
#define PPSMC_SWSTATE_FLAG_UVD 0x02
#define PPSMC_SWSTATE_FLAG_VCE 0x04
#define PPSMC_THERMAL_PROTECT_TYPE_INTERNAL 0x00
#define PPSMC_THERMAL_PROTECT_TYPE_EXTERNAL 0x01
#define PPSMC_THERMAL_PROTECT_TYPE_NONE 0xff
#define PPSMC_SYSTEMFLAG_GPIO_DC 0x01
#define PPSMC_SYSTEMFLAG_STEPVDDC 0x02
#define PPSMC_SYSTEMFLAG_GDDR5 0x04
#define PPSMC_SYSTEMFLAG_DISABLE_BABYSTEP 0x08
#define PPSMC_SYSTEMFLAG_REGULATOR_HOT 0x10
#define PPSMC_SYSTEMFLAG_REGULATOR_HOT_ANALOG 0x20
#define PPSMC_EXTRAFLAGS_AC2DC_ACTION_MASK 0x07
#define PPSMC_EXTRAFLAGS_AC2DC_DONT_WAIT_FOR_VBLANK 0x08
#define PPSMC_EXTRAFLAGS_AC2DC_ACTION_GOTODPMLOWSTATE 0x00
#define PPSMC_EXTRAFLAGS_AC2DC_ACTION_GOTOINITIALSTATE 0x01
#define PPSMC_DPM2FLAGS_TDPCLMP 0x01
#define PPSMC_DPM2FLAGS_PWRSHFT 0x02
#define PPSMC_DPM2FLAGS_OCP 0x04
#define PPSMC_DISPLAY_WATERMARK_LOW 0
#define PPSMC_DISPLAY_WATERMARK_HIGH 1
#define PPSMC_STATEFLAG_AUTO_PULSE_SKIP 0x01
#define PPSMC_STATEFLAG_POWERBOOST 0x02
#define PPSMC_STATEFLAG_PSKIP_ON_TDP_FAULT 0x04
#define PPSMC_STATEFLAG_POWERSHIFT 0x08
#define PPSMC_STATEFLAG_SLOW_READ_MARGIN 0x10
#define PPSMC_STATEFLAG_DEEPSLEEP_THROTTLE 0x20
#define PPSMC_STATEFLAG_DEEPSLEEP_BYPASS 0x40
#define FDO_MODE_HARDWARE 0
#define FDO_MODE_PIECE_WISE_LINEAR 1
enum FAN_CONTROL {
FAN_CONTROL_FUZZY,
FAN_CONTROL_TABLE
};
//Gemini Modes
#define PPSMC_GeminiModeNone 0 //Single GPU board
#define PPSMC_GeminiModeMaster 1 //Master GPU on a Gemini board
#define PPSMC_GeminiModeSlave 2 //Slave GPU on a Gemini board
#define PPSMC_Result_OK ((uint16_t)0x01)
#define PPSMC_Result_NoMore ((uint16_t)0x02)
#define PPSMC_Result_NotNow ((uint16_t)0x03)
#define PPSMC_Result_Failed ((uint16_t)0xFF)
#define PPSMC_Result_UnknownCmd ((uint16_t)0xFE)
#define PPSMC_Result_UnknownVT ((uint16_t)0xFD)
typedef uint16_t PPSMC_Result;
#define PPSMC_isERROR(x) ((uint16_t)0x80 & (x))
#define PPSMC_MSG_Halt ((uint16_t)0x10)
#define PPSMC_MSG_Resume ((uint16_t)0x11)
#define PPSMC_MSG_EnableDPMLevel ((uint16_t)0x12)
#define PPSMC_MSG_ZeroLevelsDisabled ((uint16_t)0x13)
#define PPSMC_MSG_OneLevelsDisabled ((uint16_t)0x14)
#define PPSMC_MSG_TwoLevelsDisabled ((uint16_t)0x15)
#define PPSMC_MSG_EnableThermalInterrupt ((uint16_t)0x16)
#define PPSMC_MSG_RunningOnAC ((uint16_t)0x17)
#define PPSMC_MSG_LevelUp ((uint16_t)0x18)
#define PPSMC_MSG_LevelDown ((uint16_t)0x19)
#define PPSMC_MSG_ResetDPMCounters ((uint16_t)0x1a)
#define PPSMC_MSG_SwitchToSwState ((uint16_t)0x20)
#define PPSMC_MSG_SwitchToSwStateLast ((uint16_t)0x3f)
#define PPSMC_MSG_SwitchToInitialState ((uint16_t)0x40)
#define PPSMC_MSG_NoForcedLevel ((uint16_t)0x41)
#define PPSMC_MSG_ForceHigh ((uint16_t)0x42)
#define PPSMC_MSG_ForceMediumOrHigh ((uint16_t)0x43)
#define PPSMC_MSG_SwitchToMinimumPower ((uint16_t)0x51)
#define PPSMC_MSG_ResumeFromMinimumPower ((uint16_t)0x52)
#define PPSMC_MSG_EnableCac ((uint16_t)0x53)
#define PPSMC_MSG_DisableCac ((uint16_t)0x54)
#define PPSMC_DPMStateHistoryStart ((uint16_t)0x55)
