提交 10bb6672 编写于 作者: D Daniel Vetter

Merge remote-tracking branch 'airlied/drm-next' into drm-intel-next-queued

Backmerge drm-next for the reworked device register/unregistering.
Chris Wilson needs that to be able to land his i915 load/unload
demidlayering.
Signed-off-by: NDaniel Vetter <daniel.vetter@intel.com>
......@@ -14,7 +14,7 @@ DOCBOOKS := z8530book.xml device-drivers.xml \
genericirq.xml s390-drivers.xml uio-howto.xml scsi.xml \
80211.xml debugobjects.xml sh.xml regulator.xml \
alsa-driver-api.xml writing-an-alsa-driver.xml \
tracepoint.xml gpu.xml media_api.xml w1.xml \
tracepoint.xml media_api.xml w1.xml \
writing_musb_glue_layer.xml crypto-API.xml iio.xml
include Documentation/DocBook/media/Makefile
......
此差异已折叠。
ARM Mali-DP
The following bindings apply to a family of Display Processors sold as
licensable IP by ARM Ltd. The bindings describe the Mali DP500, DP550 and
DP650 processors that offer multiple composition layers, support for
rotation and scaling output.
Required properties:
- compatible: should be one of
"arm,mali-dp500"
"arm,mali-dp550"
"arm,mali-dp650"
depending on the particular implementation present in the hardware
- reg: Physical base address and size of the block of registers used by
the processor.
- interrupts: Interrupt list, as defined in ../interrupt-controller/interrupts.txt,
interrupt client nodes.
- interrupt-names: name of the engine inside the processor that will
use the corresponding interrupt. Should be one of "DE" or "SE".
- clocks: A list of phandle + clock-specifier pairs, one for each entry
in 'clock-names'
- clock-names: A list of clock names. It should contain:
- "pclk": for the APB interface clock
- "aclk": for the AXI interface clock
- "mclk": for the main processor clock
- "pxlclk": for the pixel clock feeding the output PLL of the processor.
- arm,malidp-output-port-lines: Array of u8 values describing the number
of output lines per channel (R, G and B).
Required sub-nodes:
- port: The Mali DP connection to an encoder input port. The connection
is modelled using the OF graph bindings specified in
Documentation/devicetree/bindings/graph.txt
Optional properties:
- memory-region: phandle to a node describing memory (see
Documentation/devicetree/bindings/reserved-memory/reserved-memory.txt)
to be used for the framebuffer; if not present, the framebuffer may
be located anywhere in memory.
Example:
/ {
...
dp0: malidp@6f200000 {
compatible = "arm,mali-dp650";
reg = <0 0x6f200000 0 0x20000>;
memory-region = <&display_reserved>;
interrupts = <0 168 IRQ_TYPE_LEVEL_HIGH>,
<0 168 IRQ_TYPE_LEVEL_HIGH>;
interrupt-names = "DE", "SE";
clocks = <&oscclk2>, <&fpgaosc0>, <&fpgaosc1>, <&fpgaosc1>;
clock-names = "pxlclk", "mclk", "aclk", "pclk";
arm,malidp-output-port-lines = /bits/ 8 <8 8 8>;
port {
dp0_output: endpoint {
remote-endpoint = <&tda998x_2_input>;
};
};
};
...
};
sii902x HDMI bridge bindings
Required properties:
- compatible: "sil,sii9022"
- reg: i2c address of the bridge
Optional properties:
- interrupts-extended or interrupt-parent + interrupts: describe
the interrupt line used to inform the host about hotplug events.
- reset-gpios: OF device-tree gpio specification for RST_N pin.
Optional subnodes:
- video input: this subnode can contain a video input port node
to connect the bridge to a display controller output (See this
documentation [1]).
[1]: Documentation/devicetree/bindings/media/video-interfaces.txt
Example:
hdmi-bridge@39 {
compatible = "sil,sii9022";
reg = <0x39>;
reset-gpios = <&pioA 1 0>;
ports {
#address-cells = <1>;
#size-cells = <0>;
port@0 {
reg = <0>;
bridge_in: endpoint {
remote-endpoint = <&dc_out>;
};
};
};
};
......@@ -8,6 +8,7 @@ Required properties:
Optional properties:
- label: a symbolic name for the connector
- hpd-gpios: HPD GPIO number
- ddc-i2c-bus: phandle link to the I2C controller used for DDC EDID probing
Required nodes:
- Video port for HDMI input
......
Mediatek HDMI Encoder
=====================
The Mediatek HDMI encoder can generate HDMI 1.4a or MHL 2.0 signals from
its parallel input.
Required properties:
- compatible: Should be "mediatek,<chip>-hdmi".
- reg: Physical base address and length of the controller's registers
- interrupts: The interrupt signal from the function block.
- clocks: device clocks
See Documentation/devicetree/bindings/clock/clock-bindings.txt for details.
- clock-names: must contain "pixel", "pll", "bclk", and "spdif".
- phys: phandle link to the HDMI PHY node.
See Documentation/devicetree/bindings/phy/phy-bindings.txt for details.
- phy-names: must contain "hdmi"
- mediatek,syscon-hdmi: phandle link and register offset to the system
configuration registers. For mt8173 this must be offset 0x900 into the
MMSYS_CONFIG region: <&mmsys 0x900>.
- ports: A node containing input and output port nodes with endpoint
definitions as documented in Documentation/devicetree/bindings/graph.txt.
- port@0: The input port in the ports node should be connected to a DPI output
port.
- port@1: The output port in the ports node should be connected to the input
port of a connector node that contains a ddc-i2c-bus property, or to the
input port of an attached bridge chip, such as a SlimPort transmitter.
HDMI CEC
========
The HDMI CEC controller handles hotplug detection and CEC communication.
Required properties:
- compatible: Should be "mediatek,<chip>-cec"
- reg: Physical base address and length of the controller's registers
- interrupts: The interrupt signal from the function block.
- clocks: device clock
HDMI DDC
========
The HDMI DDC i2c controller is used to interface with the HDMI DDC pins.
The Mediatek's I2C controller is used to interface with I2C devices.
Required properties:
- compatible: Should be "mediatek,<chip>-hdmi-ddc"
- reg: Physical base address and length of the controller's registers
- clocks: device clock
- clock-names: Should be "ddc-i2c".
HDMI PHY
========
The HDMI PHY serializes the HDMI encoder's three channel 10-bit parallel
output and drives the HDMI pads.
