提交 65ca668f 编写于 作者: C Cyril Bur 提交者: Michael Ellerman

selftests/powerpc: Check for VSX preservation across userspace preemption

Ensure the kernel correctly switches VSX registers correctly. VSX
registers are all volatile, and despite the kernel preserving VSX
across syscalls, it doesn't have to. Test that during interrupts and
timeslices ending the VSX regs remain the same.
Signed-off-by: NCyril Bur <cyrilbur@gmail.com>
Signed-off-by: NMichael Ellerman <mpe@ellerman.id.au>
上级 d1199431
TEST_PROGS := fpu_syscall fpu_preempt fpu_signal vmx_syscall vmx_preempt vmx_signal
TEST_PROGS := fpu_syscall fpu_preempt fpu_signal vmx_syscall vmx_preempt vmx_signal vsx_preempt
all: $(TEST_PROGS)
......@@ -13,6 +13,9 @@ vmx_syscall: vmx_asm.S
vmx_preempt: vmx_asm.S
vmx_signal: vmx_asm.S
vsx_preempt: CFLAGS += -mvsx
vsx_preempt: vsx_asm.S
include ../../lib.mk
clean:
......
/*
* Copyright 2015, Cyril Bur, IBM Corp.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include "../basic_asm.h"
#include "../vsx_asm.h"
#long check_vsx(vector int *r3);
#This function wraps storeing VSX regs to the end of an array and a
#call to a comparison function in C which boils down to a memcmp()
FUNC_START(check_vsx)
PUSH_BASIC_STACK(32)
std r3,STACK_FRAME_PARAM(0)(sp)
addi r3, r3, 16 * 12 #Second half of array
bl store_vsx
ld r3,STACK_FRAME_PARAM(0)(sp)
bl vsx_memcmp
POP_BASIC_STACK(32)
blr
FUNC_END(check_vsx)
# int preempt_vmx(vector int *varray, int *threads_starting,
# int *running);
# On starting will (atomically) decrement threads_starting as a signal
# that the VMX have been loaded with varray. Will proceed to check the
# validity of the VMX registers while running is not zero.
FUNC_START(preempt_vsx)
PUSH_BASIC_STACK(512)
std r3,STACK_FRAME_PARAM(0)(sp) # vector int *varray
std r4,STACK_FRAME_PARAM(1)(sp) # int *threads_starting
std r5,STACK_FRAME_PARAM(2)(sp) # int *running
bl load_vsx
nop
sync
# Atomic DEC
ld r3,STACK_FRAME_PARAM(1)(sp)
1: lwarx r4,0,r3
addi r4,r4,-1
stwcx. r4,0,r3
bne- 1b
2: ld r3,STACK_FRAME_PARAM(0)(sp)
bl check_vsx
nop
cmpdi r3,0
bne 3f
ld r4,STACK_FRAME_PARAM(2)(sp)
ld r5,0(r4)
cmpwi r5,0
bne 2b
3: POP_BASIC_STACK(512)
blr
FUNC_END(preempt_vsx)
/*
* Copyright 2015, Cyril Bur, IBM Corp.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
* This test attempts to see if the VSX registers change across preemption.
* There is no way to be sure preemption happened so this test just
* uses many threads and a long wait. As such, a successful test
* doesn't mean much but a failure is bad.
*/
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/syscall.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <stdlib.h>
#include <pthread.h>
#include "utils.h"
/* Time to wait for workers to get preempted (seconds) */
#define PREEMPT_TIME 20
/*
* Factor by which to multiply number of online CPUs for total number of
* worker threads
*/
#define THREAD_FACTOR 8
/*
* Ensure there is twice the number of non-volatile VMX regs!