#define PPSMC_DPMStateHistoryStop ((uint16_t)0x56)
#define PPSMC_CACHistoryStart ((uint16_t)0x57)
#define PPSMC_CACHistoryStop ((uint16_t)0x58)
#define PPSMC_TDPClampingActive ((uint16_t)0x59)
#define PPSMC_TDPClampingInactive ((uint16_t)0x5A)
#define PPSMC_StartFanControl ((uint16_t)0x5B)
#define PPSMC_StopFanControl ((uint16_t)0x5C)
#define PPSMC_NoDisplay ((uint16_t)0x5D)
#define PPSMC_HasDisplay ((uint16_t)0x5E)
#define PPSMC_MSG_UVDPowerOFF ((uint16_t)0x60)
#define PPSMC_MSG_UVDPowerON ((uint16_t)0x61)
#define PPSMC_MSG_EnableULV ((uint16_t)0x62)
#define PPSMC_MSG_DisableULV ((uint16_t)0x63)
#define PPSMC_MSG_EnterULV ((uint16_t)0x64)
#define PPSMC_MSG_ExitULV ((uint16_t)0x65)
#define PPSMC_PowerShiftActive ((uint16_t)0x6A)
#define PPSMC_PowerShiftInactive ((uint16_t)0x6B)
#define PPSMC_OCPActive ((uint16_t)0x6C)
#define PPSMC_OCPInactive ((uint16_t)0x6D)
#define PPSMC_CACLongTermAvgEnable ((uint16_t)0x6E)
#define PPSMC_CACLongTermAvgDisable ((uint16_t)0x6F)
#define PPSMC_MSG_InferredStateSweep_Start ((uint16_t)0x70)
#define PPSMC_MSG_InferredStateSweep_Stop ((uint16_t)0x71)
#define PPSMC_MSG_SwitchToLowestInfState ((uint16_t)0x72)
#define PPSMC_MSG_SwitchToNonInfState ((uint16_t)0x73)
#define PPSMC_MSG_AllStateSweep_Start ((uint16_t)0x74)
#define PPSMC_MSG_AllStateSweep_Stop ((uint16_t)0x75)
#define PPSMC_MSG_SwitchNextLowerInfState ((uint16_t)0x76)
#define PPSMC_MSG_SwitchNextHigherInfState ((uint16_t)0x77)
#define PPSMC_MSG_MclkRetrainingTest ((uint16_t)0x78)
#define PPSMC_MSG_ForceTDPClamping ((uint16_t)0x79)
#define PPSMC_MSG_CollectCAC_PowerCorreln ((uint16_t)0x7A)
#define PPSMC_MSG_CollectCAC_WeightCalib ((uint16_t)0x7B)
#define PPSMC_MSG_CollectCAC_SQonly ((uint16_t)0x7C)
#define PPSMC_MSG_CollectCAC_TemperaturePwr ((uint16_t)0x7D)
#define PPSMC_MSG_ExtremitiesTest_Start ((uint16_t)0x7E)
#define PPSMC_MSG_ExtremitiesTest_Stop ((uint16_t)0x7F)
#define PPSMC_FlushDataCache ((uint16_t)0x80)
#define PPSMC_FlushInstrCache ((uint16_t)0x81)
#define PPSMC_MSG_SetEnabledLevels ((uint16_t)0x82)
#define PPSMC_MSG_SetForcedLevels ((uint16_t)0x83)
#define PPSMC_MSG_ResetToDefaults ((uint16_t)0x84)
#define PPSMC_MSG_SetForcedLevelsAndJump ((uint16_t)0x85)
#define PPSMC_MSG_SetCACHistoryMode ((uint16_t)0x86)
#define PPSMC_MSG_EnableDTE ((uint16_t)0x87)
#define PPSMC_MSG_DisableDTE ((uint16_t)0x88)
#define PPSMC_MSG_SmcSpaceSetAddress ((uint16_t)0x89)
#define PPSMC_MSG_SmcSpaceWriteDWordInc ((uint16_t)0x8A)
#define PPSMC_MSG_SmcSpaceWriteWordInc ((uint16_t)0x8B)
#define PPSMC_MSG_SmcSpaceWriteByteInc ((uint16_t)0x8C)
#define PPSMC_MSG_BREAK ((uint16_t)0xF8)
#define PPSMC_MSG_Test ((uint16_t)0x100)
#define PPSMC_MSG_DRV_DRAM_ADDR_HI ((uint16_t)0x250)
#define PPSMC_MSG_DRV_DRAM_ADDR_LO ((uint16_t)0x251)
#define PPSMC_MSG_SMU_DRAM_ADDR_HI ((uint16_t)0x252)
#define PPSMC_MSG_SMU_DRAM_ADDR_LO ((uint16_t)0x253)
#define PPSMC_MSG_LoadUcodes ((uint16_t)0x254)
typedef uint16_t PPSMC_Msg;
#define PPSMC_EVENT_STATUS_THERMAL 0x00000001
#define PPSMC_EVENT_STATUS_REGULATORHOT 0x00000002