Required properties:
- compatible: "mediatek,<chip>-hdmi-phy"
- reg: Physical base address and length of the module's registers
- clocks: PLL reference clock
- clock-names: must contain "pll_ref"
- clock-output-names: must be "hdmitx_dig_cts" on mt8173
- #phy-cells: must be <0>
- #clock-cells: must be <0>
Optional properties:
- mediatek,ibias: TX DRV bias current for <1.65Gbps, defaults to 0xa
- mediatek,ibias_up: TX DRV bias current for >1.65Gbps, defaults to 0x1c
Example:
cec: cec@10013000 {
compatible = "mediatek,mt8173-cec";
reg = <0 0x10013000 0 0xbc>;
interrupts = <GIC_SPI 167 IRQ_TYPE_LEVEL_LOW>;
clocks = <&infracfg CLK_INFRA_CEC>;
};
hdmi_phy: hdmi-phy@10209100 {
compatible = "mediatek,mt8173-hdmi-phy";
reg = <0 0x10209100 0 0x24>;
clocks = <&apmixedsys CLK_APMIXED_HDMI_REF>;
clock-names = "pll_ref";
clock-output-names = "hdmitx_dig_cts";
mediatek,ibias = <0xa>;
mediatek,ibias_up = <0x1c>;
#clock-cells = <0>;
#phy-cells = <0>;
};
hdmi_ddc0: i2c@11012000 {
compatible = "mediatek,mt8173-hdmi-ddc";
reg = <0 0x11012000 0 0x1c>;
interrupts = <GIC_SPI 81 IRQ_TYPE_LEVEL_LOW>;
clocks = <&pericfg CLK_PERI_I2C5>;
clock-names = "ddc-i2c";
};
hdmi0: hdmi@14025000 {
compatible = "mediatek,mt8173-hdmi";
reg = <0 0x14025000 0 0x400>;
interrupts = <GIC_SPI 206 IRQ_TYPE_LEVEL_LOW>;
clocks = <&mmsys CLK_MM_HDMI_PIXEL>,
<&mmsys CLK_MM_HDMI_PLLCK>,
<&mmsys CLK_MM_HDMI_AUDIO>,
<&mmsys CLK_MM_HDMI_SPDIF>;
clock-names = "pixel", "pll", "bclk", "spdif";
pinctrl-names = "default";
pinctrl-0 = <&hdmi_pin>;
phys = <&hdmi_phy>;
phy-names = "hdmi";
mediatek,syscon-hdmi = <&mmsys 0x900>;
assigned-clocks = <&topckgen CLK_TOP_HDMI_SEL>;
assigned-clock-parents = <&hdmi_phy>;
ports {
#address-cells = <1>;
#size-cells = <0>;
port@0 {
reg = <0>;
hdmi0_in: endpoint {
remote-endpoint = <&dpi0_out>;
};
};
port@1 {
reg = <1>;
hdmi0_out: endpoint {
remote-endpoint = <&hdmi_con_in>;
};
};
};
};
connector {
compatible = "hdmi-connector";
type = "a";
ddc-i2c-bus = <&hdmiddc0>;
port {
hdmi_con_in: endpoint {
remote-endpoint = <&hdmi0_out>;
};
};
};
=============
DRM Internals
=============
This chapter documents DRM internals relevant to driver authors and
developers working to add support for the latest features to existing
drivers.
First, we go over some typical driver initialization requirements, like
setting up command buffers, creating an initial output configuration,
and initializing core services. Subsequent sections cover core internals
in more detail, providing implementation notes and examples.
The DRM layer provides several services to graphics drivers, many of
them driven by the application interfaces it provides through libdrm,
the library that wraps most of the DRM ioctls. These include vblank
event handling, memory management, output management, framebuffer
management, command submission & fencing, suspend/resume support, and
DMA services.
Driver Initialization
=====================
At the core of every DRM driver is a :c:type:`struct drm_driver
<drm_driver>` structure. Drivers typically statically initialize
a drm_driver structure, and then pass it to
:c:func:`drm_dev_alloc()` to allocate a device instance. After the
device instance is fully initialized it can be registered (which makes
it accessible from userspace) using :c:func:`drm_dev_register()`.
The :c:type:`struct drm_driver <drm_driver>` structure
contains static information that describes the driver and features it
supports, and pointers to methods that the DRM core will call to
implement the DRM API. We will first go through the :c:type:`struct
drm_driver <drm_driver>` static information fields, and will
then describe individual operations in details as they get used in later
sections.
Driver Information
------------------
Driver Features
~~~~~~~~~~~~~~~
Drivers inform the DRM core about their requirements and supported
features by setting appropriate flags in the driver_features field.
Since those flags influence the DRM core behaviour since registration
time, most of them must be set to registering the :c:type:`struct
drm_driver <drm_driver>` instance.
u32 driver_features;
DRIVER_USE_AGP
Driver uses AGP interface, the DRM core will manage AGP resources.
DRIVER_REQUIRE_AGP
Driver needs AGP interface to function. AGP initialization failure
will become a fatal error.
DRIVER_PCI_DMA
Driver is capable of PCI DMA, mapping of PCI DMA buffers to
userspace will be enabled. Deprecated.
DRIVER_SG
Driver can perform scatter/gather DMA, allocation and mapping of
scatter/gather buffers will be enabled. Deprecated.
DRIVER_HAVE_DMA
Driver supports DMA, the userspace DMA API will be supported.
Deprecated.
DRIVER_HAVE_IRQ; DRIVER_IRQ_SHARED
DRIVER_HAVE_IRQ indicates whether the driver has an IRQ handler
managed by the DRM Core. The core will support simple IRQ handler
installation when the flag is set. The installation process is
described in ?.
DRIVER_IRQ_SHARED indicates whether the device & handler support
shared IRQs (note that this is required of PCI drivers).
DRIVER_GEM
Driver use the GEM memory manager.
DRIVER_MODESET
Driver supports mode setting interfaces (KMS).
DRIVER_PRIME
Driver implements DRM PRIME buffer sharing.
DRIVER_RENDER
Driver supports dedicated render nodes.
DRIVER_ATOMIC
Driver supports atomic properties. In this case the driver must
implement appropriate obj->atomic_get_property() vfuncs for any
modeset objects with driver specific properties.
Major, Minor and Patchlevel
~~~~~~~~~~~~~~~~~~~~~~~~~~~
int major; int minor; int patchlevel;
The DRM core identifies driver versions by a major, minor and patch
level triplet. The information is printed to the kernel log at
initialization time and passed to userspace through the
DRM_IOCTL_VERSION ioctl.