* check_vmx() is going to use the other half as space to put the live
* registers before calling vsx_memcmp()
*/
__thread vector int varray[24] = {
{1, 2, 3, 4 }, {5, 6, 7, 8 }, {9, 10,11,12},
{13,14,15,16}, {17,18,19,20}, {21,22,23,24},
{25,26,27,28}, {29,30,31,32}, {33,34,35,36},
{37,38,39,40}, {41,42,43,44}, {45,46,47,48}
};
int threads_starting;
int running;
extern long preempt_vsx(vector int *varray, int *threads_starting, int *running);
long vsx_memcmp(vector int *a) {
vector int zero = {0, 0, 0, 0};
int i;
FAIL_IF(a != varray);
for(i = 0; i < 12; i++) {
if (memcmp(&a[i + 12], &zero, sizeof(vector int)) == 0) {
fprintf(stderr, "Detected zero from the VSX reg %d\n", i + 12);
return 2;
}
}
if (memcmp(a, &a[12], 12 * sizeof(vector int))) {
long *p = (long *)a;
fprintf(stderr, "VSX mismatch\n");
for (i = 0; i < 24; i=i+2)
fprintf(stderr, "%d: 0x%08lx%08lx | 0x%08lx%08lx\n",
i/2 + i%2 + 20, p[i], p[i + 1], p[i + 24], p[i + 25]);
return 1;
}
return 0;
}
void *preempt_vsx_c(void *p)
{
int i, j;
long rc;
srand(pthread_self());
for (i = 0; i < 12; i++)
for (j = 0; j < 4; j++) {
varray[i][j] = rand();
/* Don't want zero because it hides kernel problems */
if (varray[i][j] == 0)
j--;
}
rc = preempt_vsx(varray, &threads_starting, &running);
if (rc == 2)
fprintf(stderr, "Caught zeros in VSX compares\n");
return (void *)rc;
}
int test_preempt_vsx(void)
{
int i, rc, threads;
pthread_t *tids;
threads = sysconf(_SC_NPROCESSORS_ONLN) * THREAD_FACTOR;
tids = malloc(threads * sizeof(pthread_t));
FAIL_IF(!tids);
running = true;
threads_starting = threads;
for (i = 0; i < threads; i++) {
rc = pthread_create(&tids[i], NULL, preempt_vsx_c, NULL);
FAIL_IF(rc);
}
setbuf(stdout, NULL);
/* Not really nessesary but nice to wait for every thread to start */
printf("\tWaiting for %d workers to start...", threads_starting);
while(threads_starting)
asm volatile("": : :"memory");
printf("done\n");
printf("\tWaiting for %d seconds to let some workers get preempted...", PREEMPT_TIME);
sleep(PREEMPT_TIME);
printf("done\n");
printf("\tStopping workers...");
/*
* Working are checking this value every loop. In preempt_vsx 'cmpwi r5,0; bne 2b'.
* r5 will have loaded the value of running.
*/
running = 0;
for (i = 0; i < threads; i++) {
void *rc_p;
pthread_join(tids[i], &rc_p);
/*
* Harness will say the fail was here, look at why preempt_vsx
* returned
*/
if ((long) rc_p)
printf("oops\n");
FAIL_IF((long) rc_p);
}
printf("done\n");
return 0;
}
int main(int argc, char *argv[])
{
return test_harness(test_preempt_vsx, "vsx_preempt");
}
/*
* Copyright 2015, Cyril Bur, IBM Corp.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*/
#include "basic_asm.h"
/*
* Careful this will 'clobber' vsx (by design), VSX are always
* volatile though so unlike vmx this isn't so much of an issue
* Still should avoid calling from C
*/
FUNC_START(load_vsx)
li r5,0
lxvx vs20,r5,r3
addi r5,r5,16
lxvx vs21,r5,r3
addi r5,r5,16
lxvx vs22,r5,r3
addi r5,r5,16
lxvx vs23,r5,r3
addi r5,r5,16
lxvx vs24,r5,r3
addi r5,r5,16
lxvx vs25,r5,r3
addi r5,r5,16
lxvx vs26,r5,r3
addi r5,r5,16
lxvx vs27,r5,r3
addi r5,r5,16
lxvx vs28,r5,r3
addi r5,r5,16
lxvx vs29,r5,r3
addi r5,r5,16
lxvx vs30,r5,r3
addi r5,r5,16
lxvx vs31,r5,r3
blr
FUNC_END(load_vsx)
FUNC_START(store_vsx)
li r5,0
stxvx vs20,r5,r3
addi r5,r5,16
stxvx vs21,r5,r3
addi r5,r5,16
stxvx vs22,r5,r3
addi r5,r5,16
stxvx vs23,r5,r3
addi r5,r5,16
stxvx vs24,r5,r3
addi r5,r5,16
stxvx vs25,r5,r3
addi r5,r5,16
stxvx vs26,r5,r3
addi r5,r5,16
stxvx vs27,r5,r3
addi r5,r5,16
stxvx vs28,r5,r3
addi r5,r5,16
stxvx vs29,r5,r3
addi r5,r5,16
stxvx vs30,r5,r3
addi r5,r5,16
stxvx vs31,r5,r3
blr
FUNC_END(store_vsx)
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