#define PPSMC_EVENT_STATUS_DC 0x00000004
#define PPSMC_EVENT_STATUS_GPIO17 0x00000008
#pragma pack(pop)
#endif
......@@ -550,6 +550,13 @@ typedef struct _COMPUTE_MEMORY_CLOCK_PARAM_PARAMETERS_V2_1
//MPLL_CNTL_FLAG_BYPASS_AD_PLL has a wrong name, should be BYPASS_DQ_PLL
#define MPLL_CNTL_FLAG_BYPASS_AD_PLL 0x04
// use for ComputeMemoryClockParamTable
typedef struct _COMPUTE_MEMORY_CLOCK_PARAM_PARAMETERS_V2_2
{
COMPUTE_MEMORY_ENGINE_PLL_PARAMETERS_V4 ulClock;
ULONG ulReserved;
}COMPUTE_MEMORY_CLOCK_PARAM_PARAMETERS_V2_2;
typedef struct _DYNAMICE_MEMORY_SETTINGS_PARAMETER
{
ATOM_COMPUTE_CLOCK_FREQ ulClock;
......@@ -4988,6 +4995,78 @@ typedef struct _ATOM_ASIC_PROFILING_INFO_V3_3
ULONG ulSDCMargine;
}ATOM_ASIC_PROFILING_INFO_V3_3;
// for Fiji speed EVV algorithm
typedef struct _ATOM_ASIC_PROFILING_INFO_V3_4
{
ATOM_COMMON_TABLE_HEADER asHeader;
ULONG ulEvvLkgFactor;
ULONG ulBoardCoreTemp;
ULONG ulMaxVddc;
ULONG ulMinVddc;
ULONG ulLoadLineSlop;
ULONG ulLeakageTemp;
ULONG ulLeakageVoltage;
EFUSE_LINEAR_FUNC_PARAM sCACm;
EFUSE_LINEAR_FUNC_PARAM sCACb;
EFUSE_LOGISTIC_FUNC_PARAM sKt_b;
EFUSE_LOGISTIC_FUNC_PARAM sKv_m;
EFUSE_LOGISTIC_FUNC_PARAM sKv_b;
USHORT usLkgEuseIndex;
UCHAR ucLkgEfuseBitLSB;
UCHAR ucLkgEfuseLength;
ULONG ulLkgEncodeLn_MaxDivMin;
ULONG ulLkgEncodeMax;
ULONG ulLkgEncodeMin;
ULONG ulEfuseLogisticAlpha;
USHORT usPowerDpm0;
USHORT usPowerDpm1;
USHORT usPowerDpm2;
USHORT usPowerDpm3;
USHORT usPowerDpm4;
USHORT usPowerDpm5;
USHORT usPowerDpm6;
USHORT usPowerDpm7;
ULONG ulTdpDerateDPM0;
ULONG ulTdpDerateDPM1;
ULONG ulTdpDerateDPM2;
ULONG ulTdpDerateDPM3;
ULONG ulTdpDerateDPM4;
ULONG ulTdpDerateDPM5;
ULONG ulTdpDerateDPM6;
ULONG ulTdpDerateDPM7;
EFUSE_LINEAR_FUNC_PARAM sRoFuse;
ULONG ulEvvDefaultVddc;
ULONG ulEvvNoCalcVddc;
USHORT usParamNegFlag;
USHORT usSpeed_Model;
ULONG ulSM_A0;
ULONG ulSM_A1;
ULONG ulSM_A2;
ULONG ulSM_A3;
ULONG ulSM_A4;
ULONG ulSM_A5;
ULONG ulSM_A6;
ULONG ulSM_A7;
UCHAR ucSM_A0_sign;
UCHAR ucSM_A1_sign;
UCHAR ucSM_A2_sign;
UCHAR ucSM_A3_sign;
UCHAR ucSM_A4_sign;
UCHAR ucSM_A5_sign;
UCHAR ucSM_A6_sign;
UCHAR ucSM_A7_sign;
ULONG ulMargin_RO_a;
ULONG ulMargin_RO_b;
ULONG ulMargin_RO_c;
ULONG ulMargin_fixed;
ULONG ulMargin_Fmax_mean;
ULONG ulMargin_plat_mean;
ULONG ulMargin_Fmax_sigma;
ULONG ulMargin_plat_sigma;
ULONG ulMargin_DC_sigma;
ULONG ulReserved[8]; // Reserved for future ASIC
}ATOM_ASIC_PROFILING_INFO_V3_4;
typedef struct _ATOM_POWER_SOURCE_OBJECT
{
UCHAR ucPwrSrcId; // Power source
......
/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <asm/div64.h>
#define SHIFT_AMOUNT 16 /* We multiply all original integers with 2^SHIFT_AMOUNT to get the fInt representation */
#define PRECISION 5 /* Change this value to change the number of decimal places in the final output - 5 is a good default */
#define SHIFTED_2 (2 << SHIFT_AMOUNT)
#define MAX (1 << (SHIFT_AMOUNT - 1)) - 1 /* 32767 - Might change in the future */
/* -------------------------------------------------------------------------------