The major and minor numbers are also used to verify the requested driver
API version passed to DRM_IOCTL_SET_VERSION. When the driver API
changes between minor versions, applications can call
DRM_IOCTL_SET_VERSION to select a specific version of the API. If the
requested major isn't equal to the driver major, or the requested minor
is larger than the driver minor, the DRM_IOCTL_SET_VERSION call will
return an error. Otherwise the driver's set_version() method will be
called with the requested version.
Name, Description and Date
~~~~~~~~~~~~~~~~~~~~~~~~~~
char \*name; char \*desc; char \*date;
The driver name is printed to the kernel log at initialization time,
used for IRQ registration and passed to userspace through
DRM_IOCTL_VERSION.
The driver description is a purely informative string passed to
userspace through the DRM_IOCTL_VERSION ioctl and otherwise unused by
the kernel.
The driver date, formatted as YYYYMMDD, is meant to identify the date of
the latest modification to the driver. However, as most drivers fail to
update it, its value is mostly useless. The DRM core prints it to the
kernel log at initialization time and passes it to userspace through the
DRM_IOCTL_VERSION ioctl.
Device Instance and Driver Handling
-----------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_drv.c
:doc: driver instance overview
.. kernel-doc:: drivers/gpu/drm/drm_drv.c
:export:
Driver Load
-----------
IRQ Registration
~~~~~~~~~~~~~~~~
The DRM core tries to facilitate IRQ handler registration and
unregistration by providing :c:func:`drm_irq_install()` and
:c:func:`drm_irq_uninstall()` functions. Those functions only
support a single interrupt per device, devices that use more than one
IRQs need to be handled manually.
Managed IRQ Registration
''''''''''''''''''''''''
:c:func:`drm_irq_install()` starts by calling the irq_preinstall
driver operation. The operation is optional and must make sure that the
interrupt will not get fired by clearing all pending interrupt flags or
disabling the interrupt.
The passed-in IRQ will then be requested by a call to
:c:func:`request_irq()`. If the DRIVER_IRQ_SHARED driver feature
flag is set, a shared (IRQF_SHARED) IRQ handler will be requested.
The IRQ handler function must be provided as the mandatory irq_handler
driver operation. It will get passed directly to
:c:func:`request_irq()` and thus has the same prototype as all IRQ
handlers. It will get called with a pointer to the DRM device as the
second argument.
Finally the function calls the optional irq_postinstall driver
operation. The operation usually enables interrupts (excluding the
vblank interrupt, which is enabled separately), but drivers may choose
to enable/disable interrupts at a different time.
:c:func:`drm_irq_uninstall()` is similarly used to uninstall an
IRQ handler. It starts by waking up all processes waiting on a vblank
interrupt to make sure they don't hang, and then calls the optional
irq_uninstall driver operation. The operation must disable all hardware
interrupts. Finally the function frees the IRQ by calling
:c:func:`free_irq()`.
Manual IRQ Registration
'''''''''''''''''''''''
Drivers that require multiple interrupt handlers can't use the managed
IRQ registration functions. In that case IRQs must be registered and
unregistered manually (usually with the :c:func:`request_irq()` and
:c:func:`free_irq()` functions, or their devm_\* equivalent).
When manually registering IRQs, drivers must not set the
DRIVER_HAVE_IRQ driver feature flag, and must not provide the
irq_handler driver operation. They must set the :c:type:`struct
drm_device <drm_device>` irq_enabled field to 1 upon
registration of the IRQs, and clear it to 0 after unregistering the
IRQs.
Memory Manager Initialization
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Every DRM driver requires a memory manager which must be initialized at
load time. DRM currently contains two memory managers, the Translation
Table Manager (TTM) and the Graphics Execution Manager (GEM). This
document describes the use of the GEM memory manager only. See ? for
details.
Miscellaneous Device Configuration
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Another task that may be necessary for PCI devices during configuration
is mapping the video BIOS. On many devices, the VBIOS describes device
configuration, LCD panel timings (if any), and contains flags indicating
device state. Mapping the BIOS can be done using the pci_map_rom()
call, a convenience function that takes care of mapping the actual ROM,
whether it has been shadowed into memory (typically at address 0xc0000)
or exists on the PCI device in the ROM BAR. Note that after the ROM has
been mapped and any necessary information has been extracted, it should
be unmapped; on many devices, the ROM address decoder is shared with
other BARs, so leaving it mapped could cause undesired behaviour like
hangs or memory corruption.
Bus-specific Device Registration and PCI Support
------------------------------------------------
A number of functions are provided to help with device registration. The
functions deal with PCI and platform devices respectively and are only
provided for historical reasons. These are all deprecated and shouldn't
be used in new drivers. Besides that there's a few helpers for pci
drivers.
.. kernel-doc:: drivers/gpu/drm/drm_pci.c
:export:
.. kernel-doc:: drivers/gpu/drm/drm_platform.c
:export:
Open/Close, File Operations and IOCTLs
======================================
Open and Close
--------------
int (\*firstopen) (struct drm_device \*); void (\*lastclose) (struct
drm_device \*); int (\*open) (struct drm_device \*, struct drm_file
\*); void (\*preclose) (struct drm_device \*, struct drm_file \*);
void (\*postclose) (struct drm_device \*, struct drm_file \*);
Open and close handlers. None of those methods are mandatory.
The firstopen method is called by the DRM core for legacy UMS (User Mode
Setting) drivers only when an application opens a device that has no
other opened file handle. UMS drivers can implement it to acquire device
resources. KMS drivers can't use the method and must acquire resources
in the load method instead.
Similarly the lastclose method is called when the last application
holding a file handle opened on the device closes it, for both UMS and
KMS drivers. Additionally, the method is also called at module unload
time or, for hot-pluggable devices, when the device is unplugged. The
firstopen and lastclose calls can thus be unbalanced.
The open method is called every time the device is opened by an
application. Drivers can allocate per-file private data in this method
and store them in the struct :c:type:`struct drm_file
<drm_file>` driver_priv field. Note that the open method is
called before firstopen.
The close operation is split into preclose and postclose methods.
Drivers must stop and cleanup all per-file operations in the preclose
method. For instance pending vertical blanking and page flip events must
be cancelled. No per-file operation is allowed on the file handle after
returning from the preclose method.
