提交 722d2bea 编写于 作者: M Maxim Patlasov 提交者: Miklos Szeredi

fuse: implement exclusive wakeup for blocked_waitq

The patch solves thundering herd problem. So far as previous patches ensured
that only allocations for background may block, it's safe to wake up one
waiter. Whoever it is, it will wake up another one in request_end() afterwards.
Signed-off-by: NMaxim Patlasov <mpatlasov@parallels.com>
Signed-off-by: NMiklos Szeredi <mszeredi@suse.cz>
上级 0aada884
......@@ -147,7 +147,7 @@ static struct fuse_req *__fuse_get_req(struct fuse_conn *fc, unsigned npages,
int intr;
block_sigs(&oldset);
intr = wait_event_interruptible(fc->blocked_waitq,
intr = wait_event_interruptible_exclusive(fc->blocked_waitq,
!fuse_block_alloc(fc, for_background));
restore_sigs(&oldset);
err = -EINTR;
......@@ -161,8 +161,11 @@ static struct fuse_req *__fuse_get_req(struct fuse_conn *fc, unsigned npages,
req = fuse_request_alloc(npages);
err = -ENOMEM;
if (!req)
if (!req) {
if (for_background)
wake_up(&fc->blocked_waitq);
goto out;
}
fuse_req_init_context(req);
req->waiting = 1;
......@@ -262,6 +265,17 @@ struct fuse_req *fuse_get_req_nofail_nopages(struct fuse_conn *fc,
void fuse_put_request(struct fuse_conn *fc, struct fuse_req *req)
{
if (atomic_dec_and_test(&req->count)) {
if (unlikely(req->background)) {
/*
* We get here in the unlikely case that a background
* request was allocated but not sent
*/
spin_lock(&fc->lock);
if (!fc->blocked)
wake_up(&fc->blocked_waitq);
spin_unlock(&fc->lock);
}
if (req->waiting)
atomic_dec(&fc->num_waiting);
......@@ -359,10 +373,15 @@ __releases(fc->lock)
list_del(&req->intr_entry);
req->state = FUSE_REQ_FINISHED;
if (req->background) {
if (fc->num_background == fc->max_background) {
req->background = 0;
if (fc->num_background == fc->max_background)
fc->blocked = 0;
wake_up_all(&fc->blocked_waitq);
}
/* Wake up next waiter, if any */
if (!fc->blocked)
wake_up(&fc->blocked_waitq);
if (fc->num_background == fc->congestion_threshold &&
fc->connected && fc->bdi_initialized) {
clear_bdi_congested(&fc->bdi, BLK_RW_SYNC);
......
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