idr: fix a subtle bug in idr_get_next()
The iteration logic of idr_get_next() is borrowed mostly verbatim from idr_for_each(). It walks down the tree looking for the slot matching the current ID. If the matching slot is not found, the ID is incremented by the distance of single slot at the given level and repeats. The implementation assumes that during the whole iteration id is aligned to the layer boundaries of the level closest to the leaf, which is true for all iterations starting from zero or an existing element and thus is fine for idr_for_each(). However, idr_get_next() may be given any point and if the starting id hits in the middle of a non-existent layer, increment to the next layer will end up skipping the same offset into it. For example, an IDR with IDs filled between [64, 127] would look like the following. [ 0 64 ... ] /----/ | | | NULL [ 64 ... 127 ] If idr_get_next() is called with 63 as the starting point, it will try to follow down the pointer from 0. As it is NULL, it will then try to proceed to the next slot in the same level by adding the slot distance at that level which is 64 - making the next try 127. It goes around the loop and finds and returns 127 skipping [64, 126]. Note that this bug also triggers in idr_for_each_entry() loop which deletes during iteration as deletions can make layers go away leaving the iteration with unaligned ID into missing layers. Fix it by ensuring proceeding to the next slot doesn't carry over the unaligned offset - ie. use round_up(id + 1, slot_distance) instead of id += slot_distance. Signed-off-by: NTejun Heo <tj@kernel.org> Reported-by: NDavid Teigland <teigland@redhat.com> Cc: KAMEZAWA Hiroyuki <kamezawa.hiroyu@jp.fujitsu.com> Cc: <stable@vger.kernel.org> Signed-off-by: NAndrew Morton <akpm@linux-foundation.org> Signed-off-by: NLinus Torvalds <torvalds@linux-foundation.org>
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