Finally the postclose method is called as the last step of the close
operation, right before calling the lastclose method if no other open
file handle exists for the device. Drivers that have allocated per-file
private data in the open method should free it here.
The lastclose method should restore CRTC and plane properties to default
value, so that a subsequent open of the device will not inherit state
from the previous user. It can also be used to execute delayed power
switching state changes, e.g. in conjunction with the vga_switcheroo
infrastructure (see ?). Beyond that KMS drivers should not do any
further cleanup. Only legacy UMS drivers might need to clean up device
state so that the vga console or an independent fbdev driver could take
over.
File Operations
---------------
.. kernel-doc:: drivers/gpu/drm/drm_fops.c
:doc: file operations
.. kernel-doc:: drivers/gpu/drm/drm_fops.c
:export:
IOCTLs
------
struct drm_ioctl_desc \*ioctls; int num_ioctls;
Driver-specific ioctls descriptors table.
Driver-specific ioctls numbers start at DRM_COMMAND_BASE. The ioctls
descriptors table is indexed by the ioctl number offset from the base
value. Drivers can use the DRM_IOCTL_DEF_DRV() macro to initialize
the table entries.
::
DRM_IOCTL_DEF_DRV(ioctl, func, flags)
``ioctl`` is the ioctl name. Drivers must define the DRM_##ioctl and
DRM_IOCTL_##ioctl macros to the ioctl number offset from
DRM_COMMAND_BASE and the ioctl number respectively. The first macro is
private to the device while the second must be exposed to userspace in a
public header.
``func`` is a pointer to the ioctl handler function compatible with the
``drm_ioctl_t`` type.
::
typedef int drm_ioctl_t(struct drm_device *dev, void *data,
struct drm_file *file_priv);
``flags`` is a bitmask combination of the following values. It restricts
how the ioctl is allowed to be called.
- DRM_AUTH - Only authenticated callers allowed
- DRM_MASTER - The ioctl can only be called on the master file handle
- DRM_ROOT_ONLY - Only callers with the SYSADMIN capability allowed
- DRM_CONTROL_ALLOW - The ioctl can only be called on a control
device
- DRM_UNLOCKED - The ioctl handler will be called without locking the
DRM global mutex. This is the enforced default for kms drivers (i.e.
using the DRIVER_MODESET flag) and hence shouldn't be used any more
for new drivers.
.. kernel-doc:: drivers/gpu/drm/drm_ioctl.c
:export:
Legacy Support Code
===================
The section very briefly covers some of the old legacy support code
which is only used by old DRM drivers which have done a so-called
shadow-attach to the underlying device instead of registering as a real
driver. This also includes some of the old generic buffer management and
command submission code. Do not use any of this in new and modern
drivers.
Legacy Suspend/Resume
---------------------
The DRM core provides some suspend/resume code, but drivers wanting full
suspend/resume support should provide save() and restore() functions.
These are called at suspend, hibernate, or resume time, and should
perform any state save or restore required by your device across suspend
or hibernate states.
int (\*suspend) (struct drm_device \*, pm_message_t state); int
(\*resume) (struct drm_device \*);
Those are legacy suspend and resume methods which *only* work with the
legacy shadow-attach driver registration functions. New driver should
use the power management interface provided by their bus type (usually
through the :c:type:`struct device_driver <device_driver>`
dev_pm_ops) and set these methods to NULL.
Legacy DMA Services
-------------------
This should cover how DMA mapping etc. is supported by the core. These
functions are deprecated and should not be used.
=============================
Mode Setting Helper Functions
=============================
The plane, CRTC, encoder and connector functions provided by the drivers
implement the DRM API. They're called by the DRM core and ioctl handlers
to handle device state changes and configuration request. As
implementing those functions often requires logic not specific to
drivers, mid-layer helper functions are available to avoid duplicating
boilerplate code.
The DRM core contains one mid-layer implementation. The mid-layer
provides implementations of several plane, CRTC, encoder and connector
functions (called from the top of the mid-layer) that pre-process
requests and call lower-level functions provided by the driver (at the
bottom of the mid-layer). For instance, the
:c:func:`drm_crtc_helper_set_config()` function can be used to
fill the :c:type:`struct drm_crtc_funcs <drm_crtc_funcs>`
set_config field. When called, it will split the set_config operation
in smaller, simpler operations and call the driver to handle them.
To use the mid-layer, drivers call
:c:func:`drm_crtc_helper_add()`,
:c:func:`drm_encoder_helper_add()` and
:c:func:`drm_connector_helper_add()` functions to install their
mid-layer bottom operations handlers, and fill the :c:type:`struct
drm_crtc_funcs <drm_crtc_funcs>`, :c:type:`struct
drm_encoder_funcs <drm_encoder_funcs>` and :c:type:`struct
drm_connector_funcs <drm_connector_funcs>` structures with
pointers to the mid-layer top API functions. Installing the mid-layer
bottom operation handlers is best done right after registering the
corresponding KMS object.
The mid-layer is not split between CRTC, encoder and connector
operations. To use it, a driver must provide bottom functions for all of
the three KMS entities.
