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由 Eric Dumazet 提交于
Yuchung discovered tcp_is_cwnd_limited() was returning false in slow start phase even if the application filled the socket write queue. All congestion modules take into account tcp_is_cwnd_limited() before increasing cwnd, so this behavior limits slow start from probing the bandwidth at full speed. The problem is that even if write queue is full (aka we are _not_ application limited), cwnd can be under utilized if TSO should auto defer or TCP Small queues decided to hold packets. So the in_flight can be kept to smaller value, and we can get to the point tcp_is_cwnd_limited() returns false. With TCP Small Queues and FQ/pacing, this issue is more visible. We fix this by having tcp_cwnd_validate(), which is supposed to track such things, take into account unsent_segs, the number of segs that we are not sending at the moment due to TSO or TSQ, but intend to send real soon. Then when we are cwnd-limited, remember this fact while we are processing the window of ACKs that comes back. For example, suppose we have a brand new connection with cwnd=10; we are in slow start, and we send a flight of 9 packets. By the time we have received ACKs for all 9 packets we want our cwnd to be 18. We implement this by setting tp->lsnd_pending to 9, and considering ourselves to be cwnd-limited while cwnd is less than twice tp->lsnd_pending (2*9 -> 18). This makes tcp_is_cwnd_limited() more understandable, by removing the GSO/TSO kludge, that tried to work around the issue. Note the in_flight parameter can be removed in a followup cleanup patch. Signed-off-by: NEric Dumazet <edumazet@google.com> Signed-off-by: NNeal Cardwell <ncardwell@google.com> Signed-off-by: NYuchung Cheng <ycheng@google.com> Signed-off-by: NDavid S. Miller <davem@davemloft.net>
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