提交 1537066c 编写于 作者: C Christoph Lameter 提交者: Pekka Enberg

slub: Force no inlining of debug functions

Compiler folds the debgging functions into the critical paths.
Avoid that by adding noinline to the functions that check for
problems.
Acked-by: NDavid Rientjes <rientjes@google.com>
Signed-off-by: NChristoph Lameter <cl@linux.com>
Signed-off-by: NPekka Enberg <penberg@kernel.org>
上级 899611ee
......@@ -862,7 +862,7 @@ static void setup_object_debug(struct kmem_cache *s, struct page *page,
init_tracking(s, object);
}
static int alloc_debug_processing(struct kmem_cache *s, struct page *page,
static noinline int alloc_debug_processing(struct kmem_cache *s, struct page *page,
void *object, unsigned long addr)
{
if (!check_slab(s, page))
......@@ -902,8 +902,8 @@ static int alloc_debug_processing(struct kmem_cache *s, struct page *page,
return 0;
}
static int free_debug_processing(struct kmem_cache *s, struct page *page,
void *object, unsigned long addr)
static noinline int free_debug_processing(struct kmem_cache *s,
struct page *page, void *object, unsigned long addr)
{
if (!check_slab(s, page))
goto fail;
......
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