Atomic Modeset Helper Functions Reference
=========================================
Overview
--------
.. kernel-doc:: drivers/gpu/drm/drm_atomic_helper.c
:doc: overview
Implementing Asynchronous Atomic Commit
---------------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_atomic_helper.c
:doc: implementing nonblocking commit
Atomic State Reset and Initialization
-------------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_atomic_helper.c
:doc: atomic state reset and initialization
.. kernel-doc:: include/drm/drm_atomic_helper.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_atomic_helper.c
:export:
Modeset Helper Reference for Common Vtables
===========================================
.. kernel-doc:: include/drm/drm_modeset_helper_vtables.h
:internal:
.. kernel-doc:: include/drm/drm_modeset_helper_vtables.h
:doc: overview
Legacy CRTC/Modeset Helper Functions Reference
==============================================
.. kernel-doc:: drivers/gpu/drm/drm_crtc_helper.c
:export:
.. kernel-doc:: drivers/gpu/drm/drm_crtc_helper.c
:doc: overview
Output Probing Helper Functions Reference
=========================================
.. kernel-doc:: drivers/gpu/drm/drm_probe_helper.c
:doc: output probing helper overview
.. kernel-doc:: drivers/gpu/drm/drm_probe_helper.c
:export:
fbdev Helper Functions Reference
================================
.. kernel-doc:: drivers/gpu/drm/drm_fb_helper.c
:doc: fbdev helpers
.. kernel-doc:: drivers/gpu/drm/drm_fb_helper.c
:export:
.. kernel-doc:: include/drm/drm_fb_helper.h
:internal:
Framebuffer CMA Helper Functions Reference
==========================================
.. kernel-doc:: drivers/gpu/drm/drm_fb_cma_helper.c
:doc: framebuffer cma helper functions
.. kernel-doc:: drivers/gpu/drm/drm_fb_cma_helper.c
:export:
Display Port Helper Functions Reference
=======================================
.. kernel-doc:: drivers/gpu/drm/drm_dp_helper.c
:doc: dp helpers
.. kernel-doc:: include/drm/drm_dp_helper.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_dp_helper.c
:export:
Display Port Dual Mode Adaptor Helper Functions Reference
=========================================================
.. kernel-doc:: drivers/gpu/drm/drm_dp_dual_mode_helper.c
:doc: dp dual mode helpers
.. kernel-doc:: include/drm/drm_dp_dual_mode_helper.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_dp_dual_mode_helper.c
:export:
Display Port MST Helper Functions Reference
===========================================
.. kernel-doc:: drivers/gpu/drm/drm_dp_mst_topology.c
:doc: dp mst helper
.. kernel-doc:: include/drm/drm_dp_mst_helper.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_dp_mst_topology.c
:export:
MIPI DSI Helper Functions Reference
===================================
.. kernel-doc:: drivers/gpu/drm/drm_mipi_dsi.c
:doc: dsi helpers
.. kernel-doc:: include/drm/drm_mipi_dsi.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_mipi_dsi.c
:export:
EDID Helper Functions Reference
===============================
.. kernel-doc:: drivers/gpu/drm/drm_edid.c
:export:
Rectangle Utilities Reference
=============================
.. kernel-doc:: include/drm/drm_rect.h
:doc: rect utils
.. kernel-doc:: include/drm/drm_rect.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_rect.c
:export:
Flip-work Helper Reference
==========================
.. kernel-doc:: include/drm/drm_flip_work.h
:doc: flip utils
.. kernel-doc:: include/drm/drm_flip_work.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_flip_work.c
:export:
HDMI Infoframes Helper Reference
================================
Strictly speaking this is not a DRM helper library but generally useable
by any driver interfacing with HDMI outputs like v4l or alsa drivers.
But it nicely fits into the overall topic of mode setting helper
libraries and hence is also included here.
.. kernel-doc:: include/linux/hdmi.h
:internal:
.. kernel-doc:: drivers/video/hdmi.c
:export:
Plane Helper Reference
======================
.. kernel-doc:: drivers/gpu/drm/drm_plane_helper.c
:export:
.. kernel-doc:: drivers/gpu/drm/drm_plane_helper.c
:doc: overview
Tile group
----------
.. kernel-doc:: drivers/gpu/drm/drm_crtc.c
:doc: Tile group
Bridges
=======
Overview
--------
.. kernel-doc:: drivers/gpu/drm/drm_bridge.c
:doc: overview
Default bridge callback sequence
--------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_bridge.c
:doc: bridge callbacks
.. kernel-doc:: drivers/gpu/drm/drm_bridge.c
:export:
Panel Helper Reference
======================
.. kernel-doc:: include/drm/drm_panel.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_panel.c
:export:
.. kernel-doc:: drivers/gpu/drm/drm_panel.c
:doc: drm panel
Simple KMS Helper Reference
===========================
.. kernel-doc:: include/drm/drm_simple_kms_helper.h
:internal:
.. kernel-doc:: drivers/gpu/drm/drm_simple_kms_helper.c
:export:
.. kernel-doc:: drivers/gpu/drm/drm_simple_kms_helper.c
:doc: overview
此差异已折叠。
=====================
DRM Memory Management
=====================
Modern Linux systems require large amount of graphics memory to store
frame buffers, textures, vertices and other graphics-related data. Given
the very dynamic nature of many of that data, managing graphics memory
efficiently is thus crucial for the graphics stack and plays a central
role in the DRM infrastructure.
The DRM core includes two memory managers, namely Translation Table Maps
(TTM) and Graphics Execution Manager (GEM). TTM was the first DRM memory
manager to be developed and tried to be a one-size-fits-them all
solution. It provides a single userspace API to accommodate the need of
all hardware, supporting both Unified Memory Architecture (UMA) devices
and devices with dedicated video RAM (i.e. most discrete video cards).
This resulted in a large, complex piece of code that turned out to be
hard to use for driver development.
GEM started as an Intel-sponsored project in reaction to TTM's
complexity. Its design philosophy is completely different: instead of
providing a solution to every graphics memory-related problems, GEM
identified common code between drivers and created a support library to
share it. GEM has simpler initialization and execution requirements than
TTM, but has no video RAM management capabilities and is thus limited to
UMA devices.
The Translation Table Manager (TTM)
-----------------------------------
TTM design background and information belongs here.
TTM initialization
~~~~~~~~~~~~~~~~~~
**Warning**
This section is outdated.
Drivers wishing to support TTM must fill out a drm_bo_driver
structure. The structure contains several fields with function pointers
for initializing the TTM, allocating and freeing memory, waiting for
command completion and fence synchronization, and memory migration. See
the radeon_ttm.c file for an example of usage.
The ttm_global_reference structure is made up of several fields:
::
struct ttm_global_reference {
enum ttm_global_types global_type;
size_t size;
void *object;
int (*init) (struct ttm_global_reference *);
void (*release) (struct ttm_global_reference *);
};
There should be one global reference structure for your memory manager
as a whole, and there will be others for each object created by the
memory manager at runtime. Your global TTM should have a type of
TTM_GLOBAL_TTM_MEM. The size field for the global object should be
sizeof(struct ttm_mem_global), and the init and release hooks should
point at your driver-specific init and release routines, which probably
eventually call ttm_mem_global_init and ttm_mem_global_release,
respectively.
Once your global TTM accounting structure is set up and initialized by
calling ttm_global_item_ref() on it, you need to create a buffer
object TTM to provide a pool for buffer object allocation by clients and
the kernel itself. The type of this object should be
TTM_GLOBAL_TTM_BO, and its size should be sizeof(struct
ttm_bo_global). Again, driver-specific init and release functions may
be provided, likely eventually calling ttm_bo_global_init() and
ttm_bo_global_release(), respectively. Also, like the previous
object, ttm_global_item_ref() is used to create an initial reference
count for the TTM, which will call your initialization function.