* NEW TYPE - fINT
* -------------------------------------------------------------------------------
* A variable of type fInt can be accessed in 3 ways using the dot (.) operator
* fInt A;
* A.full => The full number as it is. Generally not easy to read
* A.partial.real => Only the integer portion
* A.partial.decimal => Only the fractional portion
*/
typedef union _fInt {
int full;
struct _partial {
unsigned int decimal: SHIFT_AMOUNT; /*Needs to always be unsigned*/
int real: 32 - SHIFT_AMOUNT;
} partial;
} fInt;
/* -------------------------------------------------------------------------------
* Function Declarations
* -------------------------------------------------------------------------------
*/
fInt ConvertToFraction(int); /* Use this to convert an INT to a FINT */
fInt Convert_ULONG_ToFraction(uint32_t); /* Use this to convert an uint32_t to a FINT */
fInt GetScaledFraction(int, int); /* Use this to convert an INT to a FINT after scaling it by a factor */
int ConvertBackToInteger(fInt); /* Convert a FINT back to an INT that is scaled by 1000 (i.e. last 3 digits are the decimal digits) */
fInt fNegate(fInt); /* Returns -1 * input fInt value */
fInt fAdd (fInt, fInt); /* Returns the sum of two fInt numbers */
fInt fSubtract (fInt A, fInt B); /* Returns A-B - Sometimes easier than Adding negative numbers */
fInt fMultiply (fInt, fInt); /* Returns the product of two fInt numbers */
fInt fDivide (fInt A, fInt B); /* Returns A/B */
fInt fGetSquare(fInt); /* Returns the square of a fInt number */
fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
int uAbs(int); /* Returns the Absolute value of the Int */
fInt fAbs(fInt); /* Returns the Absolute value of the fInt */
int uPow(int base, int exponent); /* Returns base^exponent an INT */
void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */
bool Equal(fInt, fInt); /* Returns true if two fInts are equal to each other */
bool GreaterThan(fInt A, fInt B); /* Returns true if A > B */
fInt fExponential(fInt exponent); /* Can be used to calculate e^exponent */
fInt fNaturalLog(fInt value); /* Can be used to calculate ln(value) */
/* Fuse decoding functions
* -------------------------------------------------------------------------------------
*/
fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength);
fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength);
fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength);
/* Internal Support Functions - Use these ONLY for testing or adding to internal functions
* -------------------------------------------------------------------------------------
* Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons.
*/
fInt Add (int, int); /* Add two INTs and return Sum as FINT */
fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */
fInt Divide (int, int); /* You get the idea... */
fInt fNegate(fInt);
int uGetScaledDecimal (fInt); /* Internal function */
int GetReal (fInt A); /* Internal function */
/* Future Additions and Incomplete Functions
