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由 Tejun Heo 提交于
Currently, destroy_workqueue() makes the workqueue deny all new queueing by setting WQ_DYING and flushes the workqueue once before proceeding with destruction; however, there are cases where work items queue more related work items. Currently, such users need to explicitly flush the workqueue multiple times depending on the possible depth of such chained queueing. This patch updates the queueing path such that a work item can queue further work items on the same workqueue even when WQ_DYING is set. The flush on destruction is automatically retried until the workqueue is empty. This guarantees that the workqueue is empty on destruction while allowing chained queueing. The flush retry logic whines if it takes too many retries to drain the workqueue. Signed-off-by: NTejun Heo <tj@kernel.org> Cc: James Bottomley <James.Bottomley@HansenPartnership.com>
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