The Graphics Execution Manager (GEM)
------------------------------------
The GEM design approach has resulted in a memory manager that doesn't
provide full coverage of all (or even all common) use cases in its
userspace or kernel API. GEM exposes a set of standard memory-related
operations to userspace and a set of helper functions to drivers, and
let drivers implement hardware-specific operations with their own
private API.
The GEM userspace API is described in the `GEM - the Graphics Execution
Manager <http://lwn.net/Articles/283798/>`__ article on LWN. While
slightly outdated, the document provides a good overview of the GEM API
principles. Buffer allocation and read and write operations, described
as part of the common GEM API, are currently implemented using
driver-specific ioctls.
GEM is data-agnostic. It manages abstract buffer objects without knowing
what individual buffers contain. APIs that require knowledge of buffer
contents or purpose, such as buffer allocation or synchronization
primitives, are thus outside of the scope of GEM and must be implemented
using driver-specific ioctls.
On a fundamental level, GEM involves several operations:
- Memory allocation and freeing
- Command execution
- Aperture management at command execution time
Buffer object allocation is relatively straightforward and largely
provided by Linux's shmem layer, which provides memory to back each
object.
Device-specific operations, such as command execution, pinning, buffer
read & write, mapping, and domain ownership transfers are left to
driver-specific ioctls.
GEM Initialization
~~~~~~~~~~~~~~~~~~
Drivers that use GEM must set the DRIVER_GEM bit in the struct
:c:type:`struct drm_driver <drm_driver>` driver_features
field. The DRM core will then automatically initialize the GEM core
before calling the load operation. Behind the scene, this will create a
DRM Memory Manager object which provides an address space pool for
object allocation.
In a KMS configuration, drivers need to allocate and initialize a
command ring buffer following core GEM initialization if required by the
hardware. UMA devices usually have what is called a "stolen" memory
region, which provides space for the initial framebuffer and large,
contiguous memory regions required by the device. This space is
typically not managed by GEM, and must be initialized separately into
its own DRM MM object.
GEM Objects Creation
~~~~~~~~~~~~~~~~~~~~
GEM splits creation of GEM objects and allocation of the memory that
backs them in two distinct operations.
GEM objects are represented by an instance of struct :c:type:`struct
drm_gem_object <drm_gem_object>`. Drivers usually need to
extend GEM objects with private information and thus create a
driver-specific GEM object structure type that embeds an instance of
struct :c:type:`struct drm_gem_object <drm_gem_object>`.
To create a GEM object, a driver allocates memory for an instance of its
specific GEM object type and initializes the embedded struct
:c:type:`struct drm_gem_object <drm_gem_object>` with a call
to :c:func:`drm_gem_object_init()`. The function takes a pointer
to the DRM device, a pointer to the GEM object and the buffer object
size in bytes.
GEM uses shmem to allocate anonymous pageable memory.
:c:func:`drm_gem_object_init()` will create an shmfs file of the
requested size and store it into the struct :c:type:`struct
drm_gem_object <drm_gem_object>` filp field. The memory is
used as either main storage for the object when the graphics hardware
uses system memory directly or as a backing store otherwise.
Drivers are responsible for the actual physical pages allocation by
calling :c:func:`shmem_read_mapping_page_gfp()` for each page.
Note that they can decide to allocate pages when initializing the GEM
object, or to delay allocation until the memory is needed (for instance
when a page fault occurs as a result of a userspace memory access or
when the driver needs to start a DMA transfer involving the memory).
Anonymous pageable memory allocation is not always desired, for instance
when the hardware requires physically contiguous system memory as is
often the case in embedded devices. Drivers can create GEM objects with
no shmfs backing (called private GEM objects) by initializing them with
a call to :c:func:`drm_gem_private_object_init()` instead of
:c:func:`drm_gem_object_init()`. Storage for private GEM objects
must be managed by drivers.
GEM Objects Lifetime
~~~~~~~~~~~~~~~~~~~~
All GEM objects are reference-counted by the GEM core. References can be
acquired and release by :c:func:`calling
drm_gem_object_reference()` and
:c:func:`drm_gem_object_unreference()` respectively. The caller
must hold the :c:type:`struct drm_device <drm_device>`
struct_mutex lock when calling
:c:func:`drm_gem_object_reference()`. As a convenience, GEM
provides :c:func:`drm_gem_object_unreference_unlocked()`
functions that can be called without holding the lock.
When the last reference to a GEM object is released the GEM core calls
the :c:type:`struct drm_driver <drm_driver>` gem_free_object
operation. That operation is mandatory for GEM-enabled drivers and must
free the GEM object and all associated resources.
void (\*gem_free_object) (struct drm_gem_object \*obj); Drivers are
responsible for freeing all GEM object resources. This includes the
resources created by the GEM core, which need to be released with
:c:func:`drm_gem_object_release()`.
GEM Objects Naming
~~~~~~~~~~~~~~~~~~
Communication between userspace and the kernel refers to GEM objects
using local handles, global names or, more recently, file descriptors.
All of those are 32-bit integer values; the usual Linux kernel limits
apply to the file descriptors.
GEM handles are local to a DRM file. Applications get a handle to a GEM
object through a driver-specific ioctl, and can use that handle to refer
to the GEM object in other standard or driver-specific ioctls. Closing a
DRM file handle frees all its GEM handles and dereferences the
associated GEM objects.
To create a handle for a GEM object drivers call
:c:func:`drm_gem_handle_create()`. The function takes a pointer
to the DRM file and the GEM object and returns a locally unique handle.
When the handle is no longer needed drivers delete it with a call to
:c:func:`drm_gem_handle_delete()`. Finally the GEM object
associated with a handle can be retrieved by a call to
:c:func:`drm_gem_object_lookup()`.
Handles don't take ownership of GEM objects, they only take a reference
to the object that will be dropped when the handle is destroyed. To
avoid leaking GEM objects, drivers must make sure they drop the
reference(s) they own (such as the initial reference taken at object
creation time) as appropriate, without any special consideration for the
handle. For example, in the particular case of combined GEM object and
handle creation in the implementation of the dumb_create operation,
drivers must drop the initial reference to the GEM object before
returning the handle.
GEM names are similar in purpose to handles but are not local to DRM
files. They can be passed between processes to reference a GEM object
globally. Names can't be used directly to refer to objects in the DRM
API, applications must convert handles to names and names to handles
using the DRM_IOCTL_GEM_FLINK and DRM_IOCTL_GEM_OPEN ioctls
respectively. The conversion is handled by the DRM core without any
driver-specific support.
