提交 3020ca71 编写于 作者: H Hans Verkuil 提交者: Mauro Carvalho Chehab

[media] v4l2-dv-timings.h: fix polarity for 4k formats

The VSync polarity was negative instead of positive for the 4k CEA formats.
I probably copy-and-pasted these from the DMT 4k format, which does have a
negative VSync polarity.
Signed-off-by: NHans Verkuil <hans.verkuil@cisco.com>
Reported-by: NMartin Bugge <marbugge@cisco.com>
Cc: <stable@vger.kernel.org>      # for v4.1 and up
Signed-off-by: NMauro Carvalho Chehab <mchehab@osg.samsung.com>
上级 8bbb6568
......@@ -183,7 +183,8 @@
#define V4L2_DV_BT_CEA_3840X2160P24 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 1276, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......@@ -191,14 +192,16 @@
#define V4L2_DV_BT_CEA_3840X2160P25 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 1056, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, V4L2_DV_FL_IS_CE_VIDEO) \
}
#define V4L2_DV_BT_CEA_3840X2160P30 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 176, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......@@ -206,14 +209,16 @@
#define V4L2_DV_BT_CEA_3840X2160P50 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
594000000, 1056, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, V4L2_DV_FL_IS_CE_VIDEO) \
}
#define V4L2_DV_BT_CEA_3840X2160P60 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(3840, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
594000000, 176, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......@@ -221,7 +226,8 @@
#define V4L2_DV_BT_CEA_4096X2160P24 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 1020, 88, 296, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......@@ -229,14 +235,16 @@
#define V4L2_DV_BT_CEA_4096X2160P25 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 968, 88, 128, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, V4L2_DV_FL_IS_CE_VIDEO) \
}
#define V4L2_DV_BT_CEA_4096X2160P30 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
297000000, 88, 88, 128, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......@@ -244,14 +252,16 @@
#define V4L2_DV_BT_CEA_4096X2160P50 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
594000000, 968, 88, 128, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, V4L2_DV_FL_IS_CE_VIDEO) \
}
#define V4L2_DV_BT_CEA_4096X2160P60 { \
.type = V4L2_DV_BT_656_1120, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, V4L2_DV_HSYNC_POS_POL, \
V4L2_INIT_BT_TIMINGS(4096, 2160, 0, \
V4L2_DV_HSYNC_POS_POL | V4L2_DV_VSYNC_POS_POL, \
594000000, 88, 88, 128, 8, 10, 72, 0, 0, 0, \
V4L2_DV_BT_STD_CEA861, \
V4L2_DV_FL_CAN_REDUCE_FPS | V4L2_DV_FL_IS_CE_VIDEO) \
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册