* -------------------------------------------------------------------------------------
*/
int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us say we have 2.126 but can only handle 2 decimal points. We could */
/* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/* -------------------------------------------------------------------------------------
* TROUBLESHOOTING INFORMATION
* -------------------------------------------------------------------------------------
* 1) ConvertToFraction - InputOutOfRangeException: Only accepts numbers smaller than MAX (default: 32767)
* 2) fAdd - OutputOutOfRangeException: Output bigger than MAX (default: 32767)
* 3) fMultiply - OutputOutOfRangeException:
* 4) fGetSquare - OutputOutOfRangeException:
* 5) fDivide - DivideByZeroException
* 6) fSqrt - NegativeSquareRootException: Input cannot be a negative number
*/
/* -------------------------------------------------------------------------------------
* START OF CODE
* -------------------------------------------------------------------------------------
*/
fInt fExponential(fInt exponent) /*Can be used to calculate e^exponent*/
{
uint32_t i;
bool bNegated = false;
fInt fPositiveOne = ConvertToFraction(1);
fInt fZERO = ConvertToFraction(0);
fInt lower_bound = Divide(78, 10000);
fInt solution = fPositiveOne; /*Starting off with baseline of 1 */
fInt error_term;
uint32_t k_array[11] = {55452, 27726, 13863, 6931, 4055, 2231, 1178, 606, 308, 155, 78};
uint32_t expk_array[11] = {2560000, 160000, 40000, 20000, 15000, 12500, 11250, 10625, 10313, 10156, 10078};
if (GreaterThan(fZERO, exponent)) {
exponent = fNegate(exponent);
bNegated = true;
}
while (GreaterThan(exponent, lower_bound)) {
for (i = 0; i < 11; i++) {
if (GreaterThan(exponent, GetScaledFraction(k_array[i], 10000))) {
exponent = fSubtract(exponent, GetScaledFraction(k_array[i], 10000));
solution = fMultiply(solution, GetScaledFraction(expk_array[i], 10000));
}
}
}
error_term = fAdd(fPositiveOne, exponent);
solution = fMultiply(solution, error_term);
if (bNegated)
solution = fDivide(fPositiveOne, solution);
return solution;
}
fInt fNaturalLog(fInt value)
{
uint32_t i;
fInt upper_bound = Divide(8, 1000);
fInt fNegativeOne = ConvertToFraction(-1);
fInt solution = ConvertToFraction(0); /*Starting off with baseline of 0 */
fInt error_term;
uint32_t k_array[10] = {160000, 40000, 20000, 15000, 12500, 11250, 10625, 10313, 10156, 10078};
uint32_t logk_array[10] = {27726, 13863, 6931, 4055, 2231, 1178, 606, 308, 155, 78};
while (GreaterThan(fAdd(value, fNegativeOne), upper_bound)) {
for (i = 0; i < 10; i++) {
if (GreaterThan(value, GetScaledFraction(k_array[i], 10000))) {
value = fDivide(value, GetScaledFraction(k_array[i], 10000));
solution = fAdd(solution, GetScaledFraction(logk_array[i], 10000));
}
}
}
error_term = fAdd(fNegativeOne, value);
return (fAdd(solution, error_term));
}
fInt fDecodeLinearFuse(uint32_t fuse_value, fInt f_min, fInt f_range, uint32_t bitlength)
{
