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由 Chris Wilson 提交于
The error state is purposefully racy as we expect it to be called at any time and so have avoided any locking whilst capturing the crash dump. However, with multi-engine GPUs and multiple CPUs, those races can manifest into OOPSes as we attempt to chase dangling pointers freed on other CPUs. Under discussion are lots of ways to slow down normal operation in order to protect the post-mortem error capture, but what it we take the opposite approach and freeze the machine whilst the error capture runs (note the GPU may still running, but as long as we don't process any of the results the driver's bookkeeping will be static). Note that by of itself, this is not a complete fix. It also depends on the compiler barriers in list_add/list_del to prevent traversing the lists into the void. We also depend that we only require state from carefully controlled sources - i.e. all the state we require for post-mortem debugging should be reachable from the request itself so that we only have to worry about retrieving the request carefully. Once we have the request, we know that all pointers from it are intact. v2: Avoid drm_clflush_pages() inside stop_machine() as it may use stop_machine() itself for its wbinvd fallback. Signed-off-by: NChris Wilson <chris@chris-wilson.co.uk> Acked-by: NDaniel Vetter <daniel.vetter@ffwll.ch> Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-3-chris@chris-wilson.co.uk
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