GEM also supports buffer sharing with dma-buf file descriptors through
PRIME. GEM-based drivers must use the provided helpers functions to
implement the exporting and importing correctly. See ?. Since sharing
file descriptors is inherently more secure than the easily guessable and
global GEM names it is the preferred buffer sharing mechanism. Sharing
buffers through GEM names is only supported for legacy userspace.
Furthermore PRIME also allows cross-device buffer sharing since it is
based on dma-bufs.
GEM Objects Mapping
~~~~~~~~~~~~~~~~~~~
Because mapping operations are fairly heavyweight GEM favours
read/write-like access to buffers, implemented through driver-specific
ioctls, over mapping buffers to userspace. However, when random access
to the buffer is needed (to perform software rendering for instance),
direct access to the object can be more efficient.
The mmap system call can't be used directly to map GEM objects, as they
don't have their own file handle. Two alternative methods currently
co-exist to map GEM objects to userspace. The first method uses a
driver-specific ioctl to perform the mapping operation, calling
:c:func:`do_mmap()` under the hood. This is often considered
dubious, seems to be discouraged for new GEM-enabled drivers, and will
thus not be described here.
The second method uses the mmap system call on the DRM file handle. void
\*mmap(void \*addr, size_t length, int prot, int flags, int fd, off_t
offset); DRM identifies the GEM object to be mapped by a fake offset
passed through the mmap offset argument. Prior to being mapped, a GEM
object must thus be associated with a fake offset. To do so, drivers
must call :c:func:`drm_gem_create_mmap_offset()` on the object.
Once allocated, the fake offset value must be passed to the application
in a driver-specific way and can then be used as the mmap offset
argument.
The GEM core provides a helper method :c:func:`drm_gem_mmap()` to
handle object mapping. The method can be set directly as the mmap file
operation handler. It will look up the GEM object based on the offset
value and set the VMA operations to the :c:type:`struct drm_driver
<drm_driver>` gem_vm_ops field. Note that
:c:func:`drm_gem_mmap()` doesn't map memory to userspace, but
relies on the driver-provided fault handler to map pages individually.
To use :c:func:`drm_gem_mmap()`, drivers must fill the struct
:c:type:`struct drm_driver <drm_driver>` gem_vm_ops field
with a pointer to VM operations.
struct vm_operations_struct \*gem_vm_ops struct
vm_operations_struct { void (\*open)(struct vm_area_struct \* area);
void (\*close)(struct vm_area_struct \* area); int (\*fault)(struct
vm_area_struct \*vma, struct vm_fault \*vmf); };
The open and close operations must update the GEM object reference
count. Drivers can use the :c:func:`drm_gem_vm_open()` and
:c:func:`drm_gem_vm_close()` helper functions directly as open
and close handlers.
The fault operation handler is responsible for mapping individual pages
to userspace when a page fault occurs. Depending on the memory
allocation scheme, drivers can allocate pages at fault time, or can
decide to allocate memory for the GEM object at the time the object is
created.
Drivers that want to map the GEM object upfront instead of handling page
faults can implement their own mmap file operation handler.
Memory Coherency
~~~~~~~~~~~~~~~~
When mapped to the device or used in a command buffer, backing pages for
an object are flushed to memory and marked write combined so as to be
coherent with the GPU. Likewise, if the CPU accesses an object after the
GPU has finished rendering to the object, then the object must be made
coherent with the CPU's view of memory, usually involving GPU cache
flushing of various kinds. This core CPU<->GPU coherency management is
provided by a device-specific ioctl, which evaluates an object's current
domain and performs any necessary flushing or synchronization to put the
object into the desired coherency domain (note that the object may be
busy, i.e. an active render target; in that case, setting the domain
blocks the client and waits for rendering to complete before performing
any necessary flushing operations).
Command Execution
~~~~~~~~~~~~~~~~~
Perhaps the most important GEM function for GPU devices is providing a
command execution interface to clients. Client programs construct
command buffers containing references to previously allocated memory
objects, and then submit them to GEM. At that point, GEM takes care to
bind all the objects into the GTT, execute the buffer, and provide
necessary synchronization between clients accessing the same buffers.
This often involves evicting some objects from the GTT and re-binding
others (a fairly expensive operation), and providing relocation support
which hides fixed GTT offsets from clients. Clients must take care not
to submit command buffers that reference more objects than can fit in
the GTT; otherwise, GEM will reject them and no rendering will occur.
Similarly, if several objects in the buffer require fence registers to
be allocated for correct rendering (e.g. 2D blits on pre-965 chips),
care must be taken not to require more fence registers than are
available to the client. Such resource management should be abstracted
from the client in libdrm.
GEM Function Reference
----------------------
.. kernel-doc:: drivers/gpu/drm/drm_gem.c
:export:
.. kernel-doc:: include/drm/drm_gem.h
:internal:
VMA Offset Manager
------------------
.. kernel-doc:: drivers/gpu/drm/drm_vma_manager.c
:doc: vma offset manager
.. kernel-doc:: drivers/gpu/drm/drm_vma_manager.c
:export:
.. kernel-doc:: include/drm/drm_vma_manager.h
:internal:
PRIME Buffer Sharing
--------------------
PRIME is the cross device buffer sharing framework in drm, originally
created for the OPTIMUS range of multi-gpu platforms. To userspace PRIME
buffers are dma-buf based file descriptors.
Overview and Driver Interface
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Similar to GEM global names, PRIME file descriptors are also used to
share buffer objects across processes. They offer additional security:
as file descriptors must be explicitly sent over UNIX domain sockets to
be shared between applications, they can't be guessed like the globally
unique GEM names.
Drivers that support the PRIME API must set the DRIVER_PRIME bit in the
struct :c:type:`struct drm_driver <drm_driver>`
driver_features field, and implement the prime_handle_to_fd and
prime_fd_to_handle operations.
int (\*prime_handle_to_fd)(struct drm_device \*dev, struct drm_file
\*file_priv, uint32_t handle, uint32_t flags, int \*prime_fd); int
(\*prime_fd_to_handle)(struct drm_device \*dev, struct drm_file
\*file_priv, int prime_fd, uint32_t \*handle); Those two operations
convert a handle to a PRIME file descriptor and vice versa. Drivers must
use the kernel dma-buf buffer sharing framework to manage the PRIME file
descriptors. Similar to the mode setting API PRIME is agnostic to the
underlying buffer object manager, as long as handles are 32bit unsigned
integers.