fInt f_fuse_value = Convert_ULONG_ToFraction(fuse_value);
fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1);
fInt f_decoded_value;
f_decoded_value = fDivide(f_fuse_value, f_bit_max_value);
f_decoded_value = fMultiply(f_decoded_value, f_range);
f_decoded_value = fAdd(f_decoded_value, f_min);
return f_decoded_value;
}
fInt fDecodeLogisticFuse(uint32_t fuse_value, fInt f_average, fInt f_range, uint32_t bitlength)
{
fInt f_fuse_value = Convert_ULONG_ToFraction(fuse_value);
fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1);
fInt f_CONSTANT_NEG13 = ConvertToFraction(-13);
fInt f_CONSTANT1 = ConvertToFraction(1);
fInt f_decoded_value;
f_decoded_value = fSubtract(fDivide(f_bit_max_value, f_fuse_value), f_CONSTANT1);
f_decoded_value = fNaturalLog(f_decoded_value);
f_decoded_value = fMultiply(f_decoded_value, fDivide(f_range, f_CONSTANT_NEG13));
f_decoded_value = fAdd(f_decoded_value, f_average);
return f_decoded_value;
}
fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt f_min, uint32_t bitlength)
{
fInt fLeakage;
fInt f_bit_max_value = Convert_ULONG_ToFraction((uPow(2, bitlength)) - 1);
fLeakage = fMultiply(ln_max_div_min, Convert_ULONG_ToFraction(leakageID_fuse));
fLeakage = fDivide(fLeakage, f_bit_max_value);
fLeakage = fExponential(fLeakage);
fLeakage = fMultiply(fLeakage, f_min);
return fLeakage;
}
fInt ConvertToFraction(int X) /*Add all range checking here. Is it possible to make fInt a private declaration? */
{
fInt temp;
if (X <= MAX)
temp.full = (X << SHIFT_AMOUNT);
else
temp.full = 0;
return temp;
}
fInt fNegate(fInt X)
{
fInt CONSTANT_NEGONE = ConvertToFraction(-1);
return (fMultiply(X, CONSTANT_NEGONE));
}
fInt Convert_ULONG_ToFraction(uint32_t X)
{
fInt temp;
if (X <= MAX)
temp.full = (X << SHIFT_AMOUNT);
else
temp.full = 0;
return temp;
}
fInt GetScaledFraction(int X, int factor)
{
int times_shifted, factor_shifted;
bool bNEGATED;
fInt fValue;
times_shifted = 0;
factor_shifted = 0;
bNEGATED = false;
if (X < 0) {
X = -1*X;
bNEGATED = true;
}
if (factor < 0) {
factor = -1*factor;
bNEGATED = !bNEGATED; /*If bNEGATED = true due to X < 0, this will cover the case of negative cancelling negative */
}
if ((X > MAX) || factor > MAX) {
if ((X/factor) <= MAX) {
while (X > MAX) {
X = X >> 1;
times_shifted++;
}
while (factor > MAX) {
factor = factor >> 1;
factor_shifted++;
}
} else {
fValue.full = 0;
return fValue;
}
}
if (factor == 1)
return (ConvertToFraction(X));
fValue = fDivide(ConvertToFraction(X * uPow(-1, bNEGATED)), ConvertToFraction(factor));
fValue.full = fValue.full << times_shifted;
fValue.full = fValue.full >> factor_shifted;
return fValue;
}
/* Addition using two fInts */
fInt fAdd (fInt X, fInt Y)
{
fInt Sum;
Sum.full = X.full + Y.full;
return Sum;
}
/* Addition using two fInts */
fInt fSubtract (fInt X, fInt Y)
{
fInt Difference;
Difference.full = X.full - Y.full;
return Difference;
}
bool Equal(fInt A, fInt B)
{
if (A.full == B.full)
return true;
else
return false;
}
bool GreaterThan(fInt A, fInt B)
{
if (A.full > B.full)
