提交 3f3a4904 编写于 作者: P Peter Zijlstra 提交者: Ingo Molnar

sched: virtual time buddy preemption

Since we moved wakeup preemption back to virtual time, it makes sense to move
the buddy stuff back as well. The purpose of the buddy scheduling is to allow
a quickly scheduling pair of tasks to run away from the group as far as a
regular busy task would be allowed under wakeup preemption.

This has the advantage that the pair can ping-pong for a while, enjoying
cache-hotness. Without buddy scheduling other tasks would interleave destroying
the cache.

Also, it saves a word in cfs_rq.
Signed-off-by: NPeter Zijlstra <a.p.zijlstra@chello.nl>
Acked-by: NMike Galbraith <efault@gmx.de>
Signed-off-by: NIngo Molnar <mingo@elte.hu>
上级 464b7527
......@@ -386,7 +386,6 @@ struct cfs_rq {
u64 exec_clock;
u64 min_vruntime;
u64 pair_start;
struct rb_root tasks_timeline;
struct rb_node *rb_leftmost;
......
......@@ -791,16 +791,14 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
se->prev_sum_exec_runtime = se->sum_exec_runtime;
}
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
static struct sched_entity *
pick_next(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
struct rq *rq = rq_of(cfs_rq);
u64 pair_slice = rq->clock - cfs_rq->pair_start;
if (!cfs_rq->next || pair_slice > sysctl_sched_min_granularity) {
cfs_rq->pair_start = rq->clock;
if (!cfs_rq->next || wakeup_preempt_entity(cfs_rq->next, se) == 1)
return se;
}
return cfs_rq->next;
}
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册