While non-GEM drivers must implement the operations themselves, GEM
drivers must use the :c:func:`drm_gem_prime_handle_to_fd()` and
:c:func:`drm_gem_prime_fd_to_handle()` helper functions. Those
helpers rely on the driver gem_prime_export and gem_prime_import
operations to create a dma-buf instance from a GEM object (dma-buf
exporter role) and to create a GEM object from a dma-buf instance
(dma-buf importer role).
struct dma_buf \* (\*gem_prime_export)(struct drm_device \*dev,
struct drm_gem_object \*obj, int flags); struct drm_gem_object \*
(\*gem_prime_import)(struct drm_device \*dev, struct dma_buf
\*dma_buf); These two operations are mandatory for GEM drivers that
support PRIME.
PRIME Helper Functions
~~~~~~~~~~~~~~~~~~~~~~
.. kernel-doc:: drivers/gpu/drm/drm_prime.c
:doc: PRIME Helpers
PRIME Function References
-------------------------
.. kernel-doc:: drivers/gpu/drm/drm_prime.c
:export:
DRM MM Range Allocator
----------------------
Overview
~~~~~~~~
.. kernel-doc:: drivers/gpu/drm/drm_mm.c
:doc: Overview
LRU Scan/Eviction Support
~~~~~~~~~~~~~~~~~~~~~~~~~
.. kernel-doc:: drivers/gpu/drm/drm_mm.c
:doc: lru scan roaster
DRM MM Range Allocator Function References
------------------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_mm.c
:export:
.. kernel-doc:: include/drm/drm_mm.h
:internal:
CMA Helper Functions Reference
------------------------------
.. kernel-doc:: drivers/gpu/drm/drm_gem_cma_helper.c
:doc: cma helpers
.. kernel-doc:: drivers/gpu/drm/drm_gem_cma_helper.c
:export:
.. kernel-doc:: include/drm/drm_gem_cma_helper.h
:internal:
===================
Userland interfaces
===================
The DRM core exports several interfaces to applications, generally
intended to be used through corresponding libdrm wrapper functions. In
addition, drivers export device-specific interfaces for use by userspace
drivers & device-aware applications through ioctls and sysfs files.
External interfaces include: memory mapping, context management, DMA
operations, AGP management, vblank control, fence management, memory
management, and output management.
Cover generic ioctls and sysfs layout here. We only need high-level
info, since man pages should cover the rest.
libdrm Device Lookup
====================
.. kernel-doc:: drivers/gpu/drm/drm_ioctl.c
:doc: getunique and setversion story
Primary Nodes, DRM Master and Authentication
============================================
.. kernel-doc:: drivers/gpu/drm/drm_auth.c
:doc: master and authentication
.. kernel-doc:: drivers/gpu/drm/drm_auth.c
:export:
.. kernel-doc:: include/drm/drm_auth.h
:internal:
Render nodes
============
DRM core provides multiple character-devices for user-space to use.
Depending on which device is opened, user-space can perform a different
set of operations (mainly ioctls). The primary node is always created
and called card<num>. Additionally, a currently unused control node,
called controlD<num> is also created. The primary node provides all
legacy operations and historically was the only interface used by
userspace. With KMS, the control node was introduced. However, the
planned KMS control interface has never been written and so the control
node stays unused to date.
With the increased use of offscreen renderers and GPGPU applications,
clients no longer require running compositors or graphics servers to
make use of a GPU. But the DRM API required unprivileged clients to
authenticate to a DRM-Master prior to getting GPU access. To avoid this
step and to grant clients GPU access without authenticating, render
nodes were introduced. Render nodes solely serve render clients, that
is, no modesetting or privileged ioctls can be issued on render nodes.
Only non-global rendering commands are allowed. If a driver supports
render nodes, it must advertise it via the DRIVER_RENDER DRM driver
capability. If not supported, the primary node must be used for render
clients together with the legacy drmAuth authentication procedure.
If a driver advertises render node support, DRM core will create a
separate render node called renderD<num>. There will be one render node
per device. No ioctls except PRIME-related ioctls will be allowed on
this node. Especially GEM_OPEN will be explicitly prohibited. Render
nodes are designed to avoid the buffer-leaks, which occur if clients
guess the flink names or mmap offsets on the legacy interface.
Additionally to this basic interface, drivers must mark their
driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render
clients can use them. Driver authors must be careful not to allow any
privileged ioctls on render nodes.
With render nodes, user-space can now control access to the render node
via basic file-system access-modes. A running graphics server which
authenticates clients on the privileged primary/legacy node is no longer
required. Instead, a client can open the render node and is immediately
granted GPU access. Communication between clients (or servers) is done
via PRIME. FLINK from render node to legacy node is not supported. New
clients must not use the insecure FLINK interface.
Besides dropping all modeset/global ioctls, render nodes also drop the
DRM-Master concept. There is no reason to associate render clients with
a DRM-Master as they are independent of any graphics server. Besides,
they must work without any running master, anyway. Drivers must be able
to run without a master object if they support render nodes. If, on the
other hand, a driver requires shared state between clients which is
visible to user-space and accessible beyond open-file boundaries, they
cannot support render nodes.
VBlank event handling
=====================
The DRM core exposes two vertical blank related ioctls:
DRM_IOCTL_WAIT_VBLANK
This takes a struct drm_wait_vblank structure as its argument, and
it is used to block or request a signal when a specified vblank
event occurs.
DRM_IOCTL_MODESET_CTL
This was only used for user-mode-settind drivers around modesetting
changes to allow the kernel to update the vblank interrupt after
mode setting, since on many devices the vertical blank counter is
reset to 0 at some point during modeset. Modern drivers should not
call this any more since with kernel mode setting it is a no-op.
This second part of the GPU Driver Developer's Guide documents driver
code, implementation details and also all the driver-specific userspace
interfaces. Especially since all hardware-acceleration interfaces to
userspace are driver specific for efficiency and other reasons these
interfaces can be rather substantial. Hence every driver has its own
chapter.
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hdlcd-y := hdlcd_drv.o hdlcd_crtc.o
obj-$(CONFIG_DRM_HDLCD) += hdlcd.o
mali-dp-y := malidp_drv.o malidp_hw.o malidp_planes.o malidp_crtc.o
obj-$(CONFIG_DRM_MALI_DISPLAY) += mali-dp.o
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