return true;
else
return false;
}
fInt fMultiply (fInt X, fInt Y) /* Uses 64-bit integers (int64_t) */
{
fInt Product;
int64_t tempProduct;
bool X_LessThanOne, Y_LessThanOne;
X_LessThanOne = (X.partial.real == 0 && X.partial.decimal != 0 && X.full >= 0);
Y_LessThanOne = (Y.partial.real == 0 && Y.partial.decimal != 0 && Y.full >= 0);
/*The following is for a very specific common case: Non-zero number with ONLY fractional portion*/
/* TEMPORARILY DISABLED - CAN BE USED TO IMPROVE PRECISION
if (X_LessThanOne && Y_LessThanOne) {
Product.full = X.full * Y.full;
return Product
}*/
tempProduct = ((int64_t)X.full) * ((int64_t)Y.full); /*Q(16,16)*Q(16,16) = Q(32, 32) - Might become a negative number! */
tempProduct = tempProduct >> 16; /*Remove lagging 16 bits - Will lose some precision from decimal; */
Product.full = (int)tempProduct; /*The int64_t will lose the leading 16 bits that were part of the integer portion */
return Product;
}
fInt fDivide (fInt X, fInt Y)
{
fInt fZERO, fQuotient;
int64_t longlongX, longlongY;
fZERO = ConvertToFraction(0);
if (Equal(Y, fZERO))
return fZERO;
longlongX = (int64_t)X.full;
longlongY = (int64_t)Y.full;
longlongX = longlongX << 16; /*Q(16,16) -> Q(32,32) */
do_div(longlongX, longlongY); /*Q(32,32) divided by Q(16,16) = Q(16,16) Back to original format */
fQuotient.full = (int)longlongX;
return fQuotient;
}
int ConvertBackToInteger (fInt A) /*THIS is the function that will be used to check with the Golden settings table*/
{
fInt fullNumber, scaledDecimal, scaledReal;
scaledReal.full = GetReal(A) * uPow(10, PRECISION-1); /* DOUBLE CHECK THISSSS!!! */
scaledDecimal.full = uGetScaledDecimal(A);
fullNumber = fAdd(scaledDecimal,scaledReal);
return fullNumber.full;
}
fInt fGetSquare(fInt A)
{
return fMultiply(A,A);
}
/* x_new = x_old - (x_old^2 - C) / (2 * x_old) */
fInt fSqrt(fInt num)
{
fInt F_divide_Fprime, Fprime;
fInt test;
fInt twoShifted;
int seed, counter, error;
fInt x_new, x_old, C, y;
fInt fZERO = ConvertToFraction(0);
/* (0 > num) is the same as (num < 0), i.e., num is negative */
if (GreaterThan(fZERO, num) || Equal(fZERO, num))
return fZERO;
C = num;
if (num.partial.real > 3000)
seed = 60;
else if (num.partial.real > 1000)
seed = 30;
else if (num.partial.real > 100)
seed = 10;
else
seed = 2;
counter = 0;
if (Equal(num, fZERO)) /*Square Root of Zero is zero */
return fZERO;
twoShifted = ConvertToFraction(2);
x_new = ConvertToFraction(seed);
do {
counter++;
x_old.full = x_new.full;
test = fGetSquare(x_old); /*1.75*1.75 is reverting back to 1 when shifted down */
y = fSubtract(test, C); /*y = f(x) = x^2 - C; */
Fprime = fMultiply(twoShifted, x_old);
F_divide_Fprime = fDivide(y, Fprime);
x_new = fSubtract(x_old, F_divide_Fprime);
error = ConvertBackToInteger(x_new) - ConvertBackToInteger(x_old);
if (counter > 20) /*20 is already way too many iterations. If we dont have an answer by then, we never will*/
return x_new;
} while (uAbs(error) > 0);
return (x_new);
}
void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
{
fInt* pRoots = &Roots[0];
fInt temp, root_first, root_second;
fInt f_CONSTANT10, f_CONSTANT100;
f_CONSTANT100 = ConvertToFraction(100);
f_CONSTANT10 = ConvertToFraction(10);
while(GreaterThan(A, f_CONSTANT100) || GreaterThan(B, f_CONSTANT100) || GreaterThan(C, f_CONSTANT100)) {
A = fDivide(A, f_CONSTANT10);
B = fDivide(B, f_CONSTANT10);
C = fDivide(C, f_CONSTANT10);
}
temp = fMultiply(ConvertToFraction(4), A); /* root = 4*A */
temp = fMultiply(temp, C); /* root = 4*A*C */
temp = fSubtract(fGetSquare(B), temp); /* root = b^2 - 4AC */
temp = fSqrt(temp); /*root = Sqrt (b^2 - 4AC); */
root_first = fSubtract(fNegate(B), temp); /* b - Sqrt(b^2 - 4AC) */
root_second = fAdd(fNegate(B), temp); /* b + Sqrt(b^2 - 4AC) */
root_first = fDivide(root_first, ConvertToFraction(2)); /* [b +- Sqrt(b^2 - 4AC)]/[2] */
root_first = fDivide(root_first, A); /*[b +- Sqrt(b^2 - 4AC)]/[2*A] */
root_second = fDivide(root_second, ConvertToFraction(2)); /* [b +- Sqrt(b^2 - 4AC)]/[2] */
root_second = fDivide(root_second, A); /*[b +- Sqrt(b^2 - 4AC)]/[2*A] */
*(pRoots + 0) = root_first;
*(pRoots + 1) = root_second;
}
/* -----------------------------------------------------------------------------
* SUPPORT FUNCTIONS
* -----------------------------------------------------------------------------
*/
/* Addition using two normal ints - Temporary - Use only for testing purposes?. */
fInt Add (int X, int Y)
{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
}
/* Conversion Functions */
int GetReal (fInt A)
{
return (A.full >> SHIFT_AMOUNT);
}
/* Temporarily Disabled */
int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */
{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */
}
fInt Multiply (int X, int Y)
{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
}
fInt Divide (int X, int Y)
{
fInt A, B, Quotient;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Quotient = fDivide(A, B);
return Quotient;
}
int uGetScaledDecimal (fInt A) /*Converts the fractional portion to whole integers - Costly function */
{
int dec[PRECISION];
int i, scaledDecimal = 0, tmp = A.partial.decimal;
for (i = 0; i < PRECISION; i++) {
dec[i] = tmp / (1 << SHIFT_AMOUNT);
tmp = tmp - ((1 << SHIFT_AMOUNT)*dec[i]);
tmp *= 10;
scaledDecimal = scaledDecimal + dec[i]*uPow(10, PRECISION - 1 -i);
}
return scaledDecimal;
}
int uPow(int base, int power)
{
if (power == 0)
return 1;
else
return (base)*uPow(base, power - 1);
}
fInt fAbs(fInt A)
{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
}
int uAbs(int X)
{
if (X < 0)
return (X * -1);
else
return X;
}
fInt fRoundUpByStepSize(fInt A, fInt fStepSize, bool error_term)
{
fInt solution;
solution = fDivide(A, fStepSize);
solution.partial.decimal = 0; /*All fractional digits changes to 0 */
if (error_term)
solution.partial.real += 1; /*Error term of 1 added */
solution = fMultiply(solution, fStepSize);
solution = fAdd(solution, fStepSize);
